Becoming The Enemy - Tougher than it looks

General discussion of the Project Reality: BF2 modification.
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Pure_beef
Posts: 79
Joined: 2009-02-09 11:39

Becoming The Enemy - Tougher than it looks

Post by Pure_beef »

I was playing the other day and for some reason I was thinking about how similar either team looks when they pick up the enemy's kit. In this case it was Muttrah City, where the MEC and the US are almost identicle. Pick up the other teams kit and you pretty much become one of them.
Now the idea that came to mind was that if i was somehow able to get one of their kits then get behind their lines of defence i could easily just blend in with the rest of the team. As long as i didn't stand still and kept moving (incase they suddenly realise i dont have a blue name above my head) i should be ok.

Im sure the damage you could do would be great.

I tried this tactic, but came about it from the wrong angle, firstly i didn't bother changing kits, I chose a squad that was setting up a fire base and I ran at them (with my spade drawn, to make them think i was going to help dig...) from the MEC side rather from the US side of fighting. They did hesitate for a few seconds but then realised that i was anything but an american.

Has anyone else tried this approach? I would like to see some screen shots if so. Just for amusement. I will continue trying to perfect this.
IAJTHOMAS
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Re: Becoming The Enemy - Tougher than it looks

Post by IAJTHOMAS »

Done it with the enemy kit a couple of times, just walked up to a FB, quick look to make sure the near by guys aren't looking, knifed it, stabbed/shot the guys near it then on with the grenade to finish the base.

On a round of Ejod I then hid in one of their MG posts with my new M-16 and shot everyone that came to try to rebuild it or take cover at the near by sandbank at Gas Station, as I'd run out of incendiaries to destroy the base.

Asad Kahl had to be on of the funniest for me though, has a brit med kit, heard 'i need a medic' from an upper room, ran up with my first aid bag out, lay down as if to heal the guy then switched to a knife and stabbed him in the face. :D
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=Romagnolo=
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Re: Becoming The Enemy - Tougher than it looks

Post by =Romagnolo= »

IAJTHOMAS wrote: Asad Kahl had to be on of the funniest for me though, has a brit med kit, heard 'i need a medic' from an upper room, ran up with my first aid bag out, lay down as if to heal the guy then switched to a knife and stabbed him in the face. :D
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Scandicci
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Re: Becoming The Enemy - Tougher than it looks

Post by Scandicci »

A slight variation of this that I have used many times and have succumbed to many more, is when you approach a player on foot who is intently scanning an area with binocs or a scoped weapon. More often than not you can just waltz up to this player and knife him. I have seen this same thing done when a squad is intently building a firebase: one enemy walks up with a knife and takes them all down. We are so used to responding to weapons fire that when someone sneaks up and whips out the blade and starts taking people down we are so slow to react. Now with the geometry switching thingee, I can see these scenarios happening even more. This is why I always tell the medic(s) to stand off from the firebase and defend the builders.

I still think the shovel should able to be used as a melee weapon, similar to the lobotomizer, or 'lobo' from the book, "World War Z". :lol:
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Cyrax-Sektor
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Re: Becoming The Enemy - Tougher than it looks

Post by Cyrax-Sektor »

Scandicci wrote:I still think the shovel should able to be used as a melee weapon, similar to the lobotomizer, or 'lobo' from the book, "World War Z". :lol:
It'd be neat and probably ingame if it was possible in the Refractor 2 engine which BF2 runs on, but sadly giving an item support and offensive properties can't happen.

A little Off-Topic: In FrostBite however, a sequel of sorts to Refractor 2, the drill in Bad Company could repair and harm. In the upcoming 1943, using FrostBite, the wrench can repair and attack. There's a video demonstrating 1943 gameplay, with a little part on the wrench in this video at 3:25: Gametrailers.com - Battlefield: 1943 - NYC Comic-Con 09: Developer Walkthrough (Cam)

If PR finds the FB engine to be suitable, and they've reached their goal of a full 1.0 PR release and are pleased with the outcome, they may find the FB engine to be a suitable home for PR 2. That's all speculation however. :) We'd have killer shovels if so! :p

===

Now getting a shovel and pretending to be a helping hand is pretty sneaky! :o I never thought of that one. Some clever tricks here.

At best, I've stolen an enemy officer kit, popped a few of the faction-specific smoke on our position, giving our squad the element of surprise and a safe smoke screen. Then I'd be first to emerge from the smoke, an M16 carrying soldier.

Slowly, the rest of the squad would crawl forward, G3s ready to fire. Madness ensued, and the US team thought they were hit by a mad squad of teamkillers. :lol:
Last edited by Cyrax-Sektor on 2009-02-10 17:52, edited 1 time in total.
Dunehunter
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Re: Becoming The Enemy - Tougher than it looks

Post by Dunehunter »

Not really becoming the enemy, but you can do some pretty crazy stuff on Fallujah West as an ambusher (I find that the kit really helps me become sneaky, as I know that I do not stand a chance unless the odds are very much stacked my way). Highlights include seeing two apcs roll right past me, seeing two entire squads move out of their main base, walking right past me as I was hiding behind a concrete barrier (until one of them turned around...I still got him, and a grenade trap got some more). And there was the sniper I bajonetted like 5' away from the exit. Ownage.

