Hey guys, my clan is working on a 1.1 release of our own map, when we get to the spawnpoint screen it CTD's with the error out of ghost ids max 1023
this is when loading into our server, it works when tested in a local..
any ideas--help would be greatful
[Help] custom map error
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mtoo22
- Posts: 11
- Joined: 2009-02-07 15:07
[Help] custom map error
Last edited by mtoo22 on 2009-02-16 05:42, edited 1 time in total.
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Hans Martin Slayer
- Retired PR Developer
- Posts: 4090
- Joined: 2007-01-21 02:20
Re: custom map error
never seen this particular error before but judging from the 'max 1023' i'd say you've got too much networkable objects on that map, i.e. destroyable statics, gameplayobjects like vehicles and other spawning objects.
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D|ehard
- Posts: 107
- Joined: 2008-11-17 02:56
Re: custom map error
I think thats the "TOP ERROR MESSAGE" Hans. I dont think its the REAL one.
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
Re: [Help] custom map error
[R-COM]D|ehard wrote:Post SS please.

I've had the same error
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Help] custom map error
95% sure this error means, your out of networkable objects, ie, you have tooo many destructible objects and PCO objects (vehicles etc) in your map. We advise that you do not place more than 300 destructible objects in your maps, as per the guidelines for this reason.

