Ideas for new kits and classes
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xXbrick84Xx
- Posts: 90
- Joined: 2008-12-18 16:18
Ideas for new kits and classes
Suicide bomber kit with unlimited sprint would be awesome. Also, maybe input the javelin and Barrett m82 .50 cal rifle as an asset that can be assigned by the commander. For example: out of nine squads, one squad is assigned the javelin by the commander, and one is assigned an m82 to take out lightly armored vehicles such as suicide cars 
"Nuke 'em till' they glow and use there a$$es for runway lights"
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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: Ideas for new kits and classes
Yep these are all resuggestions use the A.S.S. thread and the search function.
There were .50 cal snipers ingame but they were not realistic and could not preform their real life duties, like disabling a car, so they were removed.
There were .50 cal snipers ingame but they were not realistic and could not preform their real life duties, like disabling a car, so they were removed.

You miss 100% of the shots you don't take.- Wayne Gretzky
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: Ideas for new kits and classes
Suicide bombers, anti-material rifles and the Javelin have all been suggested before. And in some cases trialed in game.
Locked for resuggestion.use the A.S.S. thread and the search function.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
