=]H[= Chicago Hardcore (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: =]H[= Chicago Hardcore Servers (USA)

Post by R.J.Travis »

=]H[=FlyDoggie Is =]H[= best fair and level headed admin Nick20404 and I'm sure he will deal with the problem like he said I would also use there website / forums next time as it is very slow to get a reply in this forum with most server feedback threads.

=]H[= has been slowly becoming a more fair admin'ed server over the last few months and you can see them trying to make there servers better but there servers are almost full 24/7 and its hard to admin it right try to understand things take time and yes some of the admins take breaks as it can take away all the fun of the day administering try and keep up the work =]H[=.
Last edited by R.J.Travis on 2009-04-04 05:14, edited 1 time in total.
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Chronic389
Posts: 4
Joined: 2008-11-11 00:58

Re: =]H[= Chicago Hardcore Servers (USA)

Post by Chronic389 »

nick20404 wrote:There is also a problem with admins not caring on your server about problems unless they directly affect them. I asked for an admin today and chronic was the only one on he had someone else tell me he is unavailable, right after I just seen him kick some guy for being a not being able to jump over a wall.

That is a big problem on the server when admins don't really give a **** about anything unless it is affecting them I don't see why they get admin abilities if they don't want to help the server only them selves. I got fed up and said asked why the admins only help them selves and not other players and he just ignored me later when someone said I tried to tk them he just started talking **** to me and kicked me.

And this aint the first time I have seen admins on your server do this they even take off there tags so they don't have to help people and can still use there admin abilities for there personal gain and its total BS.
I usually don't respond, but I see this is important. I never kick someone unless they intentionally team kill any player and there is reasonable proof. Whereas I have players complaining about you and having seen your behavior and even playing with you in the past understand how you like to kill players on your team for assets. You realize calling me names is a kick no matter if you are from another clan or a regular player. Also this is a game meant for enjoyment and seeing admins only wanting to deal with schmucks some of the time rather than in every game does cause some concern when they deal with complaints with players such as yourself. Only do I handle team killing, asset taking, and misuse of vehicles, never over someone who can't jump over a wall. Instead, I laugh at them.
=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: =]H[= Chicago Hardcore Servers (USA)

Post by =]H[=Viper »

Chronic389 wrote:I usually don't respond, but I see this is important. I never kick someone unless they intentionally team kill any player and there is reasonable proof. Whereas I have players complaining about you and having seen your behavior and even playing with you in the past understand how you like to kill players on your team for assets. You realize calling me names is a kick no matter if you are from another clan or a regular player. Also this is a game meant for enjoyment and seeing admins only wanting to deal with schmucks some of the time rather than in every game does cause some concern when they deal with complaints with players such as yourself. Only do I handle team killing, asset taking, and misuse of vehicles, never over someone who can't jump over a wall. Instead, I laugh at them.
Chronic, This type of a post doesn't even deserve a response. None of what was said is even remotely close to being true. Players such as this only care about themselves not you, the server or other players. Just brush it off.

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: =]H[= Chicago Hardcore Servers (USA)

Post by nick20404 »

Chronic389 wrote:I usually don't respond, but I see this is important. I never kick someone unless they intentionally team kill any player and there is reasonable proof. Whereas I have players complaining about you and having seen your behavior and even playing with you in the past understand how you like to kill players on your team for assets. You realize calling me names is a kick no matter if you are from another clan or a regular player. Also this is a game meant for enjoyment and seeing admins only wanting to deal with schmucks some of the time rather than in every game does cause some concern when they deal with complaints with players such as yourself. Only do I handle team killing, asset taking, and misuse of vehicles, never over someone who can't jump over a wall. Instead, I laugh at them.
Idk if you are mistaking me for someone else but I never tked for assets before and I have only been kicked from your server once and that was for firing my weapon in the main base. So idk how you are so aware that I tk for assets, Besides that fact you didn't even kick me until 15 minutes after I supposedly tked him on purpose, if you would have responded to my asking for an admin 10 minutes before that you would have known what was going on, instead you just called me a newb and said you know who I am and how I play, I know you were just trying to get me to talk **** to you so I just said you were a great admin and you booted me out.

