Mumble VOIP and PR (ongoing development)

General discussion of the Project Reality: BF2 modification.
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Mumble VOIP and PR (ongoing development)

Post by cyberzomby »

Lord.Helmet wrote:...
I do understand but than dont complain about one of the most serious "bugs" errors in mumble, that enemys can hear you and will follow you. People using different settings so they can hear everything, or further than the guys who use the correct settings.

When that is fixed I totaly agree with you. Now, its jus another way of "hacking" or cheating. So I say: Untill that is fixed: use it to talk to the odd blue guy that has mumble and when you need to talk to squad member next to you when voip is cluttered. But stick with VOIP for the rest.
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Mumble VOIP and PR (ongoing development)

Post by =Romagnolo= »

DOUBT:


Actually I use V for the voip in game and B for the mumble. I'd like to know if it's possible add another button for mumble to active it.


and there are new snapshots, should we update or leave the 19522 ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Lord.Helmet
Posts: 73
Joined: 2008-12-27 14:01

Re: Mumble VOIP and PR (ongoing development)

Post by Lord.Helmet »

cyberzomby wrote:I do understand but than dont complain about one of the most serious "bugs" errors in mumble, that enemys can hear you and will follow you. People using different settings so they can hear everything, or further than the guys who use the correct settings.

When that is fixed I totaly agree with you. Now, its jus another way of "hacking" or cheating. So I say: Untill that is fixed: use it to talk to the odd blue guy that has mumble and when you need to talk to squad member next to you when voip is cluttered. But stick with VOIP for the rest.
Yes you're right about that. We would need a version having static settings... I was talking and thinking about people using mumble "fairly".

I do have great hope for this app...

=Romagnolo= wrote:DOUBT:


Actually I use V for the voip in game and B for the mumble. I'd like to know if it's possible add another button for mumble to active it.


and there are new snapshots, should we update or leave the 19522 ?

I don't fully understand the meaning of your question but you can set whatever button you want for the push to talk of mumble.
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Mumble VOIP and PR (ongoing development)

Post by =Romagnolo= »

ok, I'll try to express myself in another way:


Is it possible to set 2 differents buttos Push-To-Talk at the same time ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Mumble VOIP and PR (ongoing development)

Post by cyberzomby »

Totaly agree with that Helmet! Might be some great things coming from this app!
Lord.Helmet
Posts: 73
Joined: 2008-12-27 14:01

Re: Mumble VOIP and PR (ongoing development)

Post by Lord.Helmet »

=Romagnolo= wrote:ok, I'll try to express myself in another way:


Is it possible to set 2 differents buttos Push-To-Talk at the same time ?

I think it is possible, just try to set another push to talk in your shortcut tab in mumble's settings. I can't see why that would be usefull though?!
TayloR016
Posts: 383
Joined: 2007-03-11 13:55

Re: Mumble VOIP and PR (ongoing development)

Post by TayloR016 »

=Romagnolo= wrote:DOUBT:


Actually I use V for the voip in game and B for the mumble. I'd like to know if it's possible add another button for mumble to active it.


and there are new snapshots, should we update or leave the 19522 ?
I'm using the latest snapshot and it works fine.


If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
Incomplete Spork
Posts: 436
Joined: 2008-12-30 03:26

Re: Mumble VOIP and PR (ongoing development)

Post by Incomplete Spork »

Can someone take a screen shot of their audio input and output sections and post a screen shot up here? I'm having trouble with my mumble and a wall of text guide isn't the best guide in the world
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Mumble VOIP and PR (ongoing development)

Post by =Romagnolo= »

Incomplete Spork wrote:Can someone take a screen shot of their audio input and output sections and post a screen shot up here? I'm having trouble with my mumble and a wall of text guide isn't the best guide in the world
I demand E-Cookies

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[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Incomplete Spork
Posts: 436
Joined: 2008-12-30 03:26

Re: Mumble VOIP and PR (ongoing development)

Post by Incomplete Spork »

I'm emailing them to you as we speak
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Salah ad Din
Posts: 560
Joined: 2007-01-03 15:15

Re: Mumble VOIP and PR (ongoing development)

Post by Salah ad Din »

=Romagnolo=, you're using non-regulation settings :(

Your max distance is 70.1 meters, not 70.0 meters

jjk

On a side note. What does bloom do anyway?
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Mumble VOIP and PR (ongoing development)

Post by =Romagnolo= »

OH NOES, YOU GOT ME !
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Mumble VOIP and PR (ongoing development)

Post by McBumLuv »

Not using official PR settings, are we, Roma?

:17_ban:

hehe :p
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Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: Mumble VOIP and PR (ongoing development)

Post by Qaiex »

I could only set mine to 70.1 too. no worries dude
Salah ad Din
Posts: 560
Joined: 2007-01-03 15:15

Re: Mumble VOIP and PR (ongoing development)

Post by Salah ad Din »

click on the slider and then use your arrow keys for fine-tuning
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble VOIP and PR (ongoing development)

Post by Rudd »

70.1
unfair advantage eh? or above average hearing :D

Bloom is apparently how much sound volume increases for really close people
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble VOIP and PR (ongoing development)

Post by Rudd »

Ok lads,

Here are Rudd's tips for expert mumble use.

Keybinds -

Go 'settings' -> 'shortcuts'

Make sure you have buttons for

Force centre - This is your 'radio' to talk to everyone in your sub channel.

i.e. if you are in the iGi channel, sub channel SL team 1, only those in the SL sub channel will hear you. DO NOT USE FORCE CENTER IF YOU AREN'T IN A SPECIALISED CHANNEL. Or you will force me to alt tab and kick you. :wink:

Volume - There are times when you don't need to hear mumble and need to hear something else. This isn't a fault with mumble, even when I'm on St John Ambulance duty I need to turn the radio down to talk to other people, or deal with the casualty. I just turn it down to the level that I can hear if my callsign is being called. I do the same with mumble if I need to do something requiring quiet. e.g. the start of the round, SLs are talking to eachother and I need to assign kits to my squad.

This also helps balance your game volume against mumble volume without having to Alt Tab.

There are 2 buttons you need, DECREASE VOLUME BY 10%, and INCREASE VOLUME BY 10%.

With these simple keybinds you will find your mumble experiences more positive.
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Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Mumble VOIP and PR (ongoing development)

Post by Tartantyco »

-So, has any progress been made so far?
Make Norway OPFOR! NAO!
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It's your hamster Richard. It's your hamster in the box and it's not breathing.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Mumble VOIP and PR (ongoing development)

Post by gazzthompson »

i can't play PR without mumble now, i love it so much.

example, we (igi) was going to fill our server , and PR official mumble server was having problems (no one could speak/hear) so we couldn't be bothered to fill server cause its just not same without mumble !
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Mumble VOIP and PR (ongoing development)

Post by Tartantyco »

gazzthompson wrote:i can't play PR without mumble now, i love it so much.

example, we (igi) was going to fill our server , and PR official mumble server was having problems (no one could speak/hear) so we couldn't be bothered to fill server cause its just not same without mumble !
-It's time for an intervention.
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
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