A little help from PROs needed...
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jac494
- Posts: 1
- Joined: 2009-02-10 06:21
A little help from PROs needed...
Hey guys Im new to the mod, Ive noticed that my shooting seems to be off. I was a USMC with ACOG and I had a dude across the street in my cross hairs I shot him and it had no effect on him whatsoever. I mean none. This has happened to me several times, I know its no my latency and I know its not my graphics, my pcs twice over the required specs. I have never played a shooter including Battlefield 2 where I havent been a crack shot. I know it wasnt distance he was across the street. Please trust me I DID NOT MISS HIM! Not even close he was standing still. So what gives...... 
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: A little help from PROs needed...
Were you moving at all when you shot or just after moving?
PR, if you didnt know, includes a deviation model which means if you shoot while moving or just after, your rounds will deviate and not go towards right where you aim.
Also, crouching is better for accuracy than standing, and prone is best of all...
So tips:
Crouch before firing
Go prone if possible[but dont dolphin dive please
]
Wait a second after moving - You'll find the correct times somewhere on the forums... or in the Manual Im sure, sorry I dont know them to tell you, but all handheld weapons have a settle time after moving to achieve maximum accuracy/smallest deviation
Use the sights - You're already doing this
Have you read the PR Manual by any chance?
http://realitymodfiles.com/rhino/PR_Manual.pdf
https://www.realitymod.com/forum/f138-i ... post920763
Jaymz says:
PR, if you didnt know, includes a deviation model which means if you shoot while moving or just after, your rounds will deviate and not go towards right where you aim.
Also, crouching is better for accuracy than standing, and prone is best of all...
So tips:
Crouch before firing
Go prone if possible[but dont dolphin dive please
Wait a second after moving - You'll find the correct times somewhere on the forums... or in the Manual Im sure, sorry I dont know them to tell you, but all handheld weapons have a settle time after moving to achieve maximum accuracy/smallest deviation
Use the sights - You're already doing this
Have you read the PR Manual by any chance?
http://realitymodfiles.com/rhino/PR_Manual.pdf
https://www.realitymod.com/forum/f138-i ... post920763
Jaymz says:
The asterisk is an important point. 5 seconds is only needed when you are firing at long ranges. But up to 200M you only need to wait a few seconds, you'll get the hang of itIf you have a normal rifle and you have...
1. Sighted in
2. Not moved for 5 seconds*
3. Are pacing your shots with two second intervals
...then your will round will impact within this distance from where you've aimed the rifle at a target 200m way....
Standing: 74cm
Crouch: 51cm
Prone: 46cm
*Waiting five seconds would only be necessary when aiming at long range targets. Up to 200m, waiting this long is not necessary. Definitely not necessary if you're only trying to suppress your target.
That is only skimming the surface of what the full guide will cover....
Last edited by OkitaMakoto on 2009-02-10 06:47, edited 5 times in total.
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Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: A little help from PROs needed...
Welcome to the land of PR. While you may be a well trained and equipped professional soldier, you can't aim without sitting dead still for a very long time, and changing your point of aim makes you less accurate. Your weapon's sights also don't point where your weapon is pointing.
It's realistic we're told.
It's realistic we're told.
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Doom721
- Posts: 503
- Joined: 2006-07-30 13:32
Re: A little help from PROs needed...
Yeah in real life I just put up the sights, boom headshot after I see a moving target all the time >.>
The biggest thing people don't notice is firing off single shots too fast and it increases your deviation.
Stand still, take your time, and remember a scope is just that, a scope, not a freaking lazer cannon that shoots exactly where the scope looks.
The biggest thing people don't notice is firing off single shots too fast and it increases your deviation.
Stand still, take your time, and remember a scope is just that, a scope, not a freaking lazer cannon that shoots exactly where the scope looks.
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: A little help from PROs needed...
Truism... you are so wrong its terribly funny.Truism wrote:Welcome to the land of PR. While you may be a well trained and equipped professional soldier, you can't aim without sitting dead still for a very long time, and changing your point of aim makes you less accurate. Your weapon's sights also don't point where your weapon is pointing.
It's realistic we're told.
Sights point where they are pointing in game except for the SAW on the boat I believe, maybe another, but even that is minimal. And NOT added by us as "realistic"
The only time moving your sight effects you aim is if you spin yourself in a 180/360 really fast. Tracking a target or shifting fire does not.
A few seconds is hardly "very long"...
Be constructive or don't post.
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Hresvelgr
- Posts: 248
- Joined: 2008-04-30 15:16
Re: A little help from PROs needed...
Umm... isn't taking time to aim and putting deviation into consideration what makes you into a professional soldier?Truism wrote:Welcome to the land of PR. While you may be a well trained and equipped professional soldier, you can't aim without sitting dead still for a very long time, and changing your point of aim makes you less accurate. Your weapon's sights also don't point where your weapon is pointing.
