[suggestion] FOB destruction bonus
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smee
- Posts: 516
- Joined: 2007-11-15 10:43
[suggestion] FOB destruction bonus
We had FOB giving tickets which was taken out, but I was thinking with the cost of assets could we not maybe have the destruction of enemy FOB giving Tickets . Maybe 20, 30 or more. Make them something worth guarding, so as not to give the enemy a morale boost.
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: [suggestion] FOB destruction bonus
uhmm sure? a little bit its hard to keep Fobs secret
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nick20404
- Posts: 1746
- Joined: 2007-06-30 23:36
Re: [suggestion] FOB destruction bonus
Re-suggestion, it could be abused, sometimes you have to destroy your own fb to move it etc.
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: [suggestion] FOB destruction bonus
Think this is already in the game. Had a few games where people mentioned it to the squad-leader. That building unused guns and stuff costs tickets when the enemy finds it.
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Incomplete Spork
- Posts: 436
- Joined: 2008-12-30 03:26
Re: [suggestion] FOB destruction bonus
It doesn't take any tickets away. It is very easy to keep them secret, just build the fb and thats it. All the assets besides AA are fracking useless, waste time, and most importantly: Give the fb location away

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R.J.Travis
- Posts: 707
- Joined: 2007-12-09 21:27
Re: [suggestion] FOB destruction bonus
There are bugs in PR and FOB where one player could end a round with 600 tickets in a few sec if they add in -tickets for killing a FOB I don't see them adding this in before they fix some bugs.
Twisted Helix: Yep you were the one tester that was of ultimate value.
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: [suggestion] FOB destruction bonus
you mean as many as 6000 tickets? Yea, though I'm sure they could add this in and fix the bug within the next release timeframe, I'm sure 




