The sniper rifles should be "deployed" before firing

Suggestions from our community members for PR:BF2. Read the stickies before posting.
TheParadoX
Posts: 145
Joined: 2007-06-03 10:11

Re: The sniper rifles should be "deployed" before firing

Post by TheParadoX »

'[R-DEV wrote:Jaymz;958457']In my opinion, the sniper rifle is a deployed weapon already. It takes eight seconds for the deviation from wasd movement to settle which is simulating you deploying it. The only difference between that and the deployed mode of the LMG's is that they can only be shot prone when in deployed mode (which may change in a future release: you can shoot deployed LMG's from any stance but will still have the huge movement deviation penalty).

Well yes but if it's deployed, it should act like the deployed rifleman: The player should not be able to rotate instantly 180 degrees.

Plus, if the 8 seconds are to simulate the deployment, the player ought to do this once. Why would he undeploy and redeploy the rifle again after each shot (if he moves a bit) ? This doesn't make much sense to me. I know that the time between 2 shots without WASD movement is 4 seconds, and that's just fine.

The best solution would be to add a deployed mode that can only be shot when prone, IMO
Axel
Posts: 264
Joined: 2007-07-25 07:54

Re: The sniper rifles should be "deployed" before firing

Post by Axel »

TheParadoX wrote:Hello,

IMO it would be more realistic if the sniper rifle should be in a "deployed" mode before being shot in a prone position, just like the light machinegun.

That way, it would simulate the shooter depoying his bipod or maybe the little stabilizator sandbags used to support the rifle.

Plus, the angle of shooting would be reduced (by lowering the sensibility of the mouse when depoyed), reducing the high unrealistic insta-180 degree turns while prone.

Maybe there could be a difference in the settle time when shooting in deployed mode and n crouch position. Or maybe restrict the shooting to the prone position only.

Just my 2 cents :)
Fixed it for you, and yes I agree.
JohnTheRipper
Posts: 233
Joined: 2009-03-03 17:32

Re: The sniper rifles should be "deployed" before firing

Post by JohnTheRipper »

For the sniper rifles no they are good enough as it is. but for the marksman rifles by all means they can use it.
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: The sniper rifles should be "deployed" before firing

Post by ReaperMAC »

JohnTheRipper wrote:For the sniper rifles no they are good enough as it is. but for the marksman rifles by all means they can use it.
Yes, because when Falkun uses it, he can't hit a broadside of a Battlestar :p
Image
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: The sniper rifles should be "deployed" before firing

Post by Qaiex »

Haha, well the DM rifles are a tad underpowered at the moment, the M14 cause of inability to hit anything, and the L86A2 cause it doesn't scope more than the others, and well the Dragunov is a lost cause.
I think the G3SG1 is probably the best one.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: The sniper rifles should be "deployed" before firing

Post by rampo »

Bringerof_D wrote:this is a good idea, Heres my input,

non-deployed mode - same accuracy, similar or more deviation, more recoil, longer settle time, no setup time

Deployed mode - same accuracy, similar or less deviation, less recoil, short or no settle time, setup time required
this ones hes gotta point :-D
Image
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: The sniper rifles should be "deployed" before firing

Post by H.sta »

[R-CON]ReaperMAC wrote:Yes, because when Falkun uses it, he can't hit a broadside of a Battlestar :p
Where exactly is the broadside of a sphere? :? :
TheParadoX
Posts: 145
Joined: 2007-06-03 10:11

Re: The sniper rifles should be "deployed" before firing

Post by TheParadoX »

qaiex wrote:Haha, well the DM rifles are a tad underpowered at the moment, the M14 cause of inability to hit anything, and the L86A2 cause it doesn't scope more than the others, and well the Dragunov is a lost cause.
I think the G3SG1 is probably the best one.
Thank you for noticing, it proves that I am not insane.

You should see my other thread:

https://www.realitymod.com/forum/f255-v ... eters.html
Axel
Posts: 264
Joined: 2007-07-25 07:54

Re: The sniper rifles should be "deployed" before firing

Post by Axel »

qaiex wrote:Haha, well the DM rifles are a tad underpowered at the moment, the M14 cause of inability to hit anything, and the L86A2 cause it doesn't scope more than the others, and well the Dragunov is a lost cause.
I think the G3SG1 is probably the best one.
The M14 doesn't even exist in PR dude, muahaha! :twisted:
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: The sniper rifles should be "deployed" before firing

Post by Qaiex »

Are you sure about that?

