Traveling trought tunnels [ins game-mode idea]

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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Traveling trought tunnels [ins game-mode idea]

Post by =Romagnolo= »

What if the insurgents could travel trought the map by the hideouts ? I mean, a soldier could use it and choose a different hideout to istantly spawn.

I think it could help the insurgents in big maps like Sagin (the real one).
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Traveling trought tunnels [ins game-mode idea]

Post by Psyko »

like teleport? ...or passageway?
Incognito84
Posts: 473
Joined: 2009-03-10 02:55

Re: Traveling trought tunnels [ins game-mode idea]

Post by Incognito84 »

That's kind of like cutting the realism in half. In reality, I don't think the Insurgent tunnels are that expansive and travel under cities/towns.

Maybe if you could do that but only on the side of a mountain and there would need to be a 30 second wait time or something to get from one side to the other. However, if the dev teams wanted this, they'd just build the tunnels into the map (and there are a few maps with this feature).

It's a bit superfluous in my opinion and it reminds me more of something you'd see in Warhammer: DOW II more then a realistic, tactical shooter like Project Reality.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Traveling trought tunnels [ins game-mode idea]

Post by Psyko »

i can remember when cold dawn video was shown, sombody was speaking about teleport tunnels.
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Traveling trought tunnels [ins game-mode idea]

Post by Tirak »

Hello, Your topic has been discussed before, in the top right hand corner of your screen there is a button which reads "Search" and at the top of the Suggestion Forum there is a topic labeled "Attention! Already Suggested Suggestions", before posting a suggestion in the future, please use these tools to avoid duplicate threads.

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