I don't see why you are proud of the fact that you just ignore players that need admins while you are the only admin available on the sever, maybe that's how you guys handle your server idk. I could care less if you kick me but when your the only admin on at least help players instead of saying you are not available because of your personal opinion of someone.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: =]H[= Chicago Hardcore Servers (USA)

Post by nick20404 »

'= wrote:H[=Viper;982991']Chronic, This type of a post doesn't even deserve a response. None of what was said is even remotely close to being true. Players such as this only care about themselves not you, the server or other players. Just brush it off.
Excuse me but you were not even there I accept you standing up for your clan mate but keep your personal opinion out of it please. Don't act like you guys are so high and mighty I even heard from your own members you have caught admins tking for kits and you guys kept them in the clan, I won't mention names because its hear say so maybe you shouldn't accuse people of things without any lick of proof.
FlyDoggie
Posts: 109
Joined: 2008-08-14 01:48

Re: =]H[= Chicago Hardcore Servers (USA)

Post by FlyDoggie »

nick20404 wrote:Excuse me but you were not even there I accept you standing up for your clan mate but keep your personal opinion out of it please. Don't act like you guys are so high and mighty I even heard from your own members you have caught admins tking for kits and you guys kept them in the clan, I won't mention names because its hear say so maybe you shouldn't accuse people of things without any lick of proof.
NO EXCUSS ME!!! Nick, If you have issues then maybe you should take it to the FORUMS on our website. You are totally mistaken when you say that we kept an admin in the clan for TKing for a kit. Since you don't know the facts here they are. We had an admin kill for a sniper kit so his brother could pick it up so they both would have a sniper kit, and GUESS WHAT he was removed from the clan and banned. So next time you try to put your two cents in on how we run our clan you might wanna get the facts. Second I had already talked to Chronic about this. Third please direct Issues like this to our website which is http://www.hoggamingclan.com. Fourth, keep this in mind. IF one person is complaining sometimes an admin might miss the request. If there is multiple people complaining it makes it more vise able. Also some of our admins only respond if it comes from multiple people. The reason is if they stopped every time someone said admin they would never have any game play. I want you to understand that. So here is something you can do the next time. Get your squad involved have them notice the same problem. Then with more people complaining about the same issue that issue would be resolved promptly. Just a friendly suggestion

I apologize if this comes off harsh but for you to make comments without knowing the facts is not right. Please refrain yourself from attacking any member or admin on the PR Forums. Its not very professional.

Thanks,
Last edited by FlyDoggie on 2009-04-04 04:58, edited 2 times in total.
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FlyDoggie
Posts: 109
Joined: 2008-08-14 01:48

Re: =]H[= Chicago Hardcore Servers (USA)

Post by FlyDoggie »

R.J.Travis wrote:=]H[=FlyDoggie Is =]H[= best fair and level headed admin Nick20404 and I'm sure he will deal with the problem like he said I would also use there website / forums next time as it is very slow to get a reply in this forum with most server feedback threads.

=]H[= has been slowly becoming a more fair admin'ed server over the last few months and you can see them trying to make there servers better but there servers are almost full 24/7 and its hard to admin it right try to understand things take time and yes some of the take breaks as it can take away all the fun of the day administering try and keep up the work =]H[=.
We are working on possibly getting more admins on the servers. We understand there is a problem with not either having enough admins on or not having any admin on. We have been throwing some IDEAS around. As far as our admins go I work with each one every time there is a complaint. I get both sides of the story and talk to each admin individually letting them know from another admins point of view how it could have been handled differently or if they did what they should have done. Some admins need coaching and some don't. But we are striving for fair play for everyone. Thanks for the kind words.
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=S8= FLYDOGGIE
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[DVB] Avalon.ca
Posts: 370
Joined: 2006-10-31 00:13

Re: =]H[= Chicago Hardcore Servers (USA)

