Removing grenade traps

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combatwombat
Posts: 165
Joined: 2008-04-17 01:24

Removing grenade traps

Post by combatwombat »

Couldn't find this in the guide so I'm posting here. Does anyone know how to remove insurgent grenade traps? They seem to be quite common and it's annoying to have them completely block off an area. Will the combat engie's wrench work? Do you need to approach it from the prone position?
Rudd
Retired PR Developer
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Joined: 2007-08-15 14:32

Re: Removing grenade traps

Post by Rudd »

I was told to use the wrench

grenades do not work on them...seems they are interphasic to all things except wrenches and legs
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Solid Knight
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Joined: 2008-09-04 00:46

Re: Removing grenade traps

Post by Solid Knight »

Dive and revive.
combatwombat
Posts: 165
Joined: 2008-04-17 01:24

Re: Removing grenade traps

Post by combatwombat »

Solid Knight wrote:Dive and revive.
[sarcasm] totally realistic! [/sarcasm]

w00t 100th post!
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Removing grenade traps

Post by Tomato-Rifle »

If you prone, you cant set them off. So you dont have to remove them. Just prone. :)
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crazy11
Retired PR Developer
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Re: Removing grenade traps

Post by crazy11 »

Go prone and crawl past them.
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You miss 100% of the shots you don't take.- Wayne Gretzky
Rudd
Retired PR Developer
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Re: Removing grenade traps

Post by Rudd »

Is that meant to reflect a realistic action? Surely crouching would have been better
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Solid Knight
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Re: Removing grenade traps

Post by Solid Knight »

You can also jump over them.
Dude388
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Re: Removing grenade traps

Post by Dude388 »

Solid Knight wrote:You can also jump over them.
.....then land on them :wink:
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Solid Knight
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Re: Removing grenade traps

Post by Solid Knight »

Dude388 wrote:.....then land on them :wink:
Jump over them not on them.
Dude388
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Re: Removing grenade traps

Post by Dude388 »

Solid Knight wrote:Jump over them not on them.
If only my Squadmate would have thought that at the time :roll:

I know what you meant, just poking a little fun at it :wink: .
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Solid Knight
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Re: Removing grenade traps

Post by Solid Knight »

Dude388 wrote:If only my Squadmate would have thought that at the time :roll:

I know what you meant, just poking a little fun at it :wink: .
I knew that you knew what I meant.
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Removing grenade traps

Post by Warpig- »

Dr2B Rudd wrote:Is that meant to reflect a realistic action? Surely crouching would have been better
I don't think they picked prone because of the action. More of the movement speed, to make you move as gingerly as possible
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
Jordanb716
Posts: 186
Joined: 2008-04-10 22:58

Re: Removing grenade traps

Post by Jordanb716 »

iirc the BF2 engine doesn't see a difference between standing and crouching for things like this.
Colonelcool: I'd gladly pony up some tax dollars to send a JDAM over there just to kill that rooster.
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Flynn1982
Posts: 23
Joined: 2007-04-09 10:11

Re: Removing grenade traps

Post by Flynn1982 »

Throw a small cute animal on it.... :twisted:
PFunk
Posts: 1072
Joined: 2008-03-31 00:09

Re: Removing grenade traps

Post by PFunk »

Wish there was a way to set them off intentionally and safely. I have before laid a badly placed trap that was visible when you walked up to the door but the Marines just stood outside of it cause I would fire a few rounds through the doorway sot hey couldn't crawl past it.
[PR]NATO|P*Funk
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