2- Commander outpost, Circle

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ukie_militia
Posts: 19
Joined: 2009-01-31 04:13

2- Commander outpost, Circle

Post by ukie_militia »

So i have to 2 suggestion
1- A movable commander out post, it could be in a form of a
a. Vehicle
i. Have it only the commander can driver
ii. He will now be able to get into some combat situation
iii. It can be an actual target for opposing forces
b. like a rally point
i. be able to be placed anywhere
ii. however like rally point can be easily overrun
iii. could possibly be used as spawn point for specific squad commander chooses
iv. possibly be only used as a forward command post does not give all the same options as the original command post
c. also make it worth killing the commander maybe have message appear and have him be worth 20 tickets?
2- A circle in the main menu or video setup. This will allow people who don’t know to much about aspect ratio to have the proper screen resolutions, and possibly have a link to Battlefield 2 - Widescreen Gaming Wiki or something like that, I remember there being an easier way of doing it, but whatever you guys get the idea
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: 2- Commander outpost, Circle

Post by gclark03 »

2 things.

1) Outlines don't really work for this kind of thing, and it's not even done right. Just an aesthetics issue.

2) The commander shouldn't be another objective. He has a job to do, and one that he can do without being driven around the battlefield for the specific purpose of getting shot dead.

It would be nice, however, to allow the enemy to kill the Commander with phosphorus grenades in his command post, or knife the post to 'capture' him or something similar - maybe Scenario.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: 2- Commander outpost, Circle

Post by badmojo420 »

I dont understand why you would want to move the command post? Sure it might be less boring to jump out and fire off some rounds. But if thats important to you, don't be the commander. Who would want to hear "Sorry i'm under fire, i'll approve your build order once these guys are dead" and then "Ohh sorry they got me, can you guys move to secure my command post while i wait to respawn 500m away and walk back there?"

Or the commander could simply drive the command post into enemy territory, leave it and resign as commander, switch teams and guard the post until the next commander tries to salvage it.

I just see no point in having a movable command post.
Undies
Retired PR Developer
Posts: 1112
Joined: 2006-12-01 15:20

Re: 2- Commander outpost, Circle

Post by Undies »

Welcome to the PR Forums ukie_militia, interesting suggestion.
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