Post by [DVB] Avalon.ca »

Getting away from the admin complaining, as you know [DVB] have been gaming regularly on your server. over the last week or so i have been noticing (and the rest of my squadmates) hugh lag moments lasting about a min. when this happens we all think we are about to CTD, then it recovers. this happens multiple times in a round. i guess what i am asking is, is this being looked into?
out side of that, we have had nothing but great experiences on your server.

thanks.
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=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: =]H[= Chicago Hardcore Servers (USA)

Post by =]H[=Viper »

nick20404 wrote:Excuse me but you were not even there I accept you standing up for your clan mate but keep your personal opinion out of it please. Don't act like you guys are so high and mighty I even heard from your own members you have caught admins tking for kits and you guys kept them in the clan, I won't mention names because its hear say so maybe you shouldn't accuse people of things without any lick of proof.
Words to live by.

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: =]H[= Chicago Hardcore Servers (USA)

Post by =]H[=Viper »

'[DVB wrote: Avalon.ca;983094']Getting away from the admin complaining, as you know [DVB] have been gaming regularly on your server. over the last week or so i have been noticing (and the rest of my squadmates) hugh lag moments lasting about a min. when this happens we all think we are about to CTD, then it recovers. this happens multiple times in a round. i guess what i am asking is, is this being looked into?
out side of that, we have had nothing but great experiences on your server.

thanks.
Hey AV, yeah some of us have been getting the same lag or "problems with your connection" messages lately. Not exactly sure what the deal is but yeah we're looking into it. hopefully we'll have it figured out sooner rather than later. Keep the faith ! Thanks for the input. See you on the server.

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
FlyDoggie
Posts: 109
Joined: 2008-08-14 01:48

Re: =]H[= Chicago Hardcore Servers (USA)

Post by FlyDoggie »

Not sure if this fixed the server lag issue for insurgency or not but VOIP was up and down for about a week and every time the VOIP would stop working it would continue to try and connect to the VOIP server. This was happening non stop which in return could cause some server lag. VOIP should be fixed now and hopefully the lag as well. If not let me know and I will check a few other things.
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kentosan1jp
Posts: 1
Joined: 2009-04-09 00:21

Re: CHICAGO HARDCORE, INSURGENCY, TRAINING SERVERS (USA)

Post by kentosan1jp »

Mr.viper please unbanned me for exclusive team kill. Im not sure where what server i did the team kill but it seems like i got banned from all the servers....yea its not funny! because i liked your server and i never was stupid in your server but...im banned from your server!!! idk how that happen!! but i need to get back on your server!! let me know when you can unbanned me! thank you!
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: =]H[= Chicago Hardcore Servers (USA)

Post by Rissien »

Please post in our forums at hoggamingclan.com for ban appeal requests. From the sound of it, it may have been autoban for three punished teamkills which lasts for the duration of the round.
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クラナド ァフターストーリー
=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: CHICAGO HARDCORE, INSURGENCY, TRAINING SERVERS (USA)

Post by =]H[=Viper »

kentosan1jp wrote:Mr.viper please unbanned me for exclusive team kill. Im not sure where what server i did the team kill but it seems like i got banned from all the servers....yea its not funny! because i liked your server and i never was stupid in your server but...im banned from your server!!! idk how that happen!! but i need to get back on your server!! let me know when you can unbanned me! thank you!
I don't see your name on the ban list. I'll check further but please post on OUR forums and I'll take care of it. http://www.hoggamingclan.com

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
Marines
Posts: 18
Joined: 2008-11-12 11:44

Re: =]H[= Chicago Hardcore Servers (USA)

Post by Marines »

Hey, i'm a loyal lover of all the Chicago servers. But over the last month or so, i've been experiencing extreme latency from your servers and only your servers. Now, as i'm Australian I expect to have 200 or so ping. That's fine, I can deal with that. But, lately i've noticed a spike in my ping consistantly going over 320. This is wierd, considering there is nothing wrong on my end. I can join other servers based in similar locations with a 200 ping. I also have noticed that my ping on Australian servers is the same. So, i'm sure there is no problem on my end.

