[Map] Sangin - Update

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Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

[Map] Sangin - Update

Post by Dr Rank »

I decided to put up a few new WIP screenshots of Sangin (my new 4km x 4km Southern Afghanistan map - Kashan/Qinling sized) as a way of saying thankyou to all of our supportive community members in light of our sucesses in MOTY 2008. Its also been a while since I've posted any information on this one, so now seems like a good time to bring you all up to speed. If you missed the original Dev Journal Entry on the map you can find it here:

https://www.realitymod.com/forum/f316-2 ... n-wip.html

A lot of the detail has yet to be added, compounds have not yet been fully built, object lightmaps have not been run, and most of what you see is subject to change (all of the grass etc you currently see in the fields will be replaced using Rhino's new overgrowth field technique and will include a greater variety of crops/grass). I also have some pretty exciting ideas regarding gamemodes, which will of course all be geared towards making this the most realistic gaming experience possible. More details on those will be released at a later date.

A WIP minimap:

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(The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included)

Some ingame screenshots:

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I also encourage you to imagine seeing Stigger's amazing RAF Chinook HC2 flying around... ;) :

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I have quite a few more suprises left with this one, stay tuned for further updates later this year.
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Razick
Posts: 397
Joined: 2007-12-04 01:46

Re: [MAP] Sangin - Update

Post by Razick »

Looks great
ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: [MAP] Sangin - Update

Post by ReconAus »

WOW this is going to be my new favorite map, great work ;)

Recon
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A man can change the world with a single bullet in the right place


Tonnie15 10 - ReconAus 3
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: [MAP] Sangin - Update

Post by sakils2 »

Me wants this map in 0.9 NOW!

Great looking map, mate. :thumbsup:
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [MAP] Sangin - Update

Post by Glimmerman »

It looks real promissing :) cant wait to beta it :)
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [MAP] Sangin - Update

Post by Psyko »

JIZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!! :shock: :shock: :mad: :mad:
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: [MAP] Sangin - Update

Post by Spaz »

Looking good mate :)
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ghOst819
Posts: 209
Joined: 2008-10-16 22:10

Re: [MAP] Sangin - Update

Post by ghOst819 »

I feel like im seeing Ross kemp in afghanistan pics.Nice owrk :)
the_12_gauge
Posts: 70
Joined: 2007-07-21 02:00

Re: [MAP] Sangin - Update

Post by the_12_gauge »

:shock:
Simmage
Posts: 138
Joined: 2007-10-10 02:13

Re: [MAP] Sangin - Update

Post by Simmage »

Looks like a very unique map, look forward to playing on it! ;)
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:firing: ___________________________ :camper:
Kirq
Posts: 70
Joined: 2007-07-28 12:44

Re: [MAP] Sangin - Update

Post by Kirq »

Looks great !
Ricardo-SC
Posts: 43
Joined: 2008-08-27 01:25

Re: [MAP] Sangin - Update

Post by Ricardo-SC »

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Very very good job, congratulations!!!
*Sorry for my bad English.

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LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [MAP] Sangin - Update

Post by LtSoucy »

Wow, your right when you said your doing alot of work to get this into 0.9, looks great keep working. :P
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Reality Gaming - Making Games Reality
http://realitygamer.org/
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [MAP] Sangin - Update

Post by AnRK »

BrotherAlex wrote:I like the colour of the grass.
I like the colour of the Chinook that had better bloody well be in it!
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: [MAP] Sangin - Update

Post by General_J0k3r »

looks awesome. i assume it'll be insurgency or taliban?
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: [MAP] Sangin - Update

Post by sakils2 »

looks awesome. i assume it'll be insurgency or taliban?
Do have a game mode called Taliban? :D
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: [MAP] Sangin - Update

Post by sakils2 »

*Do we

P.S. We need edit button :(
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: [MAP] Sangin - Update

Post by Mora »

Looks good :)
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [MAP] Sangin - Update

Post by Smegburt_funkledink »

OMG WOOT!! BOOYAH!

Awesome work Rankie, can we has 0.9 naow plox?
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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