Tactical reloads & tank weak spots

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DeltaForceUSA
Posts: 2
Joined: 2009-01-24 14:08

Tactical reloads & tank weak spots

Post by DeltaForceUSA »

I have noticed that reload time in PR are kinda slow so... would it be possible to have tactical reloads in which you fast reload but lose the magazine as compared to a regular slow reload where you can keep the mag and the remaining rounds in it.


Here is an example of how fast it could be...
http://www.youtube.com/watch?v=7exM7mVHpog


Also Could it be possible that tanks could be impaired. By which I mean the area on a tank the such as the periscope(yes, tanks have periscopes) so that being shot causes the suppressed effect on tank. Also the turret ring being hit could cause the turret to move slowly or the treads being hit by explosive cause it to be knocked out.

http://en.wikipedia.org/wiki/File:M1_Abrams-TUSK.svg
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Tactical reloads & tank weak spots

Post by bloodthirsty_viking »

im not sure, and dont quote me on this, but i think its hardcoded like that...
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Tactical reloads & tank weak spots

Post by Scot »

Hi there, welcome to the forums :)

Your first suggestion is not possible, as far as I know, it is only one reload animation per weapon, so you can't have two different types, it's either slow or fast.

Your second suggestion is already in game to an extent, I don't know much about how easy it is.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Tactical reloads & tank weak spots

Post by CodeRedFox »

Hello DeltaForceUSA,

You first question is a two part answer. The first is we can only have one reload animation. Second is because we can not simulate fear or urgency in game a tactical reload is not going to happen. But more importantly you should never be in a position where that kinda reload is needed. Stick with your squad and witness the amount of non stop fire power that you as a team can throw down range.

The main idea is your not a super player but a average grunt apart of a squad.
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"apcs, like dogs can't look up" - Dr2B Rudd
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: Tactical reloads & tank weak spots

Post by Expendable Grunt »

Can anyone reload like that in real life anyways? I mean, when you're under fire. When I fence, the first thing to go in newbies is their footwork...can you do that fast under pressure?

M.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Tactical reloads & tank weak spots

Post by Dunehunter »

Locking for hard-codedness and re-suggestion. Please make use of the search function in the future.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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