[Map] Sangin - Update

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rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Map] Sangin - Update

Post by rangedReCon »

I hope it doesn't lag as much as Ramiel.
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Dr Rank
PR:BF2 Developer
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Re: [Map] Sangin - Update

Post by Dr Rank »

Preliminary tests show no lag at all so far. I will be working hard to ensure this continues to be the case. Because of the way the vegetation is placed and the fact that the statics are spread out it should mean there is no major strain put on the system. Ramiel puts a lot of strain on because there are so many statics in one area; all those statics and their lightmaps can hit a system pretty hard.
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LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Map] Sangin - Update

Post by LtSoucy »

Dr_Rank I must say, this map is amazing, I was asked over 100 times to get people into testing so they could play this map, and now with this weekend of a server hosting it 24/7 is just amazing. Ill be gathering a OpReal squad togather to come and play some tactical Project Reality, Hope I see you there.
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Cpl.Small
Posts: 2015
Joined: 2008-11-25 23:06

Re: [Map] Sangin - Update

Post by Cpl.Small »

yer should be really good...i can see people playing it for hours on end
ChrisUKSoldier
Posts: 21
Joined: 2007-01-27 16:09

Re: [Map] Sangin - Update

Post by ChrisUKSoldier »

Wow, that does look amazing.

I hope there will be enough transport vehicles (even if they're just bikes, etc) as it looks like a huge map and I wouldn't like to walk across that!
Dr Rank
PR:BF2 Developer
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Re: [Map] Sangin - Update

Post by Dr Rank »

Delfer wrote:When is it available to download? Today's Saturday and it's not here, only the April Fool's version. I've lost track of it all.
Unfortunately it won't be made available to download until its finished, the "open beta" was set up for the april fools joke.
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Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: [Map] Sangin - Update

Post by Sgt. Mahi »

[R-DEV]Dr Rank wrote:Unfortunately it won't be made available to download until its finished, the "open beta" was set up for the april fools joke.
But is it going to be downloadable before 0.9?? Just curious. I know "it's done when it's done" politics :mrgreen:
Peace is that brief glorious moment in history when everybody stands around reloading
Dr Rank
PR:BF2 Developer
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Joined: 2006-11-11 15:05

Re: [Map] Sangin - Update

Post by Dr Rank »

Sgt. Mahi wrote:"it's done when it's done" politics
Exactly ;) hehe
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Cpl.Small
Posts: 2015
Joined: 2008-11-25 23:06

Re: [Map] Sangin - Update

Post by Cpl.Small »

any news to cheer me up from the fail beta? lol
Dr Rank
PR:BF2 Developer
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Re: [Map] Sangin - Update

Post by Dr Rank »

Cpl.Small wrote:any news to cheer me up from the fail beta? lol
Ah, go on then, here's a screenshot for the latest area I've been developing:

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Here's one of the ref's I've used to help develop this area:

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Pte.Paynter
Posts: 150
Joined: 2009-03-03 23:25

Re: [Map] Sangin - Update

Post by Pte.Paynter »

'[R-DEV wrote:Dr Rank;985946']Ah, go on then, here's a screenshot for the latest area I've been developing:

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Here's one of the ref's I've used to help develop this area:

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its looking great cant wait to see it for real no joke :-P

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
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Kirq
Posts: 70
Joined: 2007-07-28 12:44

Re: [Map] Sangin - Update

Post by Kirq »

Great foliage, very lifelike. Good job !
Gareth[EEF]
Posts: 19
Joined: 2007-12-21 13:52

Re: [Map] Sangin - Update

Post by Gareth[EEF] »

It looks SO GOOD..... and the map looks cool too :P
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Sangin - Update

Post by Psyko »

its not failgreen enough...

by which i mean it needs to be NEON GREEN
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: [Map] Sangin - Update

Post by Snazz »

Psykogundam wrote:its not failgreen enough...

by which i mean it needs to be NEON GREEN
Agreed, it's looking too realistic at the moment.

Also it would help if you started argueing stubbornly with the rest of the dev team.
Dr Rank
PR:BF2 Developer
Posts: 2765
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Re: [Map] Sangin - Update

Post by Dr Rank »

Is that better?:

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Oh, I nearly forgot, fluff off Rhino you fluffy bunny!!!

EDIT - Rank it seems your language matches the colourfulness your screenshot... Lets try to keep things civil shall we? - Saobh

EDIT - Sorry Saobh, but Rhino is a *deleted* - Dr Rank

EDIT - Dr Rank, I wield a rather hefty banhammer, and I'm not afraid to use it - Saobh

EDIT - *deleted*

EDIT - Charming Rank, let's see how you feel after one week ban shall we?- Saobh

EDIT - *deleted* - Dr Rank

EDIT - *deleted* - Saobh

EDIT - You both want to get permabanned? Rank, just get on with the map, and Saobh, go and let out some of your frustrations by banning a few nubs on the forums... - Nickbond

EDIT - Sorry :( - Dr Rank

EDIT - RAWR
Last edited by Nickbond592 on 2009-04-11 12:18, edited 5 times in total.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Map] Sangin - Update

Post by Outlawz7 »

I vote the above as the most edited post of the year.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Sangin - Update

Post by Rhino »

lol ranky, you get board? :p
Reason for Editing - User Name - Time of Edit
N/A - [R-DEV]Dr Rank - 04-11-2009 12:08 PM
N/A - [R-DEV]Dr Rank - 04-11-2009 12:00 PM
N/A - [R-DEV]Dr Rank - 04-11-2009 12:00 PM
N/A - [R-DEV]Dr Rank - 04-11-2009 12:00 PM
Original Post - [R-DEV]Dr Rank - 04-11-2009 11:54 AM
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