Why would we test it if it is not ready for PR yet. Tone down the green.cat wrote:Your testing team could simply go and test the map and endure the green. If the map is worth getting into PR Id happily tone the green down more. Even though I still do not get what is wrong with it. Anyway such asmall thing like green tints can never be the issue from blocking me out completely. Besides Rhino's use of terain coloring is not always very fortunate either. I mean I spent much time getting the terrain color to look vivid and nice, and if I look at the official maps, most do not even try to paint the terrain by hand, which is not fortunate. Except Korengal. For example maps likefools road would be much nicer visually if they had some nice color painted instead of just tpaint.
ANd I am not going to remove the Mass graves.
I can not say who said things about rhino. All I know is that its true and that they gav a letter to their lawyer in case they disappear.
[Map] Blackout [scrapped]
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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: [Map] Blackout

You miss 100% of the shots you don't take.- Wayne Gretzky
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: [Map] Blackout
Dude, seriously, just make the green less like a bright lime green, as everyone here is saying to do that, then maybe the DEVs will consider it, I don't get why you want to keep it...

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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: [Map] Blackout
Yeah it's just too turquoise, take a bit of the blue out of it and that should sort it. I do have to agree that there is similar grass to some of the really extreme ones you've shown in your maps, maybe in some really lush part of South America or East Asia, but not in the Eastern/Central European places your mapping.
As a side note I would quite liked the original textures for Fools Road, but it wouldn't have looked anything like the place it was actually supposed to be set.
As a side note I would quite liked the original textures for Fools Road, but it wouldn't have looked anything like the place it was actually supposed to be set.
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cat
- Posts: 260
- Joined: 2005-10-31 20:38
Re: [Map] Blackout
have you even considered it might be your screen settings with your contrast etc like has been said many times in the past?
Monitor Brightness and Contrast Test
there are many programs etc out there, one came with my gfx card that was really good but can't remember the name of it now.
and I am the big person from the map team, you need to get your map and yourself past me, and so far, you have failed miserably at both with little chance of recovering, since you first refuse to take on any feedback from any one, over how many months? You have only just started to think that maybe you might want to change the colour of your grass, but you are still putting up a fight, only reason that I can see is to deify what I say, the best you can hope for is to release your own map pack of your maps and hope some one plays them as 1/2 about getting into the team is about the developer himself, can he take feedback, and all the rest of it, the other 1/2 like I said, is your map, which would be fine if you could take the feedback to correct your grass, but you can not.
So unless your both willing to accept feedback and take it on well, dont have to go with it you just have to take it on, and then keep that up for a long time and basically change the way you act, then we can start to think about getting your map into PR and getting yourself on the team but till then, I'm not going to waste any of my time with you.
I proved that I can take feedback. The problem is that your oversized ego can not take opposition. But you are still young, perhaps you did not learn to handle power that well. You have absolutely no weight when it comes to woodland texture painting. As I said to you in a PM, there are far better mappers on the team and you probably only got the lead mappers job because getting into the BF2 editor is very complicated at first, so there was not many mappers when PR started out.
How great. The most played Reality shooter around and the whole mapping community gets stuck on one persons ego. This will lead to a quality problem soon. Because I am sure there are others who wont take this hoop jumping.
Anyway, have fun. Going to create my independent map pack then. Obviously it wont be played much, but I like this game and landscape design too much to stop it.
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M4nicMin3r
- Posts: 503
- Joined: 2007-01-22 11:53
Re: [Map] Blackout
Jeez man get ur head out of your *** and look at what other ppl are saying instead of getting on a personal attack against rhino ffs... he may be young but you seem to be set in your ways with arrogance. Im not suprised the devs arnt seeing your point of view with your bad attitude.cat wrote:I proved that I can take feedback. The problem is that your oversized ego can not take opposition. But you are still young, perhaps you did not learn to handle power that well. You have absolutely no weight when it comes to woodland texture painting. As I said to you in a PM, there are far better mappers on the team and you probably only got the lead mappers job because getting into the BF2 editor is very complicated at first, so there was not many mappers when PR started out.
How great. The most played Reality shooter around and the whole mapping community gets stuck on one persons ego. This will lead to a quality problem soon. Because I am sure there are others who wont take this hoop jumping.
Anyway, have fun. Going to create my independent map pack then. Obviously it wont be played much, but I like this game and landscape design too much to stop it.
Also do you think theres a reason why PR made it FIRST to the mod of the year awards? or do you think that was a conspiracy stroking rhinos ego too jeez.
Ingame name frazzb0b : All round good guy and minge-itsu master.

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
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Panzerfire
- Posts: 1717
- Joined: 2008-03-19 01:37
Re: [Map] Blackout
Guys guys... let's just leave it like it is.
If "Cat" doesn't want to change the bloody color of grass then fine. Let him be...
The map won't make it to PR without such change (IMO) but it's his decission.
If "Cat" doesn't want to change the bloody color of grass then fine. Let him be...
The map won't make it to PR without such change (IMO) but it's his decission.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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M4nicMin3r
- Posts: 503
- Joined: 2007-01-22 11:53
Re: [Map] Blackout
I agree.., but there really is NO reason to start personal attacks on a dev just because they dont agree with him... its out of order really.
Ingame name frazzb0b : All round good guy and minge-itsu master.

