Eyes of the commander
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Guacy_Doidão
- Posts: 44
- Joined: 2009-01-28 11:13
Eyes of the commander
For Regular Army
Scout litle bird:
This will be a commander assent once he position the Scout Litle bird he goes in the marker, but the commander vision is turn to the litle bird spoter, instead of the commander, How? camera. nothing more, he just get some information by the camera in the litle bird, the litle bird can be only destrowed, once it is, a quit bit of time, something like 10 or 15 min, the devs will thick in the time to dont become hard core. also this litle brid dont have weopows, you can keep placing move orders to the litle bird and he moves similiar to the Titan in 2142, but of course he is a Litle bird, equipied whicht a camera nothing more
Aircraft radar:
Like a large area of UAV, afecting only aircraft hoever this area dont ocupy all the map so if dont get much closer the main base, fine you will not be spoted.
has well all aircraft have a Radar working like a UAV, they have the radars in the Aircraft right?
Spy Satelite:
Americans, Russians, Chinese, Inglish and Soon Germans has well the Mec (because it is a suposed army any way) will have A Photo maked by the space it self, once it is used when the commander close to see, he see the phot also he can use the nunber 1 2 3 4 5 6 to see other photos, this is not a spoting vision, it is just A photo any way, the could down o leave it to the devployers.
Spoter tower:
Once you are inside this tower, you have some tols, has a player you can use the Same Binocular of the Squad leader whicht long range, to also call artilhary, Have a Camera and you own assault rilfe. also you have a Alarm, and you can put spoter mark, also independ of how are you, you can also talk to the commander via voip, the Spoter tower look like a very hight tower whicht lots of comunications. once you are unsing the camere you can send photos to the Commander, to he have a beter iedeia of the batlefield, if the devolployers thick this is Real also the commander can see what you are Seeing when you have the camera in you hands.
Inregular Army:
Civiliam Spoter: Instead of the litle bird, the commander can spawn at some place of the map that are houses around, he dont dies to do this, he just apear when he suciede he turn back the commander staiton, he will be able to see the things close, in the town there is alot fo civilians why any one of the arent working for talibam?
Rumors:
The commander will be noticed where is a large ammount of enemy coalition forçes, this not work in small bands.
Spoter Tower.
just like the regular army, instead it can be place any where in the map
Informant:
by a short period of time the commander can see the enemy squads, has well they markers.
Chechen rebels, Iraqui insurgents, Talibem use this inteligence thing
Many of you will say this is bad ideias, but any one of you guys have ever played has commander? it is so boring. and the commander is Blind. just be constructive. say more ideias has well improve my owns.
Scout litle bird:
This will be a commander assent once he position the Scout Litle bird he goes in the marker, but the commander vision is turn to the litle bird spoter, instead of the commander, How? camera. nothing more, he just get some information by the camera in the litle bird, the litle bird can be only destrowed, once it is, a quit bit of time, something like 10 or 15 min, the devs will thick in the time to dont become hard core. also this litle brid dont have weopows, you can keep placing move orders to the litle bird and he moves similiar to the Titan in 2142, but of course he is a Litle bird, equipied whicht a camera nothing more
Aircraft radar:
Like a large area of UAV, afecting only aircraft hoever this area dont ocupy all the map so if dont get much closer the main base, fine you will not be spoted.
has well all aircraft have a Radar working like a UAV, they have the radars in the Aircraft right?
Spy Satelite:
Americans, Russians, Chinese, Inglish and Soon Germans has well the Mec (because it is a suposed army any way) will have A Photo maked by the space it self, once it is used when the commander close to see, he see the phot also he can use the nunber 1 2 3 4 5 6 to see other photos, this is not a spoting vision, it is just A photo any way, the could down o leave it to the devployers.
Spoter tower:
Once you are inside this tower, you have some tols, has a player you can use the Same Binocular of the Squad leader whicht long range, to also call artilhary, Have a Camera and you own assault rilfe. also you have a Alarm, and you can put spoter mark, also independ of how are you, you can also talk to the commander via voip, the Spoter tower look like a very hight tower whicht lots of comunications. once you are unsing the camere you can send photos to the Commander, to he have a beter iedeia of the batlefield, if the devolployers thick this is Real also the commander can see what you are Seeing when you have the camera in you hands.
Inregular Army:
Civiliam Spoter: Instead of the litle bird, the commander can spawn at some place of the map that are houses around, he dont dies to do this, he just apear when he suciede he turn back the commander staiton, he will be able to see the things close, in the town there is alot fo civilians why any one of the arent working for talibam?
Rumors:
The commander will be noticed where is a large ammount of enemy coalition forçes, this not work in small bands.
Spoter Tower.
just like the regular army, instead it can be place any where in the map
Informant:
by a short period of time the commander can see the enemy squads, has well they markers.
