CnC is a fun mode, albeit longwinded.
My problem with it is that firebase placement is done on an unrealistic basis.
i.e. right at the edges of the map or in glitched positions to prevent destruction/discovery.
A more realistic way of doing it would be to have a great many strategic points, by many I mean 100+ and you can only build FBs within 100m of one of these points.
This will ensure FBs are spread more realistically and in more realistic positions while at the same time maintaining strategic freedom and ensuring a fun experience.
CnC augmentation - Strategic points
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Rudd
- Retired PR Developer
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hx.bjoffe
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Re: CnC augmentation - Strategic points
100% right on the problem, and a good suggestion on a possible solution.
This was the problem in previous release, and the latest didn't really do anything to correct it.
Keep in mind it's still an experimental mode.
This was the problem in previous release, and the latest didn't really do anything to correct it.
Keep in mind it's still an experimental mode.
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SqnLdr
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Re: CnC augmentation - Strategic points
Surely a refinement of the code that decides if the firebase can be placed in such a position would solve this on a more global-to-PR level?
[T&T] SqnLdr
Tactics & Teamwork | All Maps: 217.146.85.30:16567
Helping to encourage Team-Level public play one round at a time
Helping to encourage Team-Level public play one round at a time
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McBumLuv
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Re: CnC augmentation - Strategic points
I like it, and perhaps if we could change the mode to encompass different ammount of players as well? IE, it's near impossible to play the mode properly with only 6 players per side, so if the maximum ammount of firebases available to build could be "limited" like with kits. Would mean teams could finally be more based on defending and attacking bases, rather than hoping to keep them hidden and simply making more and more bases and leaving them undefended. But, in the case that you've made say 3 bases, but have lost enough people from the server that you're over the limit, it'll just mean you can't make any more until you get more players in-game. A new bleed mechanic would have to be implemented as well, more than likely relying on the porportion of FOBs made compared to the player limit and stuff. This may sound confusing, but it only means that if both teams have only 12 players, but the other was able to make 4 FOBs before they went below the limit, the other team wont bleed if they've made the most FOBs possible.



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dbzao
- Retired PR Developer
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Re: CnC augmentation - Strategic points
We have plans on having special areas that generate better revenue for the upcoming ticket economy system of the gamemode. Kinda like what COH does, but not that gay.
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hx.bjoffe
- Posts: 1062
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Re: CnC augmentation - Strategic points
Sounds great DB!
If i were you, i'd go and write a developer journal entry about it right now!

If i were you, i'd go and write a developer journal entry about it right now!
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DeltaFart
- Posts: 2409
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Re: CnC augmentation - Strategic points
haha[R-DEV]dbzao wrote: Kinda like what COH does, but not that gay.
Great suggestion better htan my suggestion of adding a bottom to the emplacements, wish TG ran some CnC maps would be fun
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ReaperMAC
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Re: CnC augmentation - Strategic points
Slit Trenches and Deployable 88's please?[R-DEV]dbzao wrote:We have plans on having special areas that generate better revenue for the upcoming ticket economy system of the gamemode. Kinda like what COH does, but not that gay.

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White Rock
- Posts: 181
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Re: CnC augmentation - Strategic points
Hey, coh is awesome.[R-DEV]dbzao wrote:We have plans on having special areas that generate better revenue for the upcoming ticket economy system of the gamemode. Kinda like what COH does, but not that gay.
Nothing that makes flying a plane into a building a viable strategy can be less then awesome.
Oh and is this tied together with the magical all encompassing gamemode we've been hearing about where you buy vehicles as commander and stuff?
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cyberzomby
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Re: CnC augmentation - Strategic points
w000t! Sounds awesome indeed! Generating tickets on special points!

