XSLStroker, ElMariachi and me recognised this on Al Basrah.
we built a hideout on the little island. our commander deconstructed it and the spawnpoint stayed there. it is reproducable. we did not test that on all maps.
this behaviour is realy bad because you can build a not destroyable spawnpoint.
the serveradmins had to have an eye on this
FB Deconstruction by Commander but Spawnpoint stays
-
CrappySnafu
- Posts: 9
- Joined: 2008-07-31 10:12
-
dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: [reproducable] FB Deconstruction by Commander but Spawnpoint stays
Yes, it's a known issue. Thanks for reporting.
We will release a server hotfix soon for our server admins that will take care of this issue.
We will release a server hotfix soon for our server admins that will take care of this issue.
