Means Hit

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PR.IT Stek_WAR
Posts: 61
Joined: 2008-10-15 23:47

Means Hit

Post by PR.IT Stek_WAR »

I wish that were introduced a sound or a picture (even all two) that are easily understood when "means" was hit (especially with the helicopter when it comes to being affected by machine-gun...and when the tanks are affected)
Last edited by PR.IT Stek_WAR on 2009-02-13 11:39, edited 3 times in total.
Reason: error
My grandfather used to say: you were born in Italy and you will die in Italy :(
RedWater
Posts: 361
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Re: Means Hit

Post by RedWater »

tbh...WHAT!?
I didnt understand a word you were writing there...pls explain
PR.IT Stek_WAR
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Re: Means Hit

Post by PR.IT Stek_WAR »

edited ... now you understand?
My grandfather used to say: you were born in Italy and you will die in Italy :(
DankE_SPB
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Re: Means Hit

Post by DankE_SPB »

looks like he want some kind of indication of being hit, i.e. i shoot your heli with machine gun, you see icon on your HUD, maybe i got him right, dont know :-P
and if he means this, its already ingame, when you get hit you see blood on the borders of screen
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PR.IT Stek_WAR
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Re: Means Hit

Post by PR.IT Stek_WAR »

DankE_SPB wrote:looks like he want some kind of indication of being hit, i.e. i shoot your heli with machine gun, you see icon on your HUD, maybe i got him right, dont know :-P
and if he means this, its already ingame, when you get hit you see blood on the borders of screen
there is ever to be on a transport helicopter and explode in the air (even in motion) and it did not have the slightest perception that they have suffered damage?

get or have a doubt whether a tank or a apc was damaged or not?
My grandfather used to say: you were born in Italy and you will die in Italy :(
cyberzomby
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Re: Means Hit

Post by cyberzomby »

Yep. I understand what you mean. For helo's it could be something. Tanks and APC's are something different. You hear a pretty loud bang inside so they dont need something like this
DankE_SPB
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Re: Means Hit

Post by DankE_SPB »

when heli suddenly explodes in the air it means a)barb wire b)HAT c) tank, BMP\bradley
you just die and see nothing)
about ground vehicles, i have problems only with civilian cars and bikes, tanks & APC's dont blow up suddenly, you can see dark smoke when you damaged nearly half of lifebar
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PR.IT Stek_WAR
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Re: Means Hit

Post by PR.IT Stek_WAR »

Danke what you say is right! but for me it is not enough for example that only the driver of the tank to see if you have received damage!
cyberzomby wrote:Yep. I understand what you mean. For helo's it could be something. Tanks and APC's are something different. You hear a pretty loud bang inside so they dont need something like this

absolutely right!!! I would add to introduce a noise is as strong as the damage suffered (maybe introduce a sound like metal that is contorce)


because

-If the tank is hit by a rifleman AT is not known if the same difference was struck by a Heavy AT

-usually means the gunner can not know whether it was affected (especially if it is hit by a machine-gun)

-sometimes even the pilot does not know whether the helicopter was hit or not (especially if it is hit by a machine-gun)
Last edited by PR.IT Stek_WAR on 2009-02-13 13:13, edited 1 time in total.
My grandfather used to say: you were born in Italy and you will die in Italy :(
Tannhauser
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Re: Means Hit

Post by Tannhauser »

Good idea, never been inside armor while being fired at but I'm sure you can tell the difference when you're fired upon by an RPG or by a SRAW by the power of the sound at least IRL. It would certainly help and be immersive in PR. :p
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
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PR.IT Stek_WAR
Posts: 61
Joined: 2008-10-15 23:47

Re: Means Hit

Post by PR.IT Stek_WAR »

thanks Tannhauser... however the aim is to find a solution so that we can not know with certainty only when it comes to be affected, but also as a "force" has been affected


even a simple signal (beep type) might work!
My grandfather used to say: you were born in Italy and you will die in Italy :(
DankE_SPB
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Re: Means Hit

Post by DankE_SPB »

Tannhauser wrote:Good idea, never been inside armor while being fired at but I'm sure you can tell the difference when you're fired upon by an RPG or by a SRAW by the power of the sound at least IRL. It would certainly help and be immersive in PR. :p
if armor hasnt been penetrated, I dont think you'll feel the difference
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sentinel
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Re: Means Hit

Post by sentinel »

I just love to shoot down helos with weapons that dont give you any warning. Last night I gunned down 4 hueys in Jabal with BRDM and 2 with a Hat..

I think the smoke in tanks is enough of a hint that you are damaged, only things that bother me is the insurgent technicals that blow up without taking any fire and the BMP-3 that jumps in the air after being hit and the wreck starts to drive around in circles.
"- Jackson_Action"
PR.IT Stek_WAR
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Re: Means Hit

Post by PR.IT Stek_WAR »

DankE_SPB wrote:if armor hasnt been penetrated, I dont think you'll feel the difference

I think that in a "tin box" the difference is as sound as the thud echoes that you should feel based on what affects you ..... of course no exaggeration!

remember that:

however the aim is to find a solution so that we can not know with certainty only when it comes to be affected, but also as a "force" has been affected
My grandfather used to say: you were born in Italy and you will die in Italy :(
Ace42
Posts: 600
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Re: Means Hit

Post by Ace42 »

DankE_SPB wrote:when heli suddenly explodes in the air it means a)barb wire b)HAT c) tank, BMP\bradley
you just die and see nothing)

C4 :twisted:
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