Variety

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Spriggan
Posts: 3
Joined: 2006-05-18 11:52

Variety

Post by Spriggan »

I have been playing this great mod (because this is the playbility i expected from BF2) and came out with simple but good ideas (yep im modest):

- How about making each class have 3 kits?

Sounds stupid and a lot of work involved, but heed my examples.

Take the Rocket soldier, give him 2 new things: to activate or deactivate the homing (laser on/off). then add that, in class select, u can equip him, instead of AV, with AntiAerial equipment (with these on/off options too). Also his primary, instead of a low cal sidearm, give him something beefy like a cal 50 handgun.
Snipers: Unsilenced snipers have disadvantage, let them equip a silencer (less dmg factor and more drop).
Assault: a couple of rifles, with diff damages, ROF, COF and addons.
SF: How about a P90? an Mtar? A mp5SD?
Engineer: How about to chose either the mp5 and a shotgun?

Also vehiclewise would be nice to see new hitboxes. EG: if the heli is hit on the rotor with a rocket, this should be final shouldnt it? Tank and Halftracks the same, and Any vehichle with weels and rockets in those areas...

Just a couple of sugestions: keep up the good work ;P
[BiM]Black7
Posts: 402
Joined: 2006-01-08 22:10

Post by [BiM]Black7 »

good suggestion about the 3 kits.. dont know if its doeble tho
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