Remove the kill counter?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Should the kill counter be removed?

Yes
248
15%
No
517
30%
Only show scores at round end
616
36%
Show it, but focus it on squad/team effort
298
18%
other (explain)
23
1%
 
Total votes: 1702

atshii
Posts: 24
Joined: 2008-01-28 15:57

Re: Remove the kill counter?

Post by atshii »

sentinel wrote:How many FBs were built destroyed, K/D rations. Also how many and what assets were lost sice they play a huge role in the outcome.
This is an excellent idea, displaying lost tickets for assets in those gamemodes where it is applied would probably raise the awareness of the importance of the vehicles.

I think the idea that has not gone thru to most players yet, that leaving humwees for insurgents to destroy is not a good idea.
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Re: Remove the kill counter?

Post by MadTommy »

Yeah remove it pls.

I cant stop myself confirming kills. :(
Pure_beef
Posts: 79
Joined: 2009-02-09 11:39

Re: Remove the kill counter?

Post by Pure_beef »

Squad score would be a good idea. But dont remove the kill tallys, its a game and half the fun is seeing if you have killed someone then checking your score. Seriously some of you are wanting to sacrifice almost all of the fun aspects of this game in order for realism. Yes i want this game to be realistic (and it is) but i also want to have fun on this game, and its a fine balance between the two. At the moment i feel that the mod has got it perfectly.
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: Remove the kill counter?

Post by AnimalMother. »

I think that during the round it should be squad based stats, like points for squad, then a table type thing

with headings along the lines of Inf, Light Vehicles, APCs, Tanks, Trans Helis, Attk Helis, jets, FBs

with the amount of each destroyed/killed displayed


though at the end i think inidividual scores could be shown, i quite like looking back on a round and going, aaaaaah i did rather well there plus our team won, whoop whoop.
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Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Re: Remove the kill counter?

Post by Hfett »

Imo we should remove the score also, there are some dudes placing fb's at bad positions just to receive the points.
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Rapid12
Posts: 209
Joined: 2009-03-12 15:52

Re: Remove the kill counter?

Post by Rapid12 »

Pure_beef wrote:Squad score would be a good idea. But dont remove the kill tallys, its a game and half the fun is seeing if you have killed someone then checking your score. Seriously some of you are wanting to sacrifice almost all of the fun aspects of this game in order for realism. Yes i want this game to be realistic (and it is) but i also want to have fun on this game, and its a fine balance between the two. At the moment i feel that the mod has got it perfectly.


Yeah man!

Some of these would want to see trench foot included if you ran through water. :roll:
FredDuzt
Posts: 46
Joined: 2008-10-29 19:53

Re: Remove the kill counter?

Post by FredDuzt »

I would be pleased with no individual stats, just squad scores after the game or even no stats at all while playing, and global individual stats to track your career and view at own discretion online or ingame menu. I know is probably not even possible but I would love this.
Gotrol
Posts: 361
Joined: 2009-04-06 17:49

Re: Remove the kill counter?

Post by Gotrol »

remove the scores and give it a try.... see the feedback later. ^^, a compromise isnt it?
Lindahl
Posts: 31
Joined: 2008-11-24 11:33

Re: Remove the kill counter?

Post by Lindahl »

This is my first post here.

I think everybody who is against removing the scores should have a closer look at the name of this amazing mod. PROJECT REALITY with capital letters.

I think this solves the problem.

REMOVE!
Rapid12
Posts: 209
Joined: 2009-03-12 15:52

Re: Remove the kill counter?

Post by Rapid12 »

Lindahl wrote:This is my first post here.

I think everybody who is against removing the scores should have a closer look at the name of this amazing mod. PROJECT REALITY with capital letters.

I think this solves the problem.

REMOVE!
Oh the irony. Pre round, should we have a stage were players take on the role of politicians, where they decide whether or not to go into battle?

The game physics & the game play being made more realistic is superdooper, but try not to wander away from the cold hard fact that this is a game, albeit a great one. :?
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: Remove the kill counter?

Post by ReaperMAC »

Rapid12 wrote:Oh the irony. Pre round, should we have a stage were players take on the role of politicians, where they decide whether or not to go into battle?

The game physics & the game play being made more realistic is superdooper, but try not to wander away from the cold hard fact that this is a game, albeit a great one. :?
Oh another irony, people preach about the name Project REALITY with regards to deviation and how it is "realistic" and all, when it comes to this, they preach that it is a GAME. Funny, Ive heard this argument back and forth myself. So please, don't even start with the Reality vs. Game thing...
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Rapid12
Posts: 209
Joined: 2009-03-12 15:52

Re: Remove the kill counter?

Post by Rapid12 »

Anyone who preaches that a game is realistic wants sending to the loony bin. Contrary to that, making weapons sound like the real thing, removing impossible features like parachuting off buildings and suppressing roles like the pilot into just flying stuff, is all good and more 'like' the real thing.

However, it's not the real thing and it never will be. It's a game, and to think some folk want to impose a feature that will stop folk seeing how they're doing, in the name of reality, is simply just fantasy.

If they don't like the idea of people kill counting/score board watching, then tell them not to press the fecking key that brings that menu up.
Kapt. Kroon
Posts: 122
Joined: 2009-03-30 03:03

Re: Remove the kill counter?

