Project Reality VS Armed Assault
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Project Reality VS Armed Assault
From the people that have tried Armed Assault (and Project Reality.. obviously), what are the Pro's and Con's of the two?
I love project reality, but it feels like its being held back by the outdated BF2 engine.
From what I've read about Armed Assault, it seems very similar to Project Reality, except they can do whatever they want with it.
Also, is Armed Assault worth playing?
[EDIT]
If this is the first time you reading this, this is what I wanted to discuss, not what I said above. Drinking + Forums = Bad.
Anywho, Project Reality VS (upcoming!) Armed Assault II.
From what i've seen from PR and ArmA2 (website, vids, etc), they look identical. They have 5 of 6 factions that are the same as PR's, same vehicles, the idea that insurgents don't get armor, thats in there. And all that stuff.
I wish PR would branch off to make their own game so they're not limited by BF2 =[
I love project reality, but it feels like its being held back by the outdated BF2 engine.
From what I've read about Armed Assault, it seems very similar to Project Reality, except they can do whatever they want with it.
Also, is Armed Assault worth playing?
[EDIT]
If this is the first time you reading this, this is what I wanted to discuss, not what I said above. Drinking + Forums = Bad.
Anywho, Project Reality VS (upcoming!) Armed Assault II.
From what i've seen from PR and ArmA2 (website, vids, etc), they look identical. They have 5 of 6 factions that are the same as PR's, same vehicles, the idea that insurgents don't get armor, thats in there. And all that stuff.
I wish PR would branch off to make their own game so they're not limited by BF2 =[
Last edited by Dev1200 on 2009-03-19 11:25, edited 1 time in total.
Reason: Forum + Drinking = Bad
Reason: Forum + Drinking = Bad
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DankE_SPB
- Retired PR Developer
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- Joined: 2008-09-30 22:29
Re: Project Reality VS Armed Assault
very different games, i might say totally different. if you're going to play it be ready to download ~1.5 gigs of patches and dont forget mods, A.C.E for example
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ghettostankk
- Posts: 127
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Re: Project Reality VS Armed Assault
I downloaded the ARMA demo a while back and (after playing PR) thought it was a joke. It was very arcade like to me. IMO it is not even close to being as cool as PR. DEVs I am not dropping to my knees like a lot of people on this forum... just stating a fact. 
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DankE_SPB
- Retired PR Developer
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Re: Project Reality VS Armed Assault
and then wait for 2 gigs of patchesColonelcool125 wrote: I'd say wait for ARMA II.
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VMP
- Posts: 44
- Joined: 2008-06-20 02:55
Re: Project Reality VS Armed Assault
Ya Arma can not touch pr. Its has so many bugs. Also PR is more team based and arma multi player sucks u have to many Rambos and it gets old very fast.
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Doom721
- Posts: 503
- Joined: 2006-07-30 13:32
Re: Project Reality VS Armed Assault
Arma is a harder sim than PR, with much better options ( built in channels for voice, proximity voice, mission customization with objectives, loadouts )
Though arma isn't very user friendly, clunky controls, higher graphic requirements.
ALSO there are few arma servers, and even fewer that are based on organized teamplay, if you find the TG arma server thats a great server ( yeah they rock arma too
)
In CQB arma is really oddly clunky, but for long range destructible environments its great.
Though arma isn't very user friendly, clunky controls, higher graphic requirements.
ALSO there are few arma servers, and even fewer that are based on organized teamplay, if you find the TG arma server thats a great server ( yeah they rock arma too
In CQB arma is really oddly clunky, but for long range destructible environments its great.
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charliegrs
- Posts: 2027
- Joined: 2007-01-17 02:19
Re: Project Reality VS Armed Assault
the arma demo i thought was terrible. and i was a huge operation flashpoint fan. again, these games seemed like they had so much potential but they were just poorly executed. **** controls, **** AI etc. but flashpoint 2 and to a lesser extent arma 2 look very promising.
known in-game as BOOMSNAPP
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ThePieSpy
- Posts: 48
- Joined: 2007-03-04 20:15
Re: Project Reality VS Armed Assault
A great game when played with a good group of people on teamspeak, but the public servers consist of lame evo and domination players humping the first thing that flies or has a telescopic sight on it. (Which lets be honest PR would be if it were not for kit limiting) I think BIS did an okay job, but people have to understand the difficulty of releasing a true simulation that takes years of research and development to cater a very small group of people, and therefore less money.
One thing i love about ArmA CQB is how you weapon is actually in the game and will not simply clip through objects, so you don't see things like getting shot by an enemy whom only has the top of his head showing while his weapon is shoved into the ground.
One thing i love about ArmA CQB is how you weapon is actually in the game and will not simply clip through objects, so you don't see things like getting shot by an enemy whom only has the top of his head showing while his weapon is shoved into the ground.
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ghOst819
- Posts: 209
- Joined: 2008-10-16 22:10
Re: Project Reality VS Armed Assault
All i really do is play on the editor and setup missions,havent really played multiplayer.View distance and the size of the island is 10 times bigger than PR,and the battles at night can be fun.All games that try to be a military sim are always gonna have pros and cons, but arma (i think) is the closest.
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TY2D2
- Posts: 433
- Joined: 2007-06-07 05:21
Re: Project Reality VS Armed Assault
Arma:
Clunky Controls and movement
Totally hardcore Milsim
AI not that great but has its moments.
Replayability factor is great imo, the editor is unrivaled in user freindliness.
Better graphics but showing their age, certain things are better than BF, others not so much.
Animations are terrible, especially for a milsim.
Bugs in many aspects
Public MP really blows in most cases but with a freind or two on your own missions it can be tons of fun. Who knows how much longer there will even be populated servers.
