My plan was to create very european looking map that should resemble a rural french or english landscape. For this I used satellite images to give me a basic arrangement of shapes. However I do not plan to use a premade heightmap. The satellite images are used as a guide.

Fox Trap
Size: 2km
Factions /Gametype: Not determined yet
Explanation of the map
The Yellow lines are supposed to be roads. Dirtroads to be more exact. Also they will be paralled by large hedges/bushes (depending on what the Bf2 vegetations offer).
The Small grey boxes are settlements. For that I plan to use the european looking shacks from that Fools Road map.
The large Grey areas are patches of fields, encircled by hedges. They will be densely popluated by grass. If all goes well I can artificially limit the drawdistance of the grass and at the same time hide the grass fading out by using well sized hedges.
The Forests are large and thick Woodlands, with very thick bushlines blocking the view INTO it. They are supposed to be off limits for vehicles and difficult to spot things in it. Trucks may be able to drive in and setup well protected FBs.
The swamps will be, well... swampy. This means shallow bodies of water that are deep enough to prevent any passage for vehicles. Dotted with small islands, making this terrain very dangerous to pass.
A am a big fan of the old close combat games and I wanted to create some chokepoints by making certain areas very high risk for Vehicles. This would give infantry in some areas good protection. While more open areas would give tanks more of an advantage.
I have not yet decided which Factions are going to be used. One Idea is Russia vs US Army. With 1-2 Tanks, 2 APCs and the usual support trucks. The amount of armor should be limited to still have enough infantry players running around
Insurgency would play out nice, however I might have to check if Talibans would be too far out for this. Anyway I am open for any suggestions concerning the factions used. I do not have any problem on my side with exotic combinations. The only combination I would like to avoid is Russia vs Chechen because they have a lot of similar gear. Which in my eyes, decreases some of the gameplay value.



