Project Reality v0.85 Improvement Compilation

Suggestions from our community members for PR:BF2. Read the stickies before posting.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Project Reality v0.85 Improvement Compilation

Post by fuzzhead »

thanks for the feedback as always warren... ill do a complete reply when i get the time next week or so
M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: Project Reality v0.85 Improvement Compilation

Post by M.Warren »

Sure thing, I'll be checking back on occasion. Take your time.
Take the Blue Pill or take the Red Pill?

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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Project Reality v0.85 Improvement Compilation

Post by Jaymz »

M.Warren wrote: II. Aircraft - Helicopters

1. (Minor Feedback) Weapon
Status: New Addition

The AH-64 Apache's 30mm automatic cannon does not instantly fire.

It appears that the AH-64 Apache has an irregular warm up time causing a slight pause before firing. To the best of my knowledge, the Apache fires an automatic cannon and not a gatling style weapon like the AH-1 Cobra. Thus, there should theoretically be no delay before the weapon begins firing.
Fixed for next version. Only the Cobra and the Z-10 will have a warm up (Havoc and Apache won't).

Unfortunately we can't implement sounds for the jet flaps.

Expect updates on the fixing of bugs mentioned in the first post as they are made....
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Durandal
Posts: 112
Joined: 2008-09-01 08:49

Re: Project Reality v0.85 Improvement Compilation

Post by Durandal »

You're my hero Warren. Great post.
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: Project Reality v0.85 Improvement Compilation

Post by Qaiex »

I don't see the need for an ironsight weapon version for the Squad Leaders, they have the pistol...
Otherwise awesome post, no mention of anything for marksmen though... hmm... XD
Incognito84
Posts: 473
Joined: 2009-03-10 02:55

Re: Project Reality v0.85 Improvement Compilation

Post by Incognito84 »

Wow. All I can say is "Yes!"

I agree with another poster who said not to worry about the harrier. In fact, I think over worrying about jets in general isn't a good idea since jets are rarely used in multiplayer. Of course jets should be addressed, I just don't think they should be a priority. Infantry and vehicular combat should be a higher priority than jets unless the developers decide to include more of them.

I also think players who take a jet should be forced to keep their pilot kit for 15-20 minutes even if the jet is destroyed. It would be punishment for unqualified noobs jet-stealing in the beginning of the round (maybe same for helis?)

I love the "squad member reserves the vehicle" suggestion!
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Project Reality v0.85 Improvement Compilation

Post by Jaymz »

M.Warren wrote:8. (Minor Feedback) Sound
Status: Unresolved issue that still exists from a previous build.

The GR4 Tornado needs to have the Co-Pilot rear seat ambient sounds changed. Currently the ambient communications are heard in the German language. Replace the Co-pilot ambient radio chatter sounds with the cockpit sounds used in the primary Pilot seat to coincide more with it's country of origin (British).
Done/fixed.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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