TF6049 wrote:550-600 is the engagement "butter-zone" for attack helis. If you're going to hit an unknown area, go not less 550m from the target, but not more than 600. Some units may see you, but it's less likely to happen (and if it does, it's an easy escape to 600m where they CAN'T see you).
I agree and this is what many pilots that know what they do try to do.
The problem is that with the HAT you don't know that he is shooting at you. You do not get a warning signal you just go boom without even realising you were being targeted.
And as an infantry on the ground you can hear the helicopter before he is even in viewdistance and once in viewdistance you can easily spot his silhouette against the skybox.
cyberzomby wrote:I agree with the :than dont hover that chopper. I rarely see the attack choppers using there hydra's as well. Instead they just go hover over the mountain range in muttrah and get shot down by hats because the pilot is hovering at 0/kph
As I wrote above, The problem with HAT is that it is manually guided. If a helicopter is hovering at 0km/h then ofcourse he can be shot down easily and should be shot down as well for acting un-wise.
With the manually guided HAT he can move but still be shot down because all you have to do as a HAT operator is keeping the helicopter in your scope and you will have a kill.
cyberzomby wrote:Why dont they do strafing runs like the huey's. I'd do a mixture of hovering and strafing runs. And maybe only hover when theres a tank around to take him out with that guided missile.
I didn't create this thread to discuss various ways of flying a helicopter. This thread is about an unrealistic use of the HAT weapon made possible due to unrealistic limitations in the game forcing the helicopters to fly within combatdistance of these weapons.
As a side note. We (my pilot and I) have tried this and tbh you do more good for your team by not flying at all if all you do is waiting for lazed targets and do strafing runs.
You are better off playing as infantry or crewman in that case because your time actually blowing shit up (and help your team) becomes very limited.
Ragni<RangersPL> wrote:TBH, if pilot is stupid enough to hover over hostile area then he deserves to get shot down...
(no offence to anyone)
As I said, the problem is not shooting down hovering 0km/h helicopters, it's the ease with which you can shoot down moving helicopters with the
Heavy Anti Tank weapon.
I don't think my suggestion to change the HAT weapon is unrealistic. You still have to expose yourself for 10 seconds (while acquiring lock), so the HAT infantry can be killed if he is not careful.
Normally you don't have to expose yourself more then a few seconds while guiding the HAT towards the tank or APC you want to destroy, and lets be honest here, how often do you really miss your target with the HAT... it's not often