It's realistic we're told.
"I'm not crazy, I'm the only one who's not crazy!"
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Axel
- Posts: 264
- Joined: 2007-07-25 07:54
Re: A little help from PROs needed...
Wow, I can't understand why some people are still whining about the deviation..
Switch to a great point and click shooter perhaps?
Switch to a great point and click shooter perhaps?
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Hresvelgr
- Posts: 248
- Joined: 2008-04-30 15:16
Re: A little help from PROs needed...
Come on now, he's admitted he's new. Though I don't know why he didn't read the manual. Doesn't it go into great length about deviation? Then again I did skip over boring technical bits while I waited for .85 to download.
"I'm not crazy, I'm the only one who's not crazy!"
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: A little help from PROs needed...
He didnt say he didnt read the manual
I just asked him
I actually do think the one I gave him has anything on deviation. At least when I searched for "deviation" in it it found nothing....
And I dont think he was complaining, more confused and bewildered and curious as to why
Lets not whip out our pitchforks and stakes just yet
I actually do think the one I gave him has anything on deviation. At least when I searched for "deviation" in it it found nothing....
And I dont think he was complaining, more confused and bewildered and curious as to why
Lets not whip out our pitchforks and stakes just yet
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wookimonsta
- Posts: 681
- Joined: 2008-08-31 13:16
Re: A little help from PROs needed...
this may be totally wrong, but i always have the feeling, that if you wait a few seconds and pop off a three round burst, those three rounds will be more accurate than if you fire three individual shots (meaning that maybe the first individual shot would hit, but the two others would be less accurate whereas in the three round burst, the three bullets would be a lot closer together forming a plane of damage rather than just one point).
of course this only works on short to medium range, but i find that i get a lot of kills like this.
of course this only works on short to medium range, but i find that i get a lot of kills like this.
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SocketMan
- Posts: 1687
- Joined: 2007-03-09 22:03
Re: A little help from PROs needed...
Just take 10 minutes and practice on a local server - pick a tree so that you see the
bullets hit - would make it much easier shooting others once you get a feel for the weapon.
bullets hit - would make it much easier shooting others once you get a feel for the weapon.
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
Re: A little help from PROs needed...
As scoektman said, practice. We all had to do it, its not hard to do. I find the best way to kill someone at range is single shot, I use brust to pin them down or close range.
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Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: A little help from PROs needed...
[quote=""'[R-DEV"]OkitaMakoto;930626']Truism... you are so wrong its terribly funny.
Sights point where they are pointing in game except for the SAW on the boat I believe, maybe another, but even that is minimal. And NOT added by us as "realistic"
The only time moving your sight effects you aim is if you spin yourself in a 180/360 really fast. Tracking a target or shifting fire does not.
A few seconds is hardly "very long"...
Be constructive or don't post.[/quote]
The sights don't point where the weapon is pointing because the shots don't go where the sights aim - seems simple enough. The post was in jest by the way, deviation isn't gamebreaking at the moment, but it also isn't very realistic.
And a few seconds in a firefight is an eternity
[quote="SocketMan""]Just take 10 minutes and practice on a local server - pick a tree so that you see the
bullets hit - would make it much easier shooting others once you get a feel for the weapon.[/quote]
You can't practise offline unless you lock your framerate to 30 - the deviation is subtracted by the server's tickrate which I believe on a local server is the same as your framerate. Therefore values above and below this value will be very different to the locked framerate on a server.
Sights point where they are pointing in game except for the SAW on the boat I believe, maybe another, but even that is minimal. And NOT added by us as "realistic"
The only time moving your sight effects you aim is if you spin yourself in a 180/360 really fast. Tracking a target or shifting fire does not.
A few seconds is hardly "very long"...
Be constructive or don't post.[/quote]
The sights don't point where the weapon is pointing because the shots don't go where the sights aim - seems simple enough. The post was in jest by the way, deviation isn't gamebreaking at the moment, but it also isn't very realistic.
And a few seconds in a firefight is an eternity
[quote="SocketMan""]Just take 10 minutes and practice on a local server - pick a tree so that you see the
bullets hit - would make it much easier shooting others once you get a feel for the weapon.[/quote]
You can't practise offline unless you lock your framerate to 30 - the deviation is subtracted by the server's tickrate which I believe on a local server is the same as your framerate. Therefore values above and below this value will be very different to the locked framerate on a server.
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: A little help from PROs needed...
Copy.Truism wrote:The sights don't point where the weapon is pointing because the shots don't go where the sights aim - seems simple enough. The post was in jest by the way, deviation isn't gamebreaking at the moment, but it also isn't very realistic.
And a few seconds in a firefight is an eternity![]()
Gotta remember, both of us, that sarcasm and jokes get swallowed up by the internet and the rest of the heartless ******* of a message is all that makes it through the other end
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Tannhauser
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: A little help from PROs needed...
