1. Sapper(other name ?): 1(x5) Arty IED(which should have same dmg as the regular IED´s in game and explosion shroom) 1 SKS 1binocular 1shovel(?) and thats all. It means remove granades/trapgrenades and mines. Keep the special IED-kit on mainbase which should be a mine and deployable once but should make same dmg as mine(full dmg on apc´s tanks) and buryable. Skin would be kinda like this (in the middle)
http://upload.wikimedia.org/wikipedia/c ... itions.jpg
Burried Skin..(could be like this) YouTube - BF2 v 21CW - minefield ambush or like in Forgotten Hope 2(couldnt find any picture sorry ..)
2. Combat Engineer(Sapper?): should be regular kit (?) 1knife 1 shovel 1MR4 Benneli Semi Automatic(slugshot,regularshot) 1 c4 1 mine(like they are) 1 wrench(which can remove IED´s/Mines,yes IED too^^) 1 Mine Detector http://www.cyterra.com/img/anpss14%20animated.gif 2 field dressing 1 upgraded cevlar vest 150-200 hitpoints(why ? risky job) 2 smoke grenade AND mine detector vehicle(only for Combat Engineer) like this one http://northshorejournal.org/LinkedImag ... t-view.jpg or an Hummvee with mine detector on it, should wokr like an UAV for mines or just make sound if it find something.
Thats all
