Deployable bridge

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smee
Posts: 516
Joined: 2007-11-15 10:43

Deployable bridge

Post by smee »

seen suggestion for Unrepairable Bridges, how about deployable bridges .

Is there a maximum types that you could put on the ROSE or is it dependant only on the Devs
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DankE_SPB
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Re: Deployable bridge

Post by DankE_SPB »

huh, you need smth like this :-P
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smee
Posts: 516
Joined: 2007-11-15 10:43

Re: Deployable bridge

Post by smee »

was thinking more like 4 crates and some shovels :)
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DrugKoala
Posts: 285
Joined: 2008-08-20 14:23

Re: Deployable bridge

Post by DrugKoala »

Well, they shouldn't use that - they can make deployable bridge maybe like pontoon bridge?
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Rhino
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Re: Deployable bridge

Post by Rhino »

;)

evil aint I? :D
Gunners87
Posts: 344
Joined: 2009-02-11 05:55

Re: Deployable bridge

Post by Gunners87 »

Though a bridge vehicle = vehicle and vehicles in the BF2 engine don't like each other ;-)
Rudd
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Re: Deployable bridge

Post by Rudd »

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General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Deployable bridge

Post by General Dragosh »

DrugKoala wrote:Well, they shouldn't use that - they can make deployable bridge maybe like pontoon bridge?
Its kinda rare to see u posting here :D

Im all for this bridges, would make the game play more "less linear" in a sense that there are a limited number of "cross over points" :-o
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Rhino
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Re: Deployable bridge

Post by Rhino »

you dont need a modified MBT to lay a bridge ;)

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Rudd
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Re: Deployable bridge

Post by Rudd »

Yeah, but its a CHALLENGER with a BRIDGE on top! (well, basically)

= win!
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Rhino
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Re: Deployable bridge

Post by Rhino »

Dr2B Rudd wrote:Yeah, but its a CHALLENGER with a BRIDGE on top! (well, basically)

= win!
Indeed, but not something that's going to happen for PR, we are not going to make a unique vehicle for every faction just to lay bridges.
Masaq
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Re: Deployable bridge

Post by Masaq »

Suggested before.

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