[Map] Sangin - Update
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Ecko
- Posts: 925
- Joined: 2006-11-28 22:49
Re: [Map] Sangin - Update
Loving the look of this, and Logistics I'm guessing will be essential for brits, IE Chinooks running around the place moving squads. Mastiffs would rock though!
Good work, Any shots of bastion? (I assume its bastion)
Good work, Any shots of bastion? (I assume its bastion)
AKA Ecko1987
Beep-Beep-Beep.
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UncleSmek
- Posts: 1027
- Joined: 2008-09-02 05:07
Re: [Map] Sangin - Update
My new favourite map.
Thats all I have to say.
P2
Thats all I have to say.
P2
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chuckduck
- Posts: 227
- Joined: 2009-02-22 12:08
Re: [Map] Sangin - Update
A WIP minimap:

(The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included)
Will the map have the Sangin town and District Center?
All i can see from the mini map are a few buildings, but the green zone is looking excewptionally awsome!

(The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included)
Will the map have the Sangin town and District Center?
All i can see from the mini map are a few buildings, but the green zone is looking excewptionally awsome!
Currently Finishing off a PR Training Map with Pte.Paynter. Also Trying to Organise a Late Cold War Community Minimod.
Communist or Capitalist. Join the Invasion!
PR Late Cold War MiniMod Forum Link
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LudacrisKill
- Posts: 262
- Joined: 2008-05-15 19:20
Re: [Map] Sangin - Update
I think this maybe a extremely good map. I love the idea of one cache at a time. It would be like skirmish mode just in different places on the map
.
I dont think people have to worry about CAS. People get excited about it but they dont relise that 'Blue guys' usually get in the CAS and it not used to its full potential.
Look at Karbala, everyone thought 'Apache?? The insurgence wont have any chance!!' which is not the case.
I think a jet of some kind will work better than attack chopper just because the jet CANT WORK ALONE (thats stressed at all of you noobs who make 1 man sqds in kashan that are names 'a10' or 'frogfoot'.
Looking forward to it.
I dont think people have to worry about CAS. People get excited about it but they dont relise that 'Blue guys' usually get in the CAS and it not used to its full potential.
Look at Karbala, everyone thought 'Apache?? The insurgence wont have any chance!!' which is not the case.
I think a jet of some kind will work better than attack chopper just because the jet CANT WORK ALONE (thats stressed at all of you noobs who make 1 man sqds in kashan that are names 'a10' or 'frogfoot'.
Looking forward to it.
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amazing_retard
- Posts: 376
- Joined: 2008-10-01 03:13
Re: [Map] Sangin - Update
Great map you did a really nice job. But will this map murder my computer? Does is require more than the maps we already have?
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Map] Sangin - Update
it may have to be two caches at a time. because it wouldnt be fair for the insurgents to have to move parallel to the coilition forces to defend the next cache, and they would quite possibly in some cases have to cross paths to get to the next cache.
the concept of multipal caches is to ensure that there are going to be failsafe/backup squads at the ready and coming from optional directions.
the concept of multipal caches is to ensure that there are going to be failsafe/backup squads at the ready and coming from optional directions.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: [Map] Sangin - Update
if there is not a server running this 24/7 i WILL cry
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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Cpl.Small
- Posts: 2015
- Joined: 2008-11-25 23:06
Re: [Map] Sangin - Update
I know i was thinking the same!$pyker wrote:if there is not a server running this 24/7 i WILL cry
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
Re: [Map] Sangin - Update
This will make a fine addition to the insurgency servs, thats for sure 


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Wilkinson
- Posts: 1916
- Joined: 2008-08-18 21:55
Re: [Map] Sangin - Update
Think of it as a Kashan Desert with like Bigger Villages. So mix it with Ejod desert and Kashan. Plus the fields so Korengal as well.amazing_retard wrote:Great map you did a really nice job. But will this map murder my computer? Does is require more than the maps we already have?
So I highly Doubt it
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: [Map] Sangin - Update
well i can see some computer lag out, korengal lags for me.
kashan not and ejod but those are older maps.
kashan not and ejod but those are older maps.
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Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: [Map] Sangin - Update
yeah, m2. gotta buy a new pc soonarjan wrote:well i can see some computer lag out, korengal lags for me.
kashan not and ejod but those are older maps.
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EmBra
- Posts: 66
- Joined: 2009-01-29 00:30
Re: [Map] Sangin - Update
Woow, This map looks grrrreeeat 
Please try to keep as long view distance as possible on it. These images with long view distance looks awesome!
Please try to keep as long view distance as possible on it. These images with long view distance looks awesome!
Choppah - A PR attack helicopter fragmovie
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Kapt. Kroon
- Posts: 122
- Joined: 2009-03-30 03:03
Re: [Map] Sangin - Update
Wowa, chinoooooooooooooooooooooooooooooooooook!
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UK_Force
- Retired PR Developer
- Posts: 10823
- Joined: 2005-04-07 12:00
Re: [Map] Sangin - Update
$pyker wrote:if there is not a server running this 24/7 i WILL cry
ABA Server will definatley
.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: [Map] Sangin - Update
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
Re: [Map] Sangin - Update
Thats great news![R-DEV]UK_Force wrote:ABA Server will definatley
.


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: [Map] Sangin - Update
we must make sure ABA server is populated 24/7! 
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ReconAus
- Posts: 199
- Joined: 2007-07-08 13:44
Re: [Map] Sangin - Update
If the ping limit is raised it probably will
Recon
Recon

A man can change the world with a single bullet in the right place
Tonnie15 10 - ReconAus 3
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Sangin - Update
it will more then likely lag computers more then kashan due to the static count and vegitation count.[R-COM]Wilkinson wrote:Think of it as a Kashan Desert with like Bigger Villages. So mix it with Ejod desert and Kashan. Plus the fields so Korengal as well.
So I highly Doubt it




