[Help] custom map error

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mtoo22
Posts: 11
Joined: 2009-02-07 15:07

[Help] custom map error

Post by mtoo22 »

Hey guys, my clan is working on a 1.1 release of our own map, when we get to the spawnpoint screen it CTD's with the error out of ghost ids max 1023

this is when loading into our server, it works when tested in a local..

any ideas--help would be greatful
Last edited by mtoo22 on 2009-02-16 05:42, edited 1 time in total.
D|ehard
Posts: 107
Joined: 2008-11-17 02:56

Re: custom map error

Post by D|ehard »

Post SS please.
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: custom map error

Post by Hans Martin Slayer »

never seen this particular error before but judging from the 'max 1023' i'd say you've got too much networkable objects on that map, i.e. destroyable statics, gameplayobjects like vehicles and other spawning objects.
D|ehard
Posts: 107
Joined: 2008-11-17 02:56

Re: custom map error

Post by D|ehard »

I think thats the "TOP ERROR MESSAGE" Hans. I dont think its the REAL one.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Re: [Help] custom map error

Post by Ragni<RangersPL> »

[R-COM]D|ehard wrote:Post SS please.

Image


I've had the same error :?
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Help] custom map error

Post by Rhino »

95% sure this error means, your out of networkable objects, ie, you have tooo many destructible objects and PCO objects (vehicles etc) in your map. We advise that you do not place more than 300 destructible objects in your maps, as per the guidelines for this reason.
Image
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