Costs money.
PR:
Classic FPS controls and movement
Mil Sim blended with simplicity on B2 Engine
PR_SP AI are no smarter, in most cases are 'dumber' or rediculously accurate etc.
You will be hard pressed to even get a map into PR by yourself let alone bots or other players.
Outdated graphics, but its reasonably good for my tastes.
Grade A animations etc
Polished
MP is what PR is all about. Doesn't seem to be going anywhere fast either.
Free with BF2.
In conclusion:
I would just stick with PR if I were you, unless you know a good group of folks who are enthused about playing custom missions with you or something it's not worth the money and you will soon grow bored of setting up giant missions in the editor for ARMA.
Clunky Controls and movement
Totally hardcore Milsim
AI not that great but has its moments.
Replayability factor is great imo, the editor is unrivaled in user freindliness.
Better graphics but showing their age, certain things are better than BF, others not so much.
Animations are terrible, especially for a milsim.
Bugs in many aspects
Public MP really blows in most cases but with a freind or two on your own missions it can be tons of fun. Who knows how much longer there will even be populated servers.
Costs money.
PR:
Classic FPS controls and movement
Mil Sim blended with simplicity on B2 Engine
PR_SP AI are no smarter, in most cases are 'dumber' or rediculously accurate etc.
You will be hard pressed to even get a map into PR by yourself let alone bots or other players.
Outdated graphics, but its reasonably good for my tastes.
Grade A animations etc
Polished
MP is what PR is all about. Doesn't seem to be going anywhere fast either.
Free with BF2.
In conclusion:
I would just stick with PR if I were you, unless you know a good group of folks who are enthused about playing custom missions with you or something it's not worth the money and you will soon grow bored of setting up giant missions in the editor for ARMA.
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Kenny
- Posts: 261
- Joined: 2006-11-18 03:30
Re: Project Reality VS Armed Assault
lets not forget their might be a PR2 yet we just have to wait and see

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Project Reality VS Armed Assault
You can play both...
they each offer a different experience.
My main problem with ArmA is that is was so utterly unoptimised
they each offer a different experience.
My main problem with ArmA is that is was so utterly unoptimised
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gazzthompson
- Posts: 8012
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Re: Project Reality VS Armed Assault
ArmA seems a very solo persons game, sit on hill and rape with 50.cal Ai that lag about the place and have hacks. (the AI has hacks)
PR has alot more teamwork in pub games, the AI in ArmA (even with mods) is pitiful and so is the animations (or lack of)
stick with PR , or play both.
PR has alot more teamwork in pub games, the AI in ArmA (even with mods) is pitiful and so is the animations (or lack of)
stick with PR , or play both.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Project Reality VS Armed Assault
I don't know about you guys, but ARMA II looks like PR.
They have Civis, Militia, Russians, USMC, ANOTHER Russian group, and.. some other one that I forget.
Maps are 400 square kilometres. Thats 100X larger then Kashan. Like.. come on =l
Also, sorry about that. Im editing the first post. I was just talking about random stuff and the title came into my head randomly. I meant to say:
Project Reality VS (upcoming!) Armed Assault II
They have Civis, Militia, Russians, USMC, ANOTHER Russian group, and.. some other one that I forget.
Maps are 400 square kilometres. Thats 100X larger then Kashan. Like.. come on =l
Also, sorry about that. Im editing the first post. I was just talking about random stuff and the title came into my head randomly. I meant to say:
Project Reality VS (upcoming!) Armed Assault II
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ReaperMAC
- Posts: 3055
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Re: Project Reality VS Armed Assault
Can't say anything about ArmA II until I've played it.Dev1200 wrote: Project Reality VS (upcoming!) Armed Assault II

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Pte.Paynter
- Posts: 150
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Re: Project Reality VS Armed Assault
I agree I never played ArmA I or II but lets just wait and see you cant judge a game by the Videos, Etc Etc. We ill see when the time comes.[R-CON]ReaperMAC wrote:Can't say anything about ArmA II until I've played it.![]()
Your Friend, Jordan Paynter
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awqs
- Posts: 103
- Joined: 2009-02-28 08:02
Re: Project Reality VS Armed Assault
I was going to post this exact same topic right now but some has beaten me to it. but the comments have answered me question.
I didnt really like the demo and noone played multi player.
If ArmA is the was it is im going to say that ArmAII will be the exact same just but up from the first one thats the way things usually play out.
I didnt really like the demo and noone played multi player.
If ArmA is the was it is im going to say that ArmAII will be the exact same just but up from the first one thats the way things usually play out.
"Leave no man behind"
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Smegburt_funkledink
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Re: Project Reality VS Armed Assault
If 400 square kilometers is true, that's 25x larger than Kashan.Dev1200 wrote:Maps are 400 square kilometres. Thats 100X larger then Kashan. Like.. come on =l
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
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AfterDune
- Retired PR Developer
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Re: Project Reality VS Armed Assault
How can you compare PR with ArmA2? It's not even out yet, nobody knows anything about gameplay...
The PR vs ARMA could be interesting, but PR vs ARMA2 is just silly........
Your (editted) first post isn't clear. What is it you want to discuss? Also, you should remove the text you later on say you don't want to talk about............
A bit confusing and at the moment, I doubt this is going anywhere, so prove me wrong and I'll keep the thread open
.
The PR vs ARMA could be interesting, but PR vs ARMA2 is just silly........
Your (editted) first post isn't clear. What is it you want to discuss? Also, you should remove the text you later on say you don't want to talk about............
A bit confusing and at the moment, I doubt this is going anywhere, so prove me wrong and I'll keep the thread open




