hahahahahahhahahah that's awesome!'[R-DEV wrote:AfterDune;967612']
[Texture] PLA Desert Vehicles
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: [Texture] PLA Desert Vehicles
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Texture] PLA Desert Vehicles
Looks fantastic, looks like a lot of work was put in. Nice one mate.
is there a map in progress that would suit this?
is there a map in progress that would suit this?
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Texture] PLA Desert Vehicles
Well it could always be used for a community match on kashan or something
PLA defend Jabal! 
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Texture] PLA Desert Vehicles
I'd like to see all the PLA assets and their desert skins on Kashan training at least.
Same for the British assets.
*Considering a suggestion thread.*
Anyway, the skins are looking great.
Same for the British assets.
*Considering a suggestion thread.*
Anyway, the skins are looking great.
Last edited by Snazz on 2009-03-19 12:38, edited 1 time in total.
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Tannhauser
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: [Texture] PLA Desert Vehicles
You're not the only oneAgent Parker wrote:I am sooooo making a PLA desert map next
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: [Texture] PLA Desert Vehicles
any one realize this is a bloody revive?!
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Texture] PLA Desert Vehicles
no...it wasn't dead...just asleep in teh shadows...DeltaFart wrote:any one realize this is a bloody revive?!
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: [Texture] PLA Desert Vehicles
ven afterdune gave him an award for this one
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SodaUnion
- Posts: 11
- Joined: 2009-03-14 21:46
Re: [Texture] PLA Desert Vehicles
It'll be cool if this is for PLA vs MEC
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fludblud
- Posts: 1197
- Joined: 2007-10-07 07:35
Re: [Texture] PLA Desert Vehicles
pff, someone walked into the 7th pit of hell and dragged this sorry thread out of it, if that wasnt a necropost i dont know what is.Dr2B Rudd wrote:no...it wasn't dead...just asleep in teh shadows...
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Tannhauser
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: [Texture] PLA Desert Vehicles
''I agree''
hah lol.
Necro or not, those skins are begging for a map to be used on!
hah lol.
Necro or not, those skins are begging for a map to be used on!
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
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master of the templars
- Posts: 598
- Joined: 2007-06-26 21:37
Re: [Texture] PLA Desert Vehicles
haven't you seen he ones from 2004 in Off Topic? this one was only 2008 lolfludblud wrote: if that wasnt a necropost i dont know what is.
Make nukes, Not war
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Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
Re: [Texture] PLA Desert Vehicles
Why do the nanjing and the AA? i thought they were permanently taken out of pr?

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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: [Texture] PLA Desert Vehicles
These were done before they were taken out.

You miss 100% of the shots you don't take.- Wayne Gretzky
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Pte.Paynter
- Posts: 150
- Joined: 2009-03-03 23:25
Re: [Texture] PLA Desert Vehicles
Looks Good hope to see more in the future
PR FTW
Your Friend, Jordan Paynter

PR FTW
Your Friend, Jordan Paynter
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MarineSeaknight
- Posts: 287
- Joined: 2008-01-08 16:12
Re: [Texture] PLA Desert Vehicles
AA's still here on Qinling.Tomato_With_A_Rifle wrote:Why do the nanjing and the AA? i thought they were permanently taken out of pr?

[PR Forums] [Contact an Admin] [Kicked/Banned from TG?]
PR Testing Team: Serious Business
Waiting for Reapar to become a DEV before I can quote him.
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Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
Re: [Texture] PLA Desert Vehicles
Ohh really? i thought they were to much omgwtfpwninf? like the MEC ones..MarineSeaknight wrote:AA's still here on Qinling.

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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: [Texture] PLA Desert Vehicles
PLA is shite in comparison to Tunguska ingame, iirc it has 20 or 25mm guns, while Tunguska is 30mm
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ThePieSpy
- Posts: 48
- Joined: 2007-03-04 20:15
Re: [Texture] PLA Desert Vehicles
one thing other than dust to make it more "deserty" is to lighten all the upper surfaces, any paint left in constant harsh sunlight will eventually begin to fade.