However, I did hear something about your firewalls. Something about it being in testing or something like that.

Is there any reason why my ping jumped from 200 (about a month ago) to 300 now?

Is there a fix?

Regards.
Daniel
=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: =]H[= Chicago Hardcore Servers (USA)

Post by =]H[=Viper »

Marines wrote:Hey, i'm a loyal lover of all the Chicago servers. But over the last month or so, i've been experiencing extreme latency from your servers and only your servers. Now, as i'm Australian I expect to have 200 or so ping. That's fine, I can deal with that. But, lately i've noticed a spike in my ping consistantly going over 320. This is wierd, considering there is nothing wrong on my end. I can join other servers based in similar locations with a 200 ping. I also have noticed that my ping on Australian servers is the same. So, i'm sure there is no problem on my end.

However, I did hear something about your firewalls. Something about it being in testing or something like that.

Is there any reason why my ping jumped from 200 (about a month ago) to 300 now?

Is there a fix?

Regards.
Daniel
We have been experiencing some problems. Some have mentioned a bad "hop" along the route. We haven't narrowed it down to a specific problem as it could be anyone in a long list of possibilities. We are looking into it and expect that we will find and fix whatever the issue turns out to be. Thanks for the input.

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
BullsEyeBigMak
Posts: 1
Joined: 2009-04-15 05:25

Re: =]H[= Chicago Hardcore Servers (USA)

Post by BullsEyeBigMak »

I was hoping that someone could explain the rational for your rule number two. It seems counter intuitive to me from the perspective of encouraging teamwork. Isolating each vehicle type in its own squad with make it more challenging for them to communicate and work together effectively, with other units, covering each others weaknesses. Besides rally points, the only technical function of a squad is communication, via VOIP or orders. It would seem better to encourage logical mutually assisting pairings. For example:

An officer and one other inf as forward observers for the Air Force squad, which would allow them direct radio contact with the Attack Helo and Fighter pilots, and besides laser targeting, the officer can place map markers (Equivalent to uploading GPS coordinates in reality)

One transport pilot to ferry around the rest of his Air Cavalry squad (Obviously not the SL, since he should be an officer) Once the squad is dropped off, the pilot can provide oversight and/or supplies, or assist elsewhere until his squad needs to be extracted, and relocated to its next objective.

Two APC crew members to provide support to the remaining 4 infantry in an Armored Cavalry squad. APC can provide suppressing fire and a fallback location. APCs don't need support from each other, they need support from infantry and armor.

Tanks may work best grouped together, possibly plus a repair vehicle for support.

These seem like logical situations where voice links would enhance teamwork and tactical cooperation. And they are not at all unrealistic communication links in the modern military. Am I missing the huge benefit of requiring vehicle types to be segmented by squad?
=]H[=Viper
Posts: 121
Joined: 2008-11-30 07:54

Re: =]H[= Chicago Hardcore Servers (USA)

Post by =]H[=Viper »

BullsEyeBigMak wrote:I was hoping that someone could explain the rational for your rule number two. It seems counter intuitive to me from the perspective of encouraging teamwork. Isolating each vehicle type in its own squad with make it more challenging for them to communicate and work together effectively, with other units, covering each others weaknesses. Besides rally points, the only technical function of a squad is communication, via VOIP or orders. It would seem better to encourage logical mutually assisting pairings. For example:

An officer and one other inf as forward observers for the Air Force squad, which would allow them direct radio contact with the Attack Helo and Fighter pilots, and besides laser targeting, the officer can place map markers (Equivalent to uploading GPS coordinates in reality)

One transport pilot to ferry around the rest of his Air Cavalry squad (Obviously not the SL, since he should be an officer) Once the squad is dropped off, the pilot can provide oversight and/or supplies, or assist elsewhere until his squad needs to be extracted, and relocated to its next objective.

