Open Beta Testing Session - Sangin Map

General discussion of the Project Reality: BF2 modification.
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: Open Beta Testing Session - Sangin Map

Post by CareBear »

[R-CON]ReaperMAC wrote:We had it just recently, like a week ago :roll:
yes i know, my computer died on the night, thats why i was all emo in the thread , idiot :razz:
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Open Beta Testing Session - Sangin Map

Post by Redamare »

im so exited :D
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Zrix
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Joined: 2005-12-02 14:25

Re: Open Beta Testing Session - Sangin Map

Post by Zrix »

Sweet, this is a weekend you just cant miss :D
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ReaperMAC
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Joined: 2007-02-11 19:16

Re: Open Beta Testing Session - Sangin Map

Post by ReaperMAC »

CareBear wrote:yes i know, my computer died on the night, thats why i was all emo in the thread , idiot :razz:
lol failbear.
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Open Beta Testing Session - Sangin Map

Post by charliegrs »

so i know this is most likely not be the case, but will sangin have a beta chinook too?
known in-game as BOOMSNAPP
'
Canofwhoop
Posts: 74
Joined: 2009-01-29 03:19

Re: Open Beta Testing Session - Sangin Map

Post by Canofwhoop »

i would like to join and play this! let me join the beta! :-P
crazy11
Retired PR Developer
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Re: Open Beta Testing Session - Sangin Map

Post by crazy11 »

charliegrs wrote:so i know this is most likely not be the case, but will sangin have a beta chinook too?
No, is my guess.
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spybaz
Posts: 100
Joined: 2008-09-05 01:16

Re: Open Beta Testing Session - Sangin Map

Post by spybaz »

Dates plugged into Outlook :m1helmet:

Where's the server gonna be - UK presumably?
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fuzzhead
Retired PR Developer
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Re: Open Beta Testing Session - Sangin Map

Post by fuzzhead »

so i know this is most likely not be the case, but will sangin have a beta chinook too?
have to wait and see...
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: Open Beta Testing Session - Sangin Map

Post by Wilkinson »

lol Fuzzhead. Don't get me all excited :P
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D|ehard
Posts: 107
Joined: 2008-11-17 02:56

Re: Open Beta Testing Session - Sangin Map

Post by D|ehard »

All hale Dr.Rank :mrgreen:
"The battle is over, but the war has just begun"
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: Open Beta Testing Session - Sangin Map

Post by SocketMan »

[R-CON]ReaperMAC wrote:lol failbear.

Hehe,almost as scary as one pedobear I know :smile:
Might be a good idea to turn the battle recorder on during the testing,should add some extra "load" and (hopefully) root out any "laggy" places on the map.
Rhino
Retired PR Developer
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Re: Open Beta Testing Session - Sangin Map

Post by Rhino »

charliegrs wrote:so i know this is most likely not be the case, but will sangin have a beta chinook too?
I've been working hard on getting it ready but dunno at this time if it will be, so ye like fuzz said, just have to wait and see.

if its not ready we will just use the merlin as a place holder and give it 2 crates to see how it goes.
Last edited by Rhino on 2009-03-28 08:59, edited 1 time in total.
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ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: Open Beta Testing Session - Sangin Map

Post by ice_killer »

can it haz chinooks ?
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chargat
Posts: 70
Joined: 2008-09-23 18:46

Re: Open Beta Testing Session - Sangin Map

Post by chargat »

McLuv wrote:Why, oh WHY must I be gone that weekend? :(
You're really unlucky, arent you! First the community match, then this!

BTW, how hard is this map on your computer (just to make sure I can run it smoothly with my 9600GTX, and my rubbish CPU)

Anyway, count me in.

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Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Open Beta Testing Session - Sangin Map

Post by Rangu »

Very nice! I really look forward to this!
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Rhino
Retired PR Developer
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Re: Open Beta Testing Session - Sangin Map

Post by Rhino »

chargat wrote:You're really unlucky, arent you! First the community match, then this!

BTW, how hard is this map on your computer (just to make sure I can run it smoothly with my 9600GTX, and my rubbish CPU)

Anyway, count me in.
not going to be very hard, it has no lightmaps etc yet so the map itself is incredibly small in its current state. If anyone has performance problems now its going to be a huge red flag for the final version but from testing the other day with a bunch of the testers there wasn't really any performance issues apart from a few things that we have fixed.
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sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: Open Beta Testing Session - Sangin Map

Post by sakils2 »

I could test this map. I would be honoured ha ha
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