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ShiningBuddha
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Re: Becoming The Enemy - Tougher than it looks

Post by ShiningBuddha »

Cyrax-Sektor wrote:It'd be neat and probably ingame if it was possible in the Refractor 2 engine which BF2 runs on, but sadly giving an item support and offensive properties can't happen.
Shockpaddles can kill and heal though.

Disguise tactics can work quite well if you use cover as well - I've even seen taliban with US helmets use high cover( to hide the majority of their body) and get the drop on US squads. There are ways of telling between different uniforms but the chance of you noticing when they are hiding their body is drastically reduced.
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sittingduck911
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Re: Becoming The Enemy - Tougher than it looks

Post by sittingduck911 »

i had this happen to me the other day. it was so bloody funny. the map was ASAD KAHL and a squad leader had gone down about 1 minute before. my entire squad moved over a crest and ive turned to my left and spotted a brit SL laying prone next to me. ive then looked away then looked back just in time to see him sight me up and shoot. the bugga took down 2 others before he was killed.

I didnt even realise he was an enemay as he was wearing the red hat. hehehehehe
ReadMenace
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Re: Becoming The Enemy - Tougher than it looks

Post by ReadMenace »

I had a 'disguise' experience on Bi Ming. On PLA side, a squadie and I had snagged an M249 (Me) and an L85, and were trying to flush out enemy troops that were in the area north of communications. I was reloading the 249 when three guys ran past me, so close that one of them RAN INTO ME. I stared for a couple seconds then realized it was a British officer and two riflemen, who must have assumed we were teammates based off of our headgear. Though they were dispatched quickly, I still failed in regards to situational awareness though.

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HughJass
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Re: Becoming The Enemy - Tougher than it looks

Post by HughJass »

I did this on ramiel.

At the docs in the east, I noticed there was some heavy fire going on from the western side. I went around the mountain edge and killed an officer, grabbed his kit and noticed 2 strikers sitting near a firebase along with a squad. I went in to get the firebase first, knifed it 3 times as people spawned in. Those guys took a quick peek at me and didnt know I was actually an insurgent. I then snuck around 4 guys, knifed/shot them and finally on the end grabbed the sniper kit. Those strikers seemed to be too busy shooting and quickly fleed the scene after noticing what happened to the firebase.

I love this new feature.
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Hresvelgr
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Re: Becoming The Enemy - Tougher than it looks

Post by Hresvelgr »

Nice to see a thread about the usefulness of this rather than complaining. Once, on Archer, my squad happened upon a US humvee convoy that we massacred. After picking up the medic kits to heal our injured brethren, the whole squad ended up picking US kits and we always got pretty close to American forces before being attacked. That was also my very 1st experience with the new equipment feature.
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Cassius
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Re: Becoming The Enemy - Tougher than it looks

Post by Cassius »

Thats for sure. I was playing as Ami on archer. North on the bunkers I saw a guy fiering burst. I thought it was one of us gunnin down an insurgent. Turned out he WAS the insurgent XD.

On Ramiel in the southeast village I couldnt stick my head out without taking friendly fire after taking the american medikit. Not they were actually hitting me :p
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steve_06-07
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Re: Becoming The Enemy - Tougher than it looks

Post by steve_06-07 »

I did try to blend in with the enemy before, but not in .85, back in .8 I managed to blend in with a group of British soldiers and blew up their base. In .75 a Chinese soldier came up to our firebase with an ammo bag in hand, thinking that we were his fellow teammates, how wrong he was.
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kf_reaper
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Re: Becoming The Enemy - Tougher than it looks

Post by kf_reaper »

last week we had a guy get one of our SAW kits and my squad + an other squad were standing next to him shooting at his team. "he was even shooting too so we all thought cool some gun from any other squad out hear. after about 2 to 3 min he just mode us all down. lolz
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Rudd
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Re: Becoming The Enemy - Tougher than it looks

Post by Rudd »

I find the risks of being engaged by friendlies outweigh the usefulness of this tactic, but its quite good for observing the enemy from behind a wall or other obstacle.
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M4sherman
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Re: Becoming The Enemy - Tougher than it looks

Post by M4sherman »

My best was on ...that mountain Taliban map. and my squad was on one mountain defending the ammo cache while I was playing scout on the mountain parallel to my team and we ambushed a squad of Americans (My squad played fire support with .50's and RPG's) and I found a medic kit and to make a long story short I got 5 kills and they lost there rally before I was a victim of a friendly RPG..
bloodthirsty_viking
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Re: Becoming The Enemy - Tougher than it looks

Post by bloodthirsty_viking »

i did it on baracuda, they were on one side of airfeald, i was on the other... for some reason thow, i was usmc, they were china, and they sill missed me, they saw some shooting where i came from, so they probley thought i had stolen an american kit=P
as it turnes out, the second guy who was there got killed and they thought i was him, so it works both ways=P

but after destrying the binker they killed me
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JKRMAUI
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Re: Becoming The Enemy - Tougher than it looks

Post by JKRMAUI »

Every damn time I get a chance I grab the enemy teams weapon. This game is so based on sound, in the confusion of a fire fight it really mucks things up for em. Especially since I'm more or less a scout for my squad. I'm always ahead or on the far flank of the fight.
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