Supply Truck Insanity

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MADTKBOY
Posts: 76
Joined: 2007-02-24 22:29

Supply Truck Insanity

Post by MADTKBOY »

Here's the scenario:
On a good game on a decent server, me and my voip squad decide to do some building while fighting. Since I'm the medic and we're pretty far back at the moment and not needed, SL assigns me with driving the truck back to the repair pad for extra crates, ready to move up and build another firebase at a latter point.
So I drive back, get crates, and travel with squad at walking pace till we come up against hostiles in a city. City gets cleared, park truck in alley, hop out, fix up buddies. Get into another ranged firefight with hostiles holed up in another extension of the city a small bridge and path aways. This fight lasts like 5 minutes at least.
I turn around to see some moron hop in the truck we brought along and parked, use it as his personal taxi, and he drives it across the bridge and into where hostiles are. Truck goes boom.
This is where I just drop my jaw.

Proposed solution:

We need some way to seriously limit the amount of people that can operate these things, like the way trucks were a version or two back. Maybe tie it with the crewman or engineer's kit I dunno, but anything to limit the amount of potential morons that do this type of thing. It's great that anyone can recover an abandoned truck, but it also sucks that any moron can move this valuable piece of asset. Please, for the good of everyone, lock the trucks to people that are in squads and have specific kits.

I'd say lock to rifleman specialist class, since this would eliminate many potential acts of retardation such as taxing, but still give the possibility of easy recovery of the supply truck were a player to disconnect or abandon the truck.

I'd be against locking to crewman or a non spawnable kit though, as speedy recovery of abandoned trucks is still something we need, due to the fact that its crates are rather important.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Supply Truck Insanity

Post by Scot »

https://www.realitymod.com/forum/f18-pr ... dness.html

Similar sort of thread, I agree though, too much trucks.
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Blakeman
Posts: 450
Joined: 2007-11-21 20:49

Re: Supply Truck Insanity

Post by Blakeman »

Mad, this happens to me all the time as well and I have actually had an APC taken from me as a crewman becuase I hopped out to help finish up shoveling on an FOB that the thief had just spawned at. Instead of helping out with his shovel, he hops in my apc after looking right at me and realizing I had a crewman kit.

I don't really think that making the trucks limited again would help, since idiots will be idiots regardless of what they have to do to act idiotic.

Personally I am more in favor of some sort of spawn system where when you have more flags it gives you more transports since you will need them to reach the front lines more if you are holding that many flags.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Supply Truck Insanity

Post by Cassius »

Some people are just out there to troll. Admins need to keep their pimp hand hard.

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Supply Truck Insanity

Post by charliegrs »

Scot wrote:https://www.realitymod.com/forum/f18-pr ... dness.html

Similar sort of thread, I agree though, too much trucks.
i dont think the op was complaining about the amount of trucks, but the fact that they can be stolen so easily.

and i kinda like the idea of having specialists be the ones to drive them. i think that kit is much less limited in combat ability than the crewman. its always a give and take, its nice to be able to hop in the truck with any kit and still be useful on the battlefield, but it sucks when a moron from the blue mob hops in it and takes off. the engineer kit wouldnt work too well for driving trucks now because it is a limited kit, so maybe specialists would be more fitting. plus it would be another reason to use the kit as i think right now its not used alot.
known in-game as BOOMSNAPP
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Supply Truck Insanity

Post by Rudd »

I dislike the specialisation of truck drivers to certain kits, but if there is a way to code it so u have to have a squad of at least 3/4 peeps, it would be awesome.
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General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: Supply Truck Insanity

Post by General_J0k3r »

things like this earn you a kick/ban on most servers if admins see it *grml*
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Supply Truck Insanity

Post by Zimmer »

Just give a note to an admin asap. I would ban him. If he did nothing wrong he can always appeal the ban on the clan's forum.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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