Remove the kill counter?
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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Remove the kill counter?
Just curiosity.
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Priby
- Posts: 2379
- Joined: 2008-06-21 18:41
Re: Remove the kill counter?
Alcohol or Drugs?
Edit:
Oh, a poll.
Voted yes because i think too many people play just for the kills.
And this sanction would force them to teamplay or at least would stop them playing just for the kills.
Edit:
Oh, a poll.
Voted yes because i think too many people play just for the kills.
And this sanction would force them to teamplay or at least would stop them playing just for the kills.
Last edited by Priby on 2009-03-21 18:15, edited 1 time in total.
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Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
Re: Remove the kill counter?
And correct me If I am wrong but you need to kill people in this game to win. Although capping flags and destroying assets is needed, the majority of removal of tickets is through killing people. You say people only play to kill people, that is pretty much every FPS I can think of ever.Priby wrote:Alcohol or Drugs?
Edit:
Oh, a poll.
Voted yes because i think too many people play just for the kills.
And this sanction would force them to teamplay or at least would stop them playing just for the kills.
Instead of stopping people from being able to see how many enemies they have killed and contributed to the team, maybe give more incentives towards teamwork, i.e more points for repairing vehicles at main etc.
This is not going to stop people 'playing for kills', people will just play the same and will still look for their K/D at the end of the round.
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Robbi
- Posts: 3564
- Joined: 2008-07-05 14:53
Re: Remove the kill counter?
Squad based KDR would change the dynamic sygnificantly too imo....
so make it more squad based points rather than individuals
so make it more squad based points rather than individuals

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Agent Parker
- Posts: 237
- Joined: 2009-03-08 18:23
Re: Remove the kill counter?
Exactly what I am thinking.And correct me If I am wrong but you need to kill people in this game to win. Although capping flags and destroying assets is needed, the majority of removal of tickets is through killing people. You say people only play to kill people, that is pretty much every FPS I can think of ever.
Instead of stopping people from being able to see how many enemies they have killed and contributed to the team, maybe give more incentives towards teamwork, i.e more points for repairing vehicles at main etc.
This is not going to stop people 'playing for kills', people will just play the same and will still look for their K/D at the end of the round.
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Remove the kill counter?
I feel the same way. It should be a squad effort, at the very least.Robbi187 wrote:Squad based KDR would change the dynamic sygnificantly too imo....
so make it more squad based points rather than individuals
Winning the game is much more than killing. If your team believes that battles are that simplistic, I doubt you'd win many games. Most of the games I've played, I don't have too many kills. When playing in a DM squad, I might play as a specialist rifleman or a medic, both provide unique abilities for the squad (flexibility of squad movement and healing the wounded, respectively), both of which aren't centralized around killing the enemy, but are in many cases more important than the grunts with scopes and grenades who concentrate on room-clearing and killing from further away.



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NyteMyre
- Posts: 2394
- Joined: 2008-08-31 10:10
Re: Remove the kill counter?
Except for America's Army.....I remember a DEV once said that the game/round/map can be played without killing anyoneTim270 wrote:You say people only play to kill people, that is pretty much every FPS I can think of ever.
Anyway,
It's not a bad idea, but I don't think it's worth the trouble
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JohnTheRipper
- Posts: 233
- Joined: 2009-03-03 17:32
Re: Remove the kill counter?
I only want to see scores at the end because You shouldn't be looking around to see who has the most or that **** you should be focused on leading your squad or being a good squad member.
If a bomb lands 20 feet from your position, then I'm coming around for another shot.
P.S. Sorry that I missed the first time.
Xfire Name: johntheripper723
P.S. Sorry that I missed the first time.
Xfire Name: johntheripper723
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Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
Re: Remove the kill counter?
Yes!
It shouldn't be publicly known how much I suck!
It shouldn't be publicly known how much I suck!
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Threedroogs
- Posts: 404
- Joined: 2006-07-20 00:38
Re: Remove the kill counter?
i would like to see mainly a squad K/D ratio shown at the end of the round.
i would welcome something that prevents me from pulling up the scoreboard every now and again (something i cannot help doing!). that's more time to be looking at the map or checking my surrounds.
i would welcome something that prevents me from pulling up the scoreboard every now and again (something i cannot help doing!). that's more time to be looking at the map or checking my surrounds.
Ingame name: StrkTm Pygar
Eggyweggs...I would like to smash 'em!
http://www.youtube.com/watch?v=x3-E3xuQtqI
Eggyweggs...I would like to smash 'em!
http://www.youtube.com/watch?v=x3-E3xuQtqI
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Remove the kill counter?
this is the idea full of win.Robbi187 wrote:Squad based KDR would change the dynamic sygnificantly too imo....
so make it more squad based points rather than individuals
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Saobh
- Retired PR Developer
- Posts: 8124
- Joined: 2006-01-21 11:55
Re: Remove the kill counter?