Post by Kapt. Kroon »

Rapid12 wrote:Anyone who preaches that a game is realistic wants sending to the loony bin. Contrary to that, making weapons sound like the real thing, removing impossible features like parachuting off buildings and suppressing roles like the pilot into just flying stuff, is all good and more 'like' the real thing.

However, it's not the real thing and it never will be. It's a game, and to think some folk want to impose a feature that will stop folk seeing how they're doing, in the name of reality, is simply just fantasy.

If they don't like the idea of people kill counting/score board watching, then tell them not to press the fecking key that brings that menu up.
Yep, just remove the TAB key of your keyboard. :)
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: Remove the kill counter?

Post by ReaperMAC »

Rapid12 wrote:Anyone who preaches that a game is realistic wants sending to the loony bin. Contrary to that, making weapons sound like the real thing, removing impossible features like parachuting off buildings and suppressing roles like the pilot into just flying stuff, is all good and more 'like' the real thing.

However, it's not the real thing and it never will be. It's a game, and to think some folk want to impose a feature that will stop folk seeing how they're doing, in the name of reality, is simply just fantasy.
Your argument doesn't work, why is removing the "K/D" ratio not "good and more 'like' the real thing" while making weapons a bit more accurate than they are is a "good and more 'like' the real thing?"
Rapid12 wrote:If they don't like the idea of people kill counting/score board watching, then tell them not to press the fecking key that brings that menu up
If they don't like the idea of removing the kill counter, then tell them not to play the fecking mod that encourages teamwork.

I can do that too ;) .
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Remove the kill counter?

Post by Wicca »

Guys! Your getting it all wrong, removing the Kill count is not to make you stop seeing how your doing, its to force you to play the game for the right reasons.
Xact Wicca is The Joker. That is all.
Rapid12
Posts: 209
Joined: 2009-03-12 15:52

Re: Remove the kill counter?

Post by Rapid12 »

[R-CON]ReaperMAC wrote:Your argument doesn't work, why is removing the "K/D" ratio not "good and more 'like' the real thing" while making weapons a bit more accurate than they are is a "good and more 'like' the real thing?"
Eh?

If they don't like the idea of removing the kill counter, then tell them not to play the fecking mod that encourages teamwork.

I can do that too ;) .
Deary me. The Devs included it, it's there already. The mod that encourages teamwork already has the kill counter. How removing a kill counter would encourage better teamwork, escapes me at the moment.

This morning after coming home from a long night shift, I joined a server, then a Squad and spent the whole game lurking around an inactive camp, in anticipation that the camp at the other end of the map would be capped by our team. I almost fell asleep because SL told us to lay low and wait... almost the whole while I was there. I thanked the SL for the game and then retired to bed. See, I like kill counters, but I still participate in the TW side of the game.
Hammell
Posts: 42
Joined: 2008-08-25 20:17

Re: Remove the kill counter?

Post by Hammell »

I see where both sides of the argument are coming from, and both are making valid points to back themselves up. But, I have to say removing the kill counter would suck. I, personally, enjoy knowing how many men I've killed. If you wanted teamwork with no kill counters, I'm sure you could find some like-minded friends and make a capture the flag game where the only way to win is to hug eachother until someone gives up. Heh heh. I kid, I see the ideal, but it's a given in any game involving player vs. player combat that you get a visual representation of your accomplishments. Sometimes, seeing that someone is doing better is a good motivation to get your squad into high gear.

Aside from that, there will be a demographic that will be lost to the game, as there are a large number of people who are great squad members, who spend most of their time just killing the enemy. Last time I checked, you kill someone, the enemy loses a ticket.

I think that the "quest" for realism would ultimately fail if ever near achievement. Solely because everyone wants to kill, but no one wants to die.

My $0.02
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MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Re: Remove the kill counter?

Post by MadTommy »

I don't see any relevance between Teamwork and the Kill counter... that really is grasping at straws.

Kill counter is gamey, and its only purpose is to confirm kills and stroke or dent players ego/e-penis.

If you don't want to keep track of your kills or confirm kills, then there is no point to it. I just wish i'd not got into the habit of clicking Tab every 5 minutes to check a score i dont give a rats *** about, go figure. :o ops:

Remove scores.. we can have them at the round end, if they are wanted, simple.
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Remove the kill counter?

Post by SuperTimo »

no, because it's a game.

and with regards to what wicca says, if you force people to do something it means that they won't want to do it. And how is kills related to teamwork anyway.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Remove the kill counter?

Post by Wicca »

Well as a SL i usually have a pretty crappy KDR, and well it embarres me.. But all my Squadmembers usually have good KDRs, im not saying we should remove the KDR completly, but make it Squadbased.

The reason for this is that when you kill an enemy, you get a credit for it by making you get an extra kill point on your stat board, now this is all great and makes you feel good etc. But thats not why you play PR. Its is the teamwork part of the game, if you want to play to kill, then play vanilla, go sniper whatever. I just think that people should be forced to focuse on Teamwork, and that can be accomplished by removing the KDR, and making Squad KDR.

If you still want to keep your precious personal Kill ratio, then you are already fixated about making kills, and your e-penis has grown to a position where it hits you in the face.. thats right, facepalm...

Now please i will ask all you who is against removing the KDR, to think about the fact that in real life, they dont look at a stat screen, they count the kills in their heads, and check the kills.

My 10 $ haha!

and theres more where that came from ;)
Xact Wicca is The Joker. That is all.
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