[Model] Type 89

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Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Model] Type 89

Post by Panzerfire »

A dedicated man. I wish I was more like you... I'm always slow and lazy at my own projects T_T

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

I lowered the sights and the scopes. Also added some more detail to the scopes.
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AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

Polys(Ironsight): 5928
EDIT: Shortened Bipod, Shortened Barrel, Updated Picture
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Last edited by AREM117 on 2009-01-19 21:52, edited 2 times in total.
Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Model] Type 89

Post by Panzerfire »

WOOT!
This thing is ready for the next stage :D

One question 'though that I have never bothered to ask before ^^;:

What exactly means to "UV" a model?

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Model] Type 89

Post by Panzerfire »

ah got it :)

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

Type 64 DMR
I fixed the front and changed the scope to the correct type.
Image
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

Type 64 DMR
I made the holes smaller, shortened the barrel, changed the scope mount, fixed bipod(might make a new one), fixed the line in magazine, fixed the sight, added cheek rest. ;)
[ATTACH]2664[/ATTACH]
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Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Model] Type 89

Post by Panzerfire »

If someone doesn't UV, texture and export them soon I'm gonna start praying to God for them to be done.

We don't want to get to that extrem do we?

PS: I'm just kidding.

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

Just thought i would tell you how things are going. I am having trouble with my license of 3ds max and I may need to renew my license which will cost my quite a bit, hope to be back to work soon.

Modeling
Type 89: 99% Needs some finishing touches.
Type 64: 90% Needs some cleaning and touching up.
Bayonet: 50% Handle Done
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

I got MAX working and here is the knife/bayonet so far.
Image
azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Re: [Model] Type 89

Post by azn_chopsticks_boi »

Awesome :)
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [Model] Type 89

Post by DeltaFart »

If you need a UVer I could possibly help. Not going to be around this weekend due to scouts but other times I could help out
kannietwo
Posts: 18
Joined: 2008-08-15 22:55

Re: [Model] Type 89

Post by kannietwo »

Looks realy good :thumbsup: Seems to be similar to the US M9 bayonet.
Tokio Marui Type 89 owner and JGSDF lover :mrgreen:
AREM117
Posts: 134
Joined: 2008-08-29 04:03

Re: [Model] Type 89

Post by AREM117 »

I have a few mesh problems with the model but besides that it is almost done.

Type 89 w/Bayonet
Image

Type 89
Image
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