Yeah I must say I kind of like the idea of removing the individual aspect of the scores to leave only the team part (in this case on a squad per squad basis) This would also help guide people to contribute more to the squad they are in rather then jump squads solely for their own benefit (spawn point, kit access, whatever)
An other thing which could help is to have a wider input of best "defenders", "support" and the likes rather then just top squad from multiple type of points.
I've played numerous times in squads which concentrate on defending that flag which all to often is left to rot by those who just respawned too many times to take it. In the end we don't get much kills, usually have a lot of time to spare but without them the "l33t" squads would just look stupid all huddled around a now uncappable ex-next flag
Or the insurgent squad who goes around building spawn points.
Or the dedicated trucker crew who supply the front lines with ammo and firebase construction possibilities.
Keep the ideas flowing guys
An other thing which could help is to have a wider input of best "defenders", "support" and the likes rather then just top squad from multiple type of points.
I've played numerous times in squads which concentrate on defending that flag which all to often is left to rot by those who just respawned too many times to take it. In the end we don't get much kills, usually have a lot of time to spare but without them the "l33t" squads would just look stupid all huddled around a now uncappable ex-next flag
Or the insurgent squad who goes around building spawn points.
Or the dedicated trucker crew who supply the front lines with ammo and firebase construction possibilities.
Keep the ideas flowing guys
Last edited by Saobh on 2009-03-21 23:24, edited 1 time in total.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: Remove the kill counter?
I agree too! Lets have a list of what scores the individual squads had at the end of the round, their names, the total score of the squad, and the K/D ratio of the entire squad listed below the names.
If this were to be done id be very happy, and it would definatly make people stop playing for killing! You murdrers
No, but i can imagine a player fresh from BF2, comes to play PR, and constantly keeps looking at his KDR, and there is none, and he cant see his own score, and he is like WTF!
I like it!
If this were to be done id be very happy, and it would definatly make people stop playing for killing! You murdrers
No, but i can imagine a player fresh from BF2, comes to play PR, and constantly keeps looking at his KDR, and there is none, and he cant see his own score, and he is like WTF!
I like it!
Xact Wicca is The Joker. That is all.
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Priby
- Posts: 2379
- Joined: 2008-06-21 18:41
Re: Remove the kill counter?
.......Tim270 wrote:And correct me If I am wrong but you need to kill people in this game to win. Although capping flags and destroying assets is needed, the majority of removal of tickets is through killing people. You say people only play to kill people, that is pretty much every FPS I can think of ever. Of course you have to kill people to get the final results, you want.
Instead of stopping people from being able to see how many enemies they have killed and contributed to the team, maybe give more incentives towards teamwork, i.e more points for repairing vehicles at main etc.
This is what i aimed at. Probably its the best if you remove the teamwork points you get for killing enemies.
This is not going to stop people 'playing for kills', people will just play the same and will still look for their K/D at the end of the round.
I dont want to let them see their or my kill count at the end.
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strima
- Retired PR Developer
- Posts: 2205
- Joined: 2007-02-10 15:04
Re: Remove the kill counter?
I play because I enjoy the game and the teamwork that comes with it however I do like to look at my K/D ratio at the end of the match to see how well I have actually done in reducing tickets etc.
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Titan
- Posts: 294
- Joined: 2008-09-13 15:55
Re: Remove the kill counter?
I would like to see tickets "lost" and "won" instead of "death" and "kills" ...
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mp5punk
- Posts: 1219
- Joined: 2008-07-03 22:18
Re: Remove the kill counter?
keep it, helps identify kills, the devs have already taken away the thing that says you've killed them.
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Ace42
- Posts: 600
- Joined: 2007-07-26 23:12
Re: Remove the kill counter?
How on earth do you expect people to know how well they are shooting with no kill indicator? Every time there's an update, the whole game dynamics change, and not everyone can mess around on a training server / in training mode practising their shooting. It's hard enough as it is, if you remove this I guarantee that you'll see so many more noobs spray-and-praying because they have no way to know that they're missing everything. ATM I'm still getting used to this version, and it's only watching the scoreboard after a firefight that lets me go "Oh, good, my supressing fire WAS accurate enough to kill someone over there, it wasn't just a waste of bullets" rather than "well, I'm never covering anyone ever again, I don't know if it even did anything..."
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DkMick
- Posts: 307
- Joined: 2006-09-01 04:15
Re: Remove the kill counter?
Deadfast wrote:Yes!
It shouldn't be publicly known how much I suck!![]()
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In the absence of orders, find something and kill it