Two APC crew members to provide support to the remaining 4 infantry in an Armored Cavalry squad. APC can provide suppressing fire and a fallback location. APCs don't need support from each other, they need support from infantry and armor.

Tanks may work best grouped together, possibly plus a repair vehicle for support.

These seem like logical situations where voice links would enhance teamwork and tactical cooperation. And they are not at all unrealistic communication links in the modern military. Am I missing the huge benefit of requiring vehicle types to be segmented by squad?
All good questions, and in a perfect world what you describe as far as tactics would be utilized by everyone. However the rule is in place for the allotment of assets, and to avoid random grabbing of vehicles by just anyone. With that being said let me address your points....

Attack helos and jets will have more than enough info and lazed targets, any SL can call it in. Not to mention the players who create squads who do nothing but laze targets. If the jet and attack squads want to include their own SL there is no rule that says you can't. If there are 2 jets/pilots in the squad you can have 4 other players as well. It's the fighting over the assets we're trying to avoid. Not what or who is in the squad.

Tank crews should work together, however if they don't use an outside voice program (vent / TS / Mumble) the radio becomes cluttered and comms break down. That's why you'll see Tank 1 and Tank 2 squads. Again we don't think this is the right way to do it, but our main concern is the asset allotment.

APC's , I agree with you here. Too many players use the apc's as attack vehicles. They should be used as transports first, moving troops around the battlefield, and supporting those troops (and troops supporting the APC's)

We can't force players to use the assets as they should although I wish we could. It's up to the players themselves to work this out and use the asset's as they should be used.

The best way to use communications is to join our Vent channel, the majority of regulars and all of the =]H[= members are there. That way you have voip for your squad and vent for team comms.

USMC Vet - Clan Co Leader

CHICAGO =]H[= SERVERS
AAS (69.12.111.27 : 16567) INSURGENCY (69.12.111.28 : 16567) 24/7 KASHAN (69.12.111.29 : 16567)
INFANTRY (69.12.111.30 : 16567) TRAINING/MATCH (69.12.111.31 : 16567)
ipumpsoldierblood31
Posts: 8
Joined: 2009-03-07 09:40

Re: =]H[= Chicago Hardcore Servers (USA)

Post by ipumpsoldierblood31 »

Hey guys,

I just posted a message on your forum for a glitch or kick thats affecting me, then i try to logon and see replys to thread and i cannot view anything but home page :? : I haven't played on your servers in long time due to this. Can you help me out
Mack Impact
Posts: 21
Joined: 2009-01-23 05:09

Re: =]H[= Chicago Hardcore Servers (USA)

Post by Mack Impact »

BullsEyeBigMak wrote:I was hoping that someone could explain the rational for your rule number two.
..
These seem like logical situations where voice links would enhance teamwork and tactical cooperation. And they are not at all unrealistic communication links in the modern military. Am I missing the huge benefit of requiring vehicle types to be segmented by squad?
The question about not using APCs as mechanized infantry...its up to the players to do that choice.. I consider naming squad MECH INF totally legit and it will assign 1 APC to your squad (if they are not already assigned to someone) if crewed properly.

Same thing if you want to use a chopper the same way. AIR CAV will assign perhaps 1 LB to your squad.. Nobody just seems to use them in this way. I see no clear reason why these squadlabels should not be legit (if assets are not already assigned).

The question about the jets, i have almost never seen a JETS squad with out SL/sniper and 2 pilots. It just makes sense and pilots seem to appreciate the lazes/marks as they should. Same deal with the ATT HUEY/COBRA squads, usually they do have a designated "lazeman" in their squads. Its just common sense.

But to make this rule enforceable, assets should be assigned by name, its up to the squad to decide if they want to use the idea of mech inf or just support other squads with those assets. Assign an asset to your squad by naming the squad correctly, then decide how you want to run that squad and use that newly acquired asset.

We can only enforce the assignment of the assets, not the tactics how they are used (unless its not reasonable).

I hope this answers to your question, if not I am always eager to discuss about the topic at hand.
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