Air Vs Air maps

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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Air Vs Air maps

Post by Rudd »

A couple of maps where its a great many air assets vs another air asset team would be beneficial for several reasons

1) unique gameplay dynamics

2) fun

3) N00b pilots would be caught in the gravitational fields of these servers
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thecoolj85
Posts: 289
Joined: 2009-01-26 03:41

Re: Air Vs Air maps

Post by thecoolj85 »

i like it it be nice to see some china air power
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Air Vs Air maps

Post by Alex6714 »

Reason the old training servers were so much fun, you could have decent dogfights and practice also.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Air Vs Air maps

Post by Arnoldio »

Not all people are good in flying...
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Orgies beat masturbation hands down. - Staker
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Air Vs Air maps

Post by Alex6714 »

Not all people have to play the map...
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
thecoolj85
Posts: 289
Joined: 2009-01-26 03:41

Re: Air Vs Air maps

Post by thecoolj85 »

yea i dont see why they changed the .75 kashan training map
Cptkanito
Posts: 384
Joined: 2008-08-31 12:06

Re: Air Vs Air maps

Post by Cptkanito »

.75 training was awesome tbh :)
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McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Air Vs Air maps

Post by McBumLuv »

I'd love this. Would it be possible to finish a (mainly water filled) 8x8 km map though for it? Say... like the Wake Island map that was once being worked on?

Would also need to have larger view distances :mrgreen:

I support thee.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Air Vs Air maps

Post by Rudd »

ChizNizzle wrote:Not all people are good in flying...
if this was a choice you'd most probably find this map wouldn't be in normal servers

instead there would be a few servers running these maps constantly
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Air Vs Air maps

Post by arjan »

Would like to see air vs air over large sea :)
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Air Vs Air maps

Post by M_Striker »

Dr2B Rudd wrote:
3) N00b pilots would be caught in the gravitational fields of these servers
And how would this be beneficial to those of us who loves these maps and would want to play non nooby games (with these air maps)? :p
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Air Vs Air maps

Post by McBumLuv »

Target practice? :D
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Air Vs Air maps

Post by AnRK »

Would be cool if there was an air superiority gamemode, something pretty much bombing stuff and stopping stuff from being bombed orientated. Obviously they'd have to be pretty big (are 6x6/8x8 maps possible) maps and have a reasonably low number of players going for them.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Air Vs Air maps

Post by Rudd »

I wonder if there would be a way of making it so u win when all the jets are destroyed...whoever has suviving jets/helos = winner at the end

then again that might take a while
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Air Vs Air maps

Post by charliegrs »

i think this is kind of a cool idea but what would the objective be? i dont think you will be able to capture any points if your in a jet going 500 miles an hour. likewise, if it just becomes a slugfest to run the other teams tickets out then i think it would end being kinda boring after a while
known in-game as BOOMSNAPP
'
Guacy_Doidão
Posts: 44
Joined: 2009-01-28 11:13

Re: Air Vs Air maps

Post by Guacy_Doidão »

Chuck noris aproves that sugestion.
DO IT
Down there you see the Main Brasilian Armor.
produced here, In my lands.

McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Air Vs Air maps

Post by McBumLuv »

It'd be interesting to get maybe half the team in the air, and the other setting up Anti-air emplacements with infantry or something. Perhaps an 8x8 island riddled map with opportunity for infantry to get helicopter rides and set up FOBs and AAs. I don't think Air vs Air should be the only focus, but the main focus with secondary objectives as well.
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CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Air Vs Air maps

Post by CAS_117 »

:arrow: An armed recon flight somewhere in the Pacific...

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Edit: PROFIT!!!
Last edited by CAS_117 on 2009-03-01 22:26, edited 1 time in total.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Air Vs Air maps

Post by McBumLuv »

Combined arms... mmmm... mmm... good :D
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