how hardcoded is text

General discussion of the Project Reality: BF2 modification.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

how hardcoded is text

Post by gazzthompson »

never seen many suggestions about the text so havnt seen many "text is hardcoded" like we see with the voip and squad system, so just wandering how hardcoded is the text ... IE different colors, and let only certain people see certain text and adding more text "channels" (J,K,L) ect ? is there anything you can do ?

this isn't a suggestion.
Jagular
Posts: 806
Joined: 2007-09-17 20:29

Re: how hardcoded is text

Post by Jagular »

3 channels - hardcoded (afaik)
text colors - each player could try to edit/change them in localization files
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: how hardcoded is text

Post by Outlawz7 »

I'm sure it's possible to change the color.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: how hardcoded is text

Post by Rhino »

rule of thumb generally is, what you see is what you get :p

If your talking about adding new buttons in for different kinda text, like say making "h" for example so it only sends text messages to people inside your vehicle, that is not possible. only all chat, team chat and squad chat are available.
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Re: how hardcoded is text

Post by $kelet0r »

Can it be relocated? Moved from left and centre to left and bottom?
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: how hardcoded is text

Post by Spec »

That'd be cool. Bottom left is a good place for the text.
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