How to Mod PR Co-op Game Mode (Unsupported)

Information and tutorials related to modding BF2.
Post Reply
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

well first of all, my tutorials dont do anybody any good if ppl dont read them. :)

but when you see that long list of soldier kits

theyre are normally three types (possibly four)

there should be a

.con
_para.con
_nvg.con

and then theyre are soldiers kit with a "SP" in front of them. dont bother touching them since we have done away with using them.

these are the normal setups for kits.

i normally will edit both the .con and the _para.con version of that soldiers kit.

and for the weapons plz read my tutorial for the directory.

but when you are in the sub folder with all the weapon names, you will click on the weapon and then inside that folder you will click on the .tweak file.

edit the weapon from there.



BACK UP YOUR FILES FIRST!!!
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Sorry Raw I wouldve read your tutatorial, but I didn't think this was there... (Don't think this is...) > Is there anyway I can change my singleplayer maps that are all size 16 to 64 size maps? This is in regular BF2...
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Another question... in your ausome tutortorial about changing the slug gun to a real shotgun, I follow it so I could learn how to do it. I get to the folder named Rusht slugshot.tweak... I click on it and I get the exact file you showed except all of my file is written in bold and not changeable... Is there something I must do to change that so I can edit the file?
Anhkhoa
Posts: 710
Joined: 2009-01-16 02:09

Re: How to begin Modding your PR_SP

Post by Anhkhoa »

666planer wrote:Sorry Raw I wouldve read your tutatorial, but I didn't think this was there... (Don't think this is...) > Is there anyway I can change my singleplayer maps that are all size 16 to 64 size maps? This is in regular BF2...
I don't know how but I have to warn you about something.
You could load up the maps in SP but A. they will crash as they aren't navmeshed (the bots go crazy without anywhere to go) or B. you'll be alone.
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

So you mean the bots don't know where to go when its a non single player map? sniff sniff... I don't like being lonely no one to kill...
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Another question... in your ausome tutortorial about changing the slug gun to a real shotgun, I follow it so I could learn how to do it. I get to the folder named Rusht slugshot.tweak... I click on it and I get the exact file you showed except all of my file is written in bold and not changeable... Is there something I must do to change that so I can edit the file?

Could someone please answer this?
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

I tried changing the format to not bold and a few other things, but that didn't work it was still unchangeable... :(
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

well i didnt no about this until after the release but your files are "checked" as read only.

go to the main PRSP folder and right click and hit properties. then uncheck read only.

that should get things going

and @ the question about changing a 16 player map layer to a 64 player map layer.

no it is not possible.

a 16 player map is a completely different map than the 32 or the 64.

they have different spawn points different vehicle spawns and weapon pick ups.

i think i got all the questions.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

666planer wrote:So you mean the bots don't know where to go when its a non single player map? sniff sniff... I don't like being lonely no one to kill...

what he means by this is that a 16 player map layer has its very own navmesh.

so if you take a map that is only offered in 16 player and alter it to a 64 there will not be a vehicle or infantry navmesh.

i guess the best way to look at it is.

albas 16
is its own map. and dont even consider it to be the same map as
albas 64

theyre totally different maps.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Thanks alot Raw!
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

I do exactly what you say... Click start.. my computer... skip...program files.... Battlefield2....mods.... then I right click pr_sp_08 click properties click read only so the square is not filled in... And I still can't edit the files no matter how many times I do it, becuase it just ignores my command and is still filled in next time I uncheck it... :(
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

shit, sorry i should have said objects_server.zip file.

sorry

once your in the main prsp folder right click and open the objects folder and inside of that is the .zip file

uncheck read only.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

I unchecked it... Lets see if it works....
Click my computer...drive E (the one I have it on) program files...EA games... BAttlefield 2...mods...pr_sp_08..objects... uncheck objects server zip thing... unchecked successfully... click on it objects_server.zip\Weapons\Handheld\ussni_m95_barret <gun I want to modify... ussni_m95_Barret.tweak and get the picture you showed in the tutatorial except it is written in bold and not editable...:'(
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Here's what I did... I unziped the objects server file... Then I went on my computer went to its location clicked on the objects server folder then I opened up the gun I wanted to modify with wordpad and it worked. Now I am going ingame to see what changes I got! :)
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »


i just saw this, and your welcome.

if you dont mind i would like to use these links in my tutorial.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

666planer wrote:Here's what I did... I unziped the objects server file... Then I went on my computer went to its location clicked on the objects server folder then I opened up the gun I wanted to modify with wordpad and it worked. Now I am going ingame to see what changes I got! :)

great, thats good to here.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

And!!!!!... no effects whatsover.... :(
At least it didn't crash...
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

maybye I should use something other than notepad... Can't trust notepad!
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

OKay I di something similar lets see if that worked....
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

i really dont understand why your having so much trouble with this, its strange.

which are using winRAR or WinZip

what version of notepad are you using try Notepad ++

i find what your saying is odd since you said that you edited a file and it didnt do anything.

edit: wait, were you editing a soldiers kit or a pickup kit

edit x 2: when you are unzipping the object_server.zip are you replacing it back in the PRSP main folder where it belongs.

im just wondering if you are editing and modding a file that is not in its correct directory.
Image

[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

Click Here [thread=55667]Image[/thread] Click Here

[/CENTER]
Post Reply

Return to “Modding Tutorials”