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
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cat
- Posts: 260
- Joined: 2005-10-31 20:38
Re: [Map] Blackout
I said 2 posts ago that I am willing to change my grass color. But Rhino keeps insisting on me having bad attitude. ("bow before me, I am the lead mapper")
I am not personally attacking him. I am doubting his expertise in some parts of mapping.I agree.., but there really is NO reason to start personal attacks on a dev just because they dont agree with him... its out of order really.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Map] Blackout
how deep is that hole now that you keep digging cat?
Cat, the rest of the devs agree with me, the community agrees with me, and you are on your own in your own little frame of mind that you are right and everyone else is wrong.
you do have a bad attitude represented though out every single one of your posts, you can not take feedback which is also shown in your posts, and there is no problem with my "ego" as you put it, the only problems is the ones you have made for yourself. Any one else out there, including CodeRedFox who made Korengal found it very easy to get into the PR dev team though me when he took feedback well and showed a good attitude etc. Just look at his WIP topic of Korengal and see how he responded to my feedback, then compare it with yours.
You have now just failed at your very last attempt at trying to climb out of this hole you have dug, its now far too deep for any chance of you climbing out of it, so you can keep digging your own grave even deeper or you can do us all a favour and disappear again with your now infamous neon grass.
Bye.
Cat, the rest of the devs agree with me, the community agrees with me, and you are on your own in your own little frame of mind that you are right and everyone else is wrong.
you do have a bad attitude represented though out every single one of your posts, you can not take feedback which is also shown in your posts, and there is no problem with my "ego" as you put it, the only problems is the ones you have made for yourself. Any one else out there, including CodeRedFox who made Korengal found it very easy to get into the PR dev team though me when he took feedback well and showed a good attitude etc. Just look at his WIP topic of Korengal and see how he responded to my feedback, then compare it with yours.
You have now just failed at your very last attempt at trying to climb out of this hole you have dug, its now far too deep for any chance of you climbing out of it, so you can keep digging your own grave even deeper or you can do us all a favour and disappear again with your now infamous neon grass.
Bye.
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [Map] Blackout
I will try to be unbiased here. If you believe me thats up to you.
I wouldnt know about Rhinos "ego" but what you obviously fail to see is that he is not the only one telling you this.
Both other developers and fans. Pride even presented data rather than words to show you why you should change it.
If you want a second analysis I can do it for you.
Your opinion about rhinos mapping ability is not really relevant here. But he has proven himself far more than any other on the team, or outside the team for that matter.
And the editor thing... well, most of the PR mapper team is competent with the engine overall and is capable of producing new assets, so that is not unique to Rhino.
Rhino plays a very big part of the quality that is PR, especially when it comes to mapping and graphical content.
Like I said above. Rhino stands for quality control around here. I dont want to argue that because it is a fact and not because we all are *** kissers (if thats your opinion).
Trust me, I am being unbiased here.
A word of advice is "go for the ball, not the man"
Good luck with your future mapping adventures.
cat wrote: The problem is that your oversized ego can not take opposition.
I wouldnt know about Rhinos "ego" but what you obviously fail to see is that he is not the only one telling you this.
Both other developers and fans. Pride even presented data rather than words to show you why you should change it.
If you want a second analysis I can do it for you.
I dont think you should be going after the person here. People are not attacking you as a person (other than the fact that you are pretty set in your own way, which isnt a good thing when it comes to teamwork, modding and making a uniform polished product), the rest of the crit is on the work.cat wrote:You have absolutely no weight when it comes to woodland texture painting. As I said to you in a PM, there are far better mappers on the team and you probably only got the lead mappers job because getting into the BF2 editor is very complicated at first, so there was not many mappers when PR started out.
Your opinion about rhinos mapping ability is not really relevant here. But he has proven himself far more than any other on the team, or outside the team for that matter.
And the editor thing... well, most of the PR mapper team is competent with the engine overall and is capable of producing new assets, so that is not unique to Rhino.
Rhino plays a very big part of the quality that is PR, especially when it comes to mapping and graphical content.
Listen to the other DEVs, CONs and fans.. its not just Rhino. Why do you have a beef with him just because you dont want to change your grass color? why is that such a big deal?cat wrote: How great. The most played Reality shooter around and the whole mapping community gets stuck on one persons ego. This will lead to a quality problem soon. Because I am sure there are others who wont take this hoop jumping.
Like I said above. Rhino stands for quality control around here. I dont want to argue that because it is a fact and not because we all are *** kissers (if thats your opinion).
Trust me, I am being unbiased here.
A word of advice is "go for the ball, not the man"
Good luck with your future mapping adventures.
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Map] Blackout
Indeed.MaxBoZ wrote:/thread
Cat, Rhino puts a lot of time into these maps, vetting them for PR. I've looked at his posts in other WIP maps where he goes through, in detail, every part of the map and finds areas where people have made mistakes to help them out. That has got to take a lot of time to do, and the fact that he is as active as he is on these forums is really a testament to how involved in the process he is. You may not like his maps, you may think he's not talented, but if that's the case he more than makes up for it for how hard he works on other maps to ensure the level of quality in each map is PR worthy. I looked over his posts concerning your maps, he started out with smileys and compliment and a few comments on where your map could improve. Over the course of the threads you have become more and more hostile to him, and considering how much time he's going to put into your map to check it over one last time, being a **** to him is fully out of line.
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cat
- Posts: 260
- Joined: 2005-10-31 20:38
Re: [Map] Blackout
I am trying to go for the ball all the time. I was being polite all the time. Unlike Rhino who used the rather offensive words "crappy" and "epic fail" when he was writing a list of things that have to be changed. Also I do not get where exactly I was displaying bad attitude.
Proof that I do sometimes actually listen to what people say:
Tactics & Teamwork Forums
(There is a huge list of suggestions from Element66, one of the T&T guys.)
There you have it, cat listening to critz! Unbelievable! I must have been drunk! So Rhino's insisting on my bad attitude is proven to be unfounded.
I listened to DEVS, RCONs, and normal players (like Element66) and the T&T crew.
And most importantly I declared a few posts ago that I am willing to tone down the green. Now Rhino pulls out the "bad attitude" card again to make ME look like some egomaniac.
I can very well listen to feedback, however a mapper should be allowed to have some confidence in his work. After all it is mapping and not some humility porno.
And just for the record (again, sigh....)
I followed Rhinos directions on what props to remove by the letter. I only disagreed on the mass grave, which is a purely artistic choice. And the grass issue is being solved, at least from my side
Listen to the other DEVs, CONs and fans.. its not just Rhino. Why do you have a beef with him just because you dont want to change your grass color? why is that such a big deal?
Proof that I do sometimes actually listen to what people say:
Tactics & Teamwork Forums
(There is a huge list of suggestions from Element66, one of the T&T guys.)
There you have it, cat listening to critz! Unbelievable! I must have been drunk! So Rhino's insisting on my bad attitude is proven to be unfounded.
I listened to DEVS, RCONs, and normal players (like Element66) and the T&T crew.
And most importantly I declared a few posts ago that I am willing to tone down the green. Now Rhino pulls out the "bad attitude" card again to make ME look like some egomaniac.
I can very well listen to feedback, however a mapper should be allowed to have some confidence in his work. After all it is mapping and not some humility porno.
And just for the record (again, sigh....)
I followed Rhinos directions on what props to remove by the letter. I only disagreed on the mass grave, which is a purely artistic choice. And the grass issue is being solved, at least from my side
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Raniak
- Posts: 968
- Joined: 2007-01-25 01:31
Re: [Map] Blackout