Image
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: The sniper rifles should be "deployed" before firing

Post by McBumLuv »

That's 0.5. It's been replaced in 0.85 with the M-21, which is based on the same gun, but without full-auto capabilities, which would be completely useless due to recoil anyways.
Image

Image

Image
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: The sniper rifles should be "deployed" before firing

Post by Qaiex »

For the US army?
I'm pretty sure the Marines use the M14.
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: The sniper rifles should be "deployed" before firing

Post by Maxfragg »

@Luv not completely right, what makes a M21 is:
M14 + semiauto only + National Match barrel + Leatherwood 3–9x Adjustable Ranging Telescope and in most cases with a bipod

but, todays M14 Rifles do also mostly lack of the fullautomatic mode, but are not M21s, just because the use a other scope or barrel, but the reason why PR uses a M21 is ways simplier, because it is used in EoD2 and they gave it to us :-D
juduszero
Posts: 22
Joined: 2008-04-11 23:01

Re: The sniper rifles should be "deployed" before firing

Post by juduszero »

well its **** anyway,why a deployed mode? at any distance avalible in PR a sniper should be able to standing up supported anyway
USMC_Cook
Posts: 89
Joined: 2008-01-04 20:43

Re: The sniper rifles should be "deployed" before firing

Post by USMC_Cook »

I was told to post this here, but it is a slightly different topic. The point I'm making is that snipers should have a way to fire with maximum accuracy from a crouch position, which simulates shooting with a support. The idea of deploying a shooting position is just the best way I could come up with to achieve this.

I think the sniper should be able to deploy a shooting position that allows him to fire with maximum accuracy from a crouch.

Here's how it would work:

-The sniper would have to crouch down where he wants his shooting position.

-Once in position, the sniper would have to select shooting position from the weapons menu (similar to selecting deployed mode for MG's).

-Once he selects shooting position, he will be locked in position (meaning he cannot move forward, back, left, right, etc), so he can only move his crosshair to aim.

-You could also limit the amount of rotation allowed. For example, instead of being able to swivel 360 degrees, you could make it 45 degrees. Also, you could reduce sensitivity when in "shooting position" mode.

-After being in "shooting position" mode for 7-seconds, the sniper would have maximum accuracy, as if he were prone.

I think this would really improve the sniper class, and it's also realistic. Also, I'm not talking about resting the rifle on a wall or anything, so this should be very doable by the devs. It is very similar to the deployed mode with the MG, but from a crouch.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: The sniper rifles should be "deployed" before firing

Post by nick20404 »

I find it is just as easy to fire the sniper rifle standing up as it is laying down, as long as you are properly waiting to fire.
USMC_Cook
Posts: 89
Joined: 2008-01-04 20:43

Re: The sniper rifles should be "deployed" before firing

Post by USMC_Cook »

nick20404 wrote:I find it is just as easy to fire the sniper rifle standing up as it is laying down, as long as you are properly waiting to fire.
The deviation changes though, so it isn't as accurate when standing or crouching, and it shouldn't be.

However, you should be able to set up a shooting position while crouching that gives you the maximum accuracy, just as if you were prone. That's what my post suggests.

Snipers often use firing positions that aren't prone, especially in urban combat. The max accuracy from a crouch would simulate this. As far as deploying when prone, I don't think it's really necessary. Waiting 7-seconds already simulates getting into position, and you can quickly spin 180 degrees in real life and accurately engage a target, so why limit the angle. Granted that it's not quite as fast in real life, but oh well.
Gaven
Posts: 349
Joined: 2008-08-31 14:31

Re: The sniper rifles should be "deployed" before firing

Post by Gaven »

Sure, but only if accuracy while crouched is increased.

Snipers don't only lie prone, in modern urban warfare, firing from a crouched position is often much more efficient.
USMC_Cook
Posts: 89
Joined: 2008-01-04 20:43

Re: The sniper rifles should be "deployed" before firing

Post by USMC_Cook »

Gaven wrote:Sure, but only if accuracy while crouched is increased.

Snipers don't only lie prone, in modern urban warfare, firing from a crouched position is often much more efficient.
Snipers rarely fire from a prone position in urban combat, but they also almost never fire from an unsupported position unless something went seriously wrong. That's why I want to be able to deploy a shooting position while crouched so I can fire with maximum accuracy (same as prone position), but from a crouch instead of prone.

As far as accuracy, my proposal is to give the sniper the same deviation he would have if he were prone, but from a crouching position in deployed mode. This would make the sniper much more useful, even in wooded maps. For example, a sniper could crouch in a bush and set up a firing position so he would have the same deviation as if he were prone, but he would actually be able to see something other than grass in his face.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: The sniper rifles should be "deployed" before firing

Post by Psyko »

Makes no sense to me. you can stand up and shoot a sniper rifle just like an assault rifle. why go to the trouble of doing that, when the standard way of firing the sniper rifle in game is to go prone for more accurasy, anyway! and it doesnt matter, the sugestion doesnt hold any wieght. it would be understandable if in real life a person was incabable of standing or crouching and firing it, but thats not the case. i just dont get why you would suggest this. perhapse you could elaborate on the logic behind this issue a bit further.
Post Reply

Return to “PR:BF2 Suggestions”