Like they all said, practice, practice and practice.. Then practice some more. After some time you should be able to control the kickback of weapons like real men do IRL. At some point you'll be able to group burst fired rounds onto a medium ranged target without much trouble.
Have some rounds on Asad Khal, Ramiel and Kozelsk, they're excellent maps if you want to train your infantry skills and tactics.
Good luck
Have some rounds on Asad Khal, Ramiel and Kozelsk, they're excellent maps if you want to train your infantry skills and tactics.
Good luck
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
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charliegrs
- Posts: 2027
- Joined: 2007-01-17 02:19
Re: A little help from PROs needed...
im surprised no one has mentioned the hit box problem
known in-game as BOOMSNAPP
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: A little help from PROs needed...
Iirc, local server causes the deviation to act somewhat different, or can do.SocketMan wrote:Just take 10 minutes and practice on a local server - pick a tree so that you see the
bullets hit - would make it much easier shooting others once you get a feel for the weapon.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Makee
- Posts: 327
- Joined: 2006-09-12 08:39
Re: A little help from PROs needed...
I think jac494 was saying about something different, what actually happens sometimes and I would really like to know why is that so.
I know everything about 0.85 weapons deviation and how to use weapons effectively, but there is still some randomness which happens to me from time to time. Don't know why is it happens, is it a bug or something else, also don't know what is that hitbox problem.
For example:
Yesterday on Fallujah West, as insrurgent ambusher, I climbed on a roof and met there two USMC soldiers, they didn't saw me at all, went prone, aimed first one in the head, waited at least 5 - 6 seconds and opened fire, first bullet of my SKS didn't even hit him nor nothing in vicinity, roof floor or fence, nothing I could see, USMC soldier didn't even react on it, aimed precisely again, shot second bullet, nothing again. Sleepy soldier saw me than and opened fire on me but I killed him with few fast fired bullets.
I turned than to second USMC soldier, he was preparing to go prone but I killed him with my first shot.
Week or two ago, I was on one tournament basic training where we had to show that we know how to use weapons.
In one part of it, some 15 of us, had to show our ability to use US marksman rifle, task was to hit two bullets in soldier, who was standing still on 100m. Piece of cake, someone would say.
But it wasn't, totally disgraced myself, I was prone and totally still for some 5 minutes, while waiting for my turn to open fire, my rifle was totally zoomed and aimed to the middle of the chest of that standing soldier.
When my turn came out, I was just, very carefully, pressed fire button on my mouse - missed completely. Aimed again precisely, waited at least 10 seconds, missed again.
Really don't know why this happens, I have good mouse (G5), very good mouse pad, quad core with 8Gb of fast RAM, 9600GT, fast and reliable internet connection, ping on EU servers around 30 - 40, PR overall work flawlessly on highest settings,...
Any explain?
I know everything about 0.85 weapons deviation and how to use weapons effectively, but there is still some randomness which happens to me from time to time. Don't know why is it happens, is it a bug or something else, also don't know what is that hitbox problem.
For example:
Yesterday on Fallujah West, as insrurgent ambusher, I climbed on a roof and met there two USMC soldiers, they didn't saw me at all, went prone, aimed first one in the head, waited at least 5 - 6 seconds and opened fire, first bullet of my SKS didn't even hit him nor nothing in vicinity, roof floor or fence, nothing I could see, USMC soldier didn't even react on it, aimed precisely again, shot second bullet, nothing again. Sleepy soldier saw me than and opened fire on me but I killed him with few fast fired bullets.
I turned than to second USMC soldier, he was preparing to go prone but I killed him with my first shot.
Week or two ago, I was on one tournament basic training where we had to show that we know how to use weapons.
In one part of it, some 15 of us, had to show our ability to use US marksman rifle, task was to hit two bullets in soldier, who was standing still on 100m. Piece of cake, someone would say.
But it wasn't, totally disgraced myself, I was prone and totally still for some 5 minutes, while waiting for my turn to open fire, my rifle was totally zoomed and aimed to the middle of the chest of that standing soldier.
When my turn came out, I was just, very carefully, pressed fire button on my mouse - missed completely. Aimed again precisely, waited at least 10 seconds, missed again.
Really don't know why this happens, I have good mouse (G5), very good mouse pad, quad core with 8Gb of fast RAM, 9600GT, fast and reliable internet connection, ping on EU servers around 30 - 40, PR overall work flawlessly on highest settings,...
Any explain?
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: A little help from PROs needed...
the s.85 deviation is some of the BEST shitnizzed deviation ive encountered! i seriously jizzed my pants first time loading up an AK74M, hitting on a 70% rate! thats good compared to my 40% .8 range (numbers are approximates)
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu


