[Static Model] HMS Ocean [WIP]

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Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Re: [Static] HMS Ocean [WIP]

Post by Hitperson »

DO IT!!
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Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: [Static] HMS Ocean [WIP]

Post by HeXeY »

[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!
[R-DEV]Hitperson wrote:DO IT!!

x3








:p
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PikminDoctor
Posts: 235
Joined: 2007-06-12 10:39

Re: [Static] HMS Ocean [WIP]

Post by PikminDoctor »

[R-DEV]Rhino wrote:I love it how people think that bumping a old WIP topic is going to suddenly mean that new pics of it will be shown... :roll:

and PikminDoctor guess what, the Harriers have not been coded, hence why they are not on any PR maps apart from the crappy training ones, where they shouldn't even be....
:shock:

sorry - I think you mis-interpreded what I was saying.

What I meant was "If we could get Harriers to work, we could go to Fawklands because we have aircraft carriers to put them on now"

I didn't mean like: "What's going on here! Why don't the harriers work yet you ********!"

I saw this at the top of the message board and I thought, mmm maybe I'll add a stupid comment. oops....

yea I can see that the harriers obviously don't work yet anyway - it doesn't matter anyway it's not going to make a huge difference to that game so whatever :D

btw I do C++ and C# programming but I have no experience in script modding - I'm used to the situation where you have a text editor and a compiller and you link it up, press a button and a new program is born. I feel numb when I try to look at modding because I can't see where to get the proper documentation and stuff. Maybe if there was like a "understanding modding for hard-coders" tutorial I would give it a go...
Last edited by PikminDoctor on 2009-02-17 19:55, edited 1 time in total.
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Re: [Static] HMS Ocean [WIP]

Post by Hitperson »

aww no not more falklands suggestions...
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Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
PikminDoctor
Posts: 235
Joined: 2007-06-12 10:39

Re: [Static] HMS Ocean [WIP]

Post by PikminDoctor »

[R-DEV]Hitperson wrote:aww no not more falklands suggestions...
Yea that's why I said at the end of my comment: "I've just realised, Project Reality is a weird game"

because it would be weird.

Maybe I should stop assuming people can telepathically understand what I'm saying lol...
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [Static] HMS Ocean [WIP]

Post by McBumLuv »

CareBear wrote:i could go to his house and ask him? :p
[quote=""'[R-DEV"]Hitperson;937198']DO IT!![/quote]

[quote="HeXeY""]x3
[/quote]

x4 :p

Do it, DO IT NAO!
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Static] HMS Ocean [WIP]

Post by Rudd »

Come on lads, its one thing to bump a thread, its another to spam it.

Smeg will show us when/if he is ready.
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: [Static] HMS Ocean [WIP]

Post by Eddiereyes909 »

any updates smeg?
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Cptkanito
Posts: 384
Joined: 2008-08-31 12:06

Re: [Static] HMS Ocean [WIP]

Post by Cptkanito »

[R-MOD]Eddiereyes909 wrote:any updates smeg?
2nd that ;)
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [Static] HMS Ocean [WIP]

Post by Smegburt_funkledink »

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[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Static] HMS Ocean [WIP]

Post by Panzerfire »

uh oh...
Sgt.Smeg has hired Clint Eastwood to watch out for his thread!
RUN!

:lol:
Nah c'mon guys. When there's an update... they will be one. It won't come if you ask for it before any progress has been made.

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [Static] HMS Ocean [WIP]

Post by Smegburt_funkledink »

I've not spent much time on this since I joined the PRT but I've set all of monday aside to do so as we've been cut down to 4 days at work. :(

Im mainly working on the front at the moment but here's a lil' on the aft, just to stop you all from moaning :p

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[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [Static] HMS Ocean [WIP]

Post by McBumLuv »

Wow :)

fapfapfapfap

Go Smeg, Go Smeg :D

W00t W00t.
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [Static] HMS Ocean [WIP]

Post by cyberzomby »

Must be some project! Modeling a ship like that! Good job so far!
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Static] HMS Ocean [WIP]

Post by Z-trooper »

cyberzomby wrote:Must be some project! Modeling a ship like that! Good job so far!
It is no small project by any means. I estimate half the work being utilizing and preparing the UV/textures.
There is a reason why you don't see ships in any bf2 mods.

Keep it up smeg :) we are in the same "boat", hahaha.
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"Without geometry, life is pointless"
eenis
Posts: 114
Joined: 2008-12-26 06:59

Re: [Static] HMS Ocean [WIP]

Post by eenis »

can you drive it?
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: [Static] HMS Ocean [WIP]

Post by Dr Rank »

Fantastic work mate! :D Keep it up!
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [Static] HMS Ocean [WIP]

Post by Smegburt_funkledink »

eenis wrote:can you drive it?
[Static] HMS Ocean [WIP]

Note the important words, Static and WIP (work in progress), so even if I was planning on making it move, it's not even close to being finished. :p

So, no. :)
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [Static] HMS Ocean [WIP]

Post by Wilkinson »

eenis wrote:can you drive it?
Driving boats as this is impossible with the BF2 Engine.

With the 2142 Engine is a different story :-D
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Static] HMS Ocean [WIP]

Post by Z-trooper »

not impossible, just very impractical and useless :)
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"Without geometry, life is pointless"
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