Blues

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Blues

Post by Bringerof_D »

lol there should be multiple stations the last one plays ride of the Valkyries just for the hell of it
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Blues

Post by nick20404 »

maybe instead of pressing X and getting radio sounds you get some music.
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Blues

Post by LithiumFox »

...this reminds me about how Mumble can have a crazy effect on people and medics... but thats a different story.. yay music

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: Blues

Post by Eddiereyes909 »

UncleRob199 wrote: I know this is quite a silly suggestion that won't technically change the gameplay very much, and may make the game feel like an old war movie sometimes, but hey I would love it.
NikovK wrote: 1. Is it worth it?

The mod team has limited means and can only set out for so many ends. While adding the ultra-elite counter terrorist Vatican Swiss Guards as a new faction would be cool, ultimately it would require an awful lot of time and add little to our mod.
Locked mate.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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