Chechen rebels, Iraqui insurgents, Talibem use this inteligence thing
Many of you will say this is bad ideias, but any one of you guys have ever played has commander? it is so boring. and the commander is Blind. just be constructive. say more ideias has well improve my owns.
Down there you see the Main Brasilian Armor.
produced here, In my lands.
produced here, In my lands.
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Eyes of the commander
Well, this actually works in-game with players reporting enemy positions. Otherwise simply having an all seeing "eye-of-god" is not realistic in any way.



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Spartan0189
- Posts: 1277
- Joined: 2008-07-11 21:22
Re: Eyes of the commander
Well
a UAV would be nice, Because it basically just flies around and has a camera to see stuff..
a UAV would be nice, Because it basically just flies around and has a camera to see stuff..

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USMC_Cook
- Posts: 89
- Joined: 2008-01-04 20:43
Re: Eyes of the commander
I like some ideas that are similar to yours. It would really make the commander a more desirable role if a player could be more involved in the battle through different camera views.
For example:
-commander being able to switch his view to any of the squad leaders would make the commander much more playable. Being able to see the same first person view that your squad leaders see would really enhance the commanders ability to strategize.
-I also like the idea of the commander getting the live-action camera view that he gets in VBF2. It would be an asset similar to the JDAM that would take a considerable amount of time to charge and only last for a limited time once activated. This would also add to the fun of playing as commander.
These are just a couple things that I think would really change the commander position, and the game, for the better.
For example:
-commander being able to switch his view to any of the squad leaders would make the commander much more playable. Being able to see the same first person view that your squad leaders see would really enhance the commanders ability to strategize.
-I also like the idea of the commander getting the live-action camera view that he gets in VBF2. It would be an asset similar to the JDAM that would take a considerable amount of time to charge and only last for a limited time once activated. This would also add to the fun of playing as commander.
These are just a couple things that I think would really change the commander position, and the game, for the better.
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lucky14
- Posts: 149
- Joined: 2008-06-20 17:28
Re: Eyes of the commander
I like the camera idea. First off, many soldiers are being equipped with a new interface (AFAIK). This is kind of a screen, like goggles. Anyway, let's say a squad launches a UAV somewhere...they would actually be able to see real-time from that UAV's point of view. Not to mention superiors can go into that screen and see what is going on. They can also go to that person's PoV to see what is going on.
I would like it if the CO could actually view from every squad leader's perspective, in act of using this new technology (which again, I am not sure if it is released or will be, but I THINK it is...).
Also, it would be nice if a squad could launch a UAV and a Commander (and the appropriate squad leader) would be able to use a camera to see what is going on.
Also, the 3x view for the CO should be brought back. This should actually be stationary pictures being updated constantly as a "satellite" flies over taking pictures. Maybe a 3 minute timer (I heard that is how long it takes for a satellite to go around the Earth...)?
Along with that, there should be more assets for the CO.
I would like it if the CO could actually view from every squad leader's perspective, in act of using this new technology (which again, I am not sure if it is released or will be, but I THINK it is...).
Also, it would be nice if a squad could launch a UAV and a Commander (and the appropriate squad leader) would be able to use a camera to see what is going on.
Also, the 3x view for the CO should be brought back. This should actually be stationary pictures being updated constantly as a "satellite" flies over taking pictures. Maybe a 3 minute timer (I heard that is how long it takes for a satellite to go around the Earth...)?
Along with that, there should be more assets for the CO.
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DeadSmile187
- Posts: 172
- Joined: 2007-12-17 16:24
Re: Eyes of the commander
Only SL kits should have this "Helmet Camera" the Issue would be (Hardcoded) May ask the DEVS. Quiet Good Idea but i think not possible.
Along the Watchtower no need for it.
UAV Already - Suggested and UAV Would be Fine but - You would need a UAV Launcher and we may not need the Vanila UAV may a Smaller Version (Not the QM-Predator)
FOB is fine at is it now.May we should get a RECON KIT like
Recon Kits
Limit per Faction Regulary (2) Should be not Used as a Regular Kit Only for Recon the Weapons are for SelfDefense
Important : The Recon kit should be Used Along forward Observer and the First Units who are Moving out on a "Safe" Position to Observer the Forward Enemy Supply Road/Frontline .
USMC - Marines Recon Kit
Layout:
M16A4 Ironsight or ACOG x 6MAGs
Beretta 92FSM x 4MAGs (Placeholder for Colt M1911A1 MEU)
Smoke(Green)
LaserDesignator
Field Dressing x 2
British - Royal Army Recc
Layout:
L85A2 Ironsight or SUSAT x 6MAGs
L9 x 4MAGs
Smoke (Green)
LaserDesignator
Field Dressing x 2
Insurgents/Taliban - Forward Observer
Layout:
SKS x 7CLIPS
Field Dressing x 4
Smoke
binoculars
Russian Federation - Observer
AK-74M Ironsight x 7MAGs
MR444 x 4MAGs
binoculars (PLACEHOLDER ??)
