[Help] Modeling M80

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Amon
Posts: 45
Joined: 2009-03-18 07:37

[Help] Modeling M80

Post by Amon »

Hi there... i want to make this for a mod, but i dont realy have an idea how to make this in 3D Max... so... any good tutorial out there to help me:

M80 "Zolja" (Read the description first.. and yes... it is me)
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [HELP] Modeling M80

Post by Z-trooper »

Hey there. Just gave you a bit more describing thread title.

I will dig up a few good ones that helped me out when I started out.

Here we are:

Creating a weapon for Source "Glock tutorial"

Part 1: modeling the weapon
http://www.moddb.com/tutorials/creating ... for-source

Part 2: unwrapping and texturing the weapon
http://www.moddb.com/tutorials/creating ... rce-part-2

Part 3: rigging, animating and importing into Source engine
http://www.moddb.com/tutorials/creating ... rce-part-3

Alternative modeling vid "Beretta tutorial"
http://www.moddb.com/tutorials/beretta- ... o-tutorial


Small beginner vids. Anoying video player but some good ones for beginning and understanding 3ds max.
http://www.video-tutes.com/packages/3d1.php

Other than that I can recommend using autodesks own tutorials. they have some long .pdf's on a lot of subjects.

General questions and problems are frequently asked here in this forum so feel free to post pics and ask if you run into problems.

Good hunting :)
Last edited by Z-trooper on 2009-03-24 20:53, edited 1 time in total.
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"Without geometry, life is pointless"
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [HELP] Modeling M80

Post by ice_killer »

and start of easy not big begin whit a simple house :) and go up from that :)
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [HELP] Modeling M80

Post by DeltaFart »

Seeing as it's a LAW under another name, most of it will be the tube (Cylinder) the ridge down the back, whihch can be done with manupulating boxes and whatever else is on it. I find the easiest thing to do is to take primitive objects then change htem
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [HELP] Modeling M80

Post by HughJass »

rofl @ video

all i can say is give it time...don't go in without dedication...
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space
Posts: 2337
Joined: 2008-03-02 06:42

Re: [HELP] Modeling M80

Post by space »

Amon wrote:Hi there... i want to make this for a mod, but i dont realy have an idea how to make this in 3D Max... so... any good tutorial out there to help me:

M80 "Zolja" (Read the description first.. and yes... it is me)
wow Amon - that's actually your youtube vid!

One question - wtf are doing with an anti tank weapon in your bedroom?
:neutral:

Edit - I see its used :D - did you find it somewhere?
Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [HELP] Modeling M80

Post by Amon »

[R-CON]space wrote: Edit - I see its used :D - did you find it somewhere?
No... this is my souvenir from the Homeland War... My father used this in war... he brought it home from the war... i also had an M70...a Yugoslav copy of the AK-47 <- and this WAS LOADED :lol:
DrugKoala
Posts: 285
Joined: 2008-08-20 14:23

Re: [HELP] Modeling M80

Post by DrugKoala »

Majko mila, šta uradi...

You're friggin nuts, mate. How the hell cops didn't already confiscated it? They took my dad's FN FAL and one Sagger he "brought" them home. :D
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torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: [HELP] Modeling M80

Post by torenico »

DrugKoala wrote:Majko mila, šta uradi...

You're friggin nuts, mate. How the hell cops didn't already confiscated it? They took my dad's FN FAL and one Sagger he "brought" them home. :D
Thats why he needs a LAW and an AK47... FOR COPS.


Good luck whit modding bro.. im gonna keep an eye over these tutos too.
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Re: [Help] Modeling M80

Post by Desertfox »

Just so you are aware, there is a LAW that is modeled and skinned and ingame already.
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Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [Help] Modeling M80

Post by Amon »

[R-CON]Desertfox wrote:Just so you are aware, there is a LAW that is modeled and skinned and ingame already.
Where? can you send me the link... please...
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Help] Modeling M80

Post by Z-trooper »

The IDF has a LAW: https://www.realitymod.com/forum/f193-i ... f-wip.html

it is also ingame.

If you want to make your own I think it will be a good idea, if you want to pratice modeling.
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"Without geometry, life is pointless"
Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [Help] Modeling M80

Post by Amon »

nah... i think the best idea is that i make it myself... but will take some time...
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [Help] Modeling M80

Post by DeltaFart »

Its the same thing, thats what an M80 is a LAW by another name
Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [Help] Modeling M80

Post by Amon »

The Zolja looks a bit different from the M72 LAW... its a bit longer, and the M72 LAW is 66mm and the M80 "Zolja" 64mm
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: [Help] Modeling M80

Post by BroCop »

M72 and M80 are really different...using the M72 might be a placeholder until the M80 is done

btw @video: WTF?!?...dude how on earth did you had the will to explain how a M80 is operated in english
Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [Help] Modeling M80

Post by Amon »

here is what i made in 1 hour...

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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [Help] Modeling M80

Post by DeltaFart »

very nice for 1 hour
Also, put in backface cull and dont make it a tube waste of tris, noone will see it, only time you'd see through it would be when youve shot it and its on the ground
Amon
Posts: 45
Joined: 2009-03-18 07:37

Re: [Help] Modeling M80

Post by Amon »

little update:
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Help] Modeling M80

Post by ReadMenace »

Lookin' good Amon. Listen to Delta, he knows about tubes. ;)

-REad
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