Here is the whole thread explained graphically.
Yes, to enter something as a mod team you have to make some sacrifices in your maps and mapping methods. Be it a colour scheme or the way you take criticism.
However, no one is asking you to go all the way to the top left corner. Sure, people would like it but you wouldn't, so it would be very boring for you to make those maps. Just try to get a little closer to the top right corner. Even if you have to go left a little... well, who cares ? Let's say that instead of defending your map original idea and never seeing it accepted, you simply sacrifices a few things and enjoy the fact that there is a lot of people playing it.
As time goes, people are going to be more accustomed to your maps and mapping methods and it will be easier to stay to the top right corner without sacrificing anything.
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Tannhauser
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: [Map] Blackout
Awesome stuff Cat, do you think we'll see screenshots anytime soon? I'm happy this quarrel is over, about time minds are put to useful work, rather than used for stupid arguments.
I'd really like this in a 16p infantry for PR, we have no such thing against Talibans (or Russian vs Talibans?) currently and the RU vs Tali sounds amazing!
I'd really like this in a 16p infantry for PR, we have no such thing against Talibans (or Russian vs Talibans?) currently and the RU vs Tali sounds amazing!
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
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THE.FIST
- Posts: 2036
- Joined: 2007-07-11 23:00
Re: [Map] Blackout
Isn't it IDF vs Insurgents map? how did you come to talibans?Tannhauser wrote:Awesome stuff Cat, do you think we'll see screenshots anytime soon? I'm happy this quarrel is over, about time minds are put to useful work, rather than used for stupid arguments.
I'd really like this in a 16p infantry for PR, we have no such thing against Talibans (or Russian vs Talibans?) currently and the RU vs Tali sounds amazing!
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D|ehard
- Posts: 107
- Joined: 2008-11-17 02:56
Re: [Map] Blackout
I think for this to stop, is that duckhunt, and coderedfox to just reply and state their ideas. Although, you should take rhinos too.
"The battle is over, but the war has just begun"
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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: [Map] Blackout
The map is really good and you have great mapping skills. Buuut, yes, it's till that neon. The green is too bright, try to use a darker color for the land and the grass will look less that neon.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: [Map] Blackout
I think it is because you have really small patches of green, relative to the other areas, which are darker.