Smoke (Green)
Field Dressing x 2
for the others "Factions" the Devs may should think about it.
if they wish to get it inGAME.
Along the Watchtower no need for it.
UAV Already - Suggested and UAV Would be Fine but - You would need a UAV Launcher and we may not need the Vanila UAV may a Smaller Version (Not the QM-Predator)
FOB is fine at is it now.May we should get a RECON KIT like
Recon Kits
Limit per Faction Regulary (2) Should be not Used as a Regular Kit Only for Recon the Weapons are for SelfDefense
Important : The Recon kit should be Used Along forward Observer and the First Units who are Moving out on a "Safe" Position to Observer the Forward Enemy Supply Road/Frontline .
USMC - Marines Recon Kit
Layout:
M16A4 Ironsight or ACOG x 6MAGs
Beretta 92FSM x 4MAGs (Placeholder for Colt M1911A1 MEU)
Smoke(Green)
LaserDesignator
Field Dressing x 2
British - Royal Army Recc
Layout:
L85A2 Ironsight or SUSAT x 6MAGs
L9 x 4MAGs
Smoke (Green)
LaserDesignator
Field Dressing x 2
Insurgents/Taliban - Forward Observer
Layout:
SKS x 7CLIPS
Field Dressing x 4
Smoke
binoculars
Russian Federation - Observer
AK-74M Ironsight x 7MAGs
MR444 x 4MAGs
binoculars (PLACEHOLDER ??)
Smoke (Green)
Field Dressing x 2
for the others "Factions" the Devs may should think about it.
if they wish to get it inGAME.
Last edited by DeadSmile187 on 2009-02-24 04:03, edited 9 times in total.


"We're surrounded. That simplifies the problem!"
"You don't hurt 'em if you don't hit 'em."
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: Eyes of the commander
FixedDeadSmile wrote:Only SL kits should have this "Helmet Camera" the Issue would be (Hardcoded) May ask the DEVS. Quiet Good Idea but i think not possible.
Along the Watchtower no need for it.
FOB is fine at is it now.May we should get a RECON KIT like
USMC - Marines Recon Kit
Layout:
M16A4 Ironsight x 6MAGs
Colt M1911A1 MEU x 4MAGs
Smoke
LaserDesignator
Field Dressing x 2
for others the Devs may should think about it.
I'll make M1911 if need be
Yeah the other stuff he said could be issues
Also I think the 3rd level of zoom could be modified on a map by map basis(if possible) depending on the size of the map like say Kashan the area around the Main base of respective commander is seeable like say 200 or less meters from the base, while sunset city would be just outside the gas station no further than any bridges
My only problem is making it so that the respective commander will see only their base not the others, and if the no transmition static look is possible to edit....If that could be fixed than we could have the commander be able to check around his base for enemies that are coming by to say spawn rape or coordinate different squads at base before they move out and he has to rely on the map symbols
Last edited by DeltaFart on 2009-02-24 03:39, edited 1 time in total.
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DeadSmile187
- Posts: 172
- Joined: 2007-12-17 16:24
Re: Eyes of the commander
DeltaFart wrote:Fixed
I'll make M1911 if need be
Yeah the other stuff he said could be issues
hehe sure sounds better
EDIT : FIXED


"We're surrounded. That simplifies the problem!"
"You don't hurt 'em if you don't hit 'em."
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: Eyes of the commander
im having a hard time making sence of ur english and do u knwo what a UAV is????

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wookimonsta
- Posts: 681
- Joined: 2008-08-31 13:16
Re: Eyes of the commander
i remember in 21th century warfare, there was the possibility for a squad leader to call for artillery. The people in the artillery could see through the eyes of the person (where they were standing AT THE TIME OF THE CALL) where the artillery hit. They could cycle through the different views too.
Maybe something like that would be implementable for the commander and snipers or squad leader.
Maybe something like that would be implementable for the commander and snipers or squad leader.
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abbadon101
- Posts: 87
- Joined: 2008-12-30 13:17
Re: Eyes of the commander
I like the idea but this is covered by the snipers kit. I know it isn't used this way but its their primary role in real life.DeadSmile wrote:Only SL kits should have this "Helmet Camera" the Issue would be (Hardcoded) May ask the DEVS. Quiet Good Idea but i think not possible.
Along the Watchtower no need for it.
UAV Already - Suggested and UAV Would be Fine but - You would need a UAV Launcher and we may not need the Vanila UAV may a Smaller Version (Not the QM-Predator)
FOB is fine at is it now.May we should get a RECON KIT like
Recon Kits
Limit per Faction Regulary (2) Should be not Used as a Regular Kit Only for Recon the Weapons are for SelfDefense
Important : The Recon kit should be Used Along forward Observer and the First Units who are Moving out on a "Safe" Position to Observer the Forward Enemy Supply Road/Frontline .
