Bots included in online play

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Laikalappie
Posts: 21
Joined: 2008-04-09 13:38

Bots included in online play

Post by Laikalappie »

My suggestion is very simple, yet partly a question as well; is it possible to include bots of any sort, beyond the 64-'player' limit? In other words, would it be possible to have 64 people and 36 bots running around in a game?

Secondly, the suggestion itself. I think bots could greatly increase the PR experience. Two things I'd like to point out:

1. Insurgery.
Right now, Insurgents can spawn as a civilian to act like some kind of medic. People don't really bother shooting these guys - yes, it dramatically increases your respawn time and decreases your score by lots, but the killed civ's spawn time is also greatly delayed (?). Shooting twenty of these guys doesn't really matter, as long as you don't mind having a 5-minute break and -1337 score.

Civilians could be included as bots. An Iraqi family is on the run out of the great city of Al Basrah, trying to steer clear of both raging sides. I think this would really give a war-like feeling, as I don't think a city like Al Basrah would be abandoned fully at a time of battle. Shooting these bots would actually be a big mistake, you only make a kill to drain your points and to respawn much later.

2. You're part of something bigger.
Perfect example here: It's all about the first minute.
I at least get the feeling you're actually part of a war when playing the game. That's just because you have others going with you (mainly, other Blackhawks in that video), and you rarely get such event in PR. I have a feeling you're just fighting a battle without a sense of war. Bots might make this feeling of epicity possible.

Would you please consider this? I got some more ideas but won't spam you down with them :)
FlaminGrunt
PRT: NATO C7, CATA C8.
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Bots included in online play

Post by Tartantyco »

-This is a resuggestion and, as far as I know, not possible.
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crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Bots included in online play

Post by crazy11 »

This is a ressugestion please use the Search function and look through the Already Suggested Suggestions thread
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Bots included in online play

Post by Alex6714 »

Im sure a type of it could be done if it was wanted.


I think though, making insurgency a coop mode, with 0 bots on the coalition side, as many bots a stable on the ins side, that then gets filled in by people on each side.

It would be quite good for simulating a higher number of insurgents (with mixed in human players) vs a squad or to of US. Because of player limits I would think all the insurgent bots would get replaced by human players in the end (autobalance still on).

If civilians could only be done by bots, and there could be many of them, alongside the players, that too would be awesome.

I think a variant of insurgency like that would be quite interesting.

That same thing could be done the other way round faction wise.

Just the AI isn´t brilliant, but SP has shown that they aren´t as bad as they seem.

And don´t just say, "go play SP", because SP is an experience in its own, but not exactly what this idea is.
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Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Bots included in online play

Post by Tirak »

Hello and welcome to the PR Forums. Your topic has been discussed many before, In the top right hand corner of your screen there is a button which reads "Search" and at the top of the Suggestion Forum there is a topic labeled "Attention! Already Suggested Suggestions", before posting a suggestion in the future, please use these tools to avoid duplicate threads.

Thank you,
The PR Team
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