.
An idea may be to let the commander see what is on the GTLD, this way only Officers and snipers would be able to send info back to the Commander.
@rampo93
UAV stands for Unmanned Aerial Vehicle, basically a very high-tech radio controlled plane, they are used for intelligence gathering by some armed forces.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Eyes of the commander
A UAV would actually be a very nice addition to INS maps, if not on all. Ok, it would most likely have to be a vehicle manned by a person, so you die with it, but thats fine by me, in real life they have quite extensive use in Afghanistan, often they will find targets for aircraft to hit.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Guacy_Doidão
- Posts: 44
- Joined: 2009-01-28 11:13
Re: Eyes of the commander
And about radar? and Spot towers?
good that you guys are construtive and put Camera Helmet for squad leaders.
good that you guys are construtive and put Camera Helmet for squad leaders.
Down there you see the Main Brasilian Armor.
produced here, In my lands.
produced here, In my lands.
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: Eyes of the commander
Camera helmelts are not possible, has been suggested before, so probaly not going to happen, but i approve the recon kit idea! 
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Guacy_Doidão
- Posts: 44
- Joined: 2009-01-28 11:13
Re: Eyes of the commander
About UAV i thick it will be unreal if it make like a Radar, the commander must swicht to the camera and spot he it selfs, also the UAV can be destrowed by a single Assualt rilfe shoot, i dont belive this Hight tec planes can suport more that 2 shoots, and the UAV will take LOTS of time to reload, the UAV will move like Titan in BF2142, but must be used maunaly the camera.
Satelites also, use only Photos, not camera, and take a few time to make another setion of Photos, and the could down is not only to reload the commander must use the SPY satelite in the time it is redy or he lost the asset, because the satelitys are in obite, and i dont belive it will be soon to use another foto, agreed?
Scout litle bird also may be like a ''UAV'' assent to the Inregular armys, that will work just like the UAV discreted just up there. but bigguer.
Aircraft radar will be nice, but must by a Commander facility in the main base, near some Anti air Guns, to prevent air base raping, and also put some realism in the game. also targuets flying Low can be steathy to radars.
The ''Camera Helmet'' will be toogle by 1 / 2 / 3 / 4 .... keys, to go to SQ vission,
what you thick guys?
Satelites also, use only Photos, not camera, and take a few time to make another setion of Photos, and the could down is not only to reload the commander must use the SPY satelite in the time it is redy or he lost the asset, because the satelitys are in obite, and i dont belive it will be soon to use another foto, agreed?
Scout litle bird also may be like a ''UAV'' assent to the Inregular armys, that will work just like the UAV discreted just up there. but bigguer.
Aircraft radar will be nice, but must by a Commander facility in the main base, near some Anti air Guns, to prevent air base raping, and also put some realism in the game. also targuets flying Low can be steathy to radars.
The ''Camera Helmet'' will be toogle by 1 / 2 / 3 / 4 .... keys, to go to SQ vission,
what you thick guys?
Down there you see the Main Brasilian Armor.
produced here, In my lands.
produced here, In my lands.
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: Eyes of the commander
I had an idea, where the Commander could call in a UAV, and like 4 Grid Blocks on the map, that's all the commander could see.
1. The Little Red Blips would not show up like in VBF2. He would just see a top down version of where he's looking, that's it. People hiding in buildings can't be seen.
I dont think this would be very overpowering, considering you could put it on like a 15-20 minute timer.
Just a quick example.
Squad roles up to the entrance of Basrah, wants to check out an area before moving in, calls in a UAV. UAV comes in (opens up the camera view for the commander) and the commander can see everything in that grid block section, relay's back to squad, and puts attack markers where enemies are so the SL can see them.
Again, not very overpowering, but gives a new aspect to the Commander/SL communication/teamwork.
1. The Little Red Blips would not show up like in VBF2. He would just see a top down version of where he's looking, that's it. People hiding in buildings can't be seen.
I dont think this would be very overpowering, considering you could put it on like a 15-20 minute timer.
Just a quick example.
Squad roles up to the entrance of Basrah, wants to check out an area before moving in, calls in a UAV. UAV comes in (opens up the camera view for the commander) and the commander can see everything in that grid block section, relay's back to squad, and puts attack markers where enemies are so the SL can see them.
Again, not very overpowering, but gives a new aspect to the Commander/SL communication/teamwork.

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Rix
- Posts: 26
- Joined: 2009-02-18 04:34
Re: Eyes of the commander
Be cool if the insurgent commander saw intel like pictures or videos from a camera phone. Seems impossible, but I can dream.
