Remove the kill counter?
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Remove the kill counter?
Lol, it seems the people who want it removed are either grasping at the teamwork excuse, or are the very people who use it themselves more than anyone/get embarrassed by it.
It really isn´t that hard not to press the button, if you are then "your not playing how you MUST play it, do as I say". Thats not our problem tbh, if you want to stop looking at it, then stop looking at it, I however both like to play in a team, and like to see that we and I are making progress in the grand scheme of things, not just sitting there trying to make some elses day the whole time.
It really isn´t that hard not to press the button, if you are then "your not playing how you MUST play it, do as I say". Thats not our problem tbh, if you want to stop looking at it, then stop looking at it, I however both like to play in a team, and like to see that we and I are making progress in the grand scheme of things, not just sitting there trying to make some elses day the whole time.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
Re: Remove the kill counter?
When I do CAS or armor support, I sometimes do the old fashioned kill counter:
pen and paper and a column for each target confirmed kill: tank, aav, apc, heli, jet, jeep, truck etc
haha call me nerdy but its fun sometimes to tally everything up and see at the end what you killed exactly, but i dont think its important for gameplay in any way..... if its easy to remove we remove it, but its a bit of a pita iirc...
theres no reason for players not to do it this old fashioned way if it gets removed, its still very easy to tally up how many bodies your slaying if your into that kind of thing... so the only real reason IMO to keep the kill counter is to show off to everyone else how many your killing ie ego boost.
either way, i dont think it makes a big impact, and as far as swaying opinions i think people usually are prety opinionated on this and wont change their mind easily. Please keep the discussion civil.
pen and paper and a column for each target confirmed kill: tank, aav, apc, heli, jet, jeep, truck etc
haha call me nerdy but its fun sometimes to tally everything up and see at the end what you killed exactly, but i dont think its important for gameplay in any way..... if its easy to remove we remove it, but its a bit of a pita iirc...
theres no reason for players not to do it this old fashioned way if it gets removed, its still very easy to tally up how many bodies your slaying if your into that kind of thing... so the only real reason IMO to keep the kill counter is to show off to everyone else how many your killing ie ego boost.
either way, i dont think it makes a big impact, and as far as swaying opinions i think people usually are prety opinionated on this and wont change their mind easily. Please keep the discussion civil.
Last edited by fuzzhead on 2009-04-08 10:52, edited 1 time in total.
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RedAlertSF
- Posts: 877
- Joined: 2008-10-07 14:21
Re: Remove the kill counter?
It's great to know how many you've killed, especially if you're sniper or a gunner of a vehicle. Keep it as it is. It doesn't affect gameplay.
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Rapid12
- Posts: 209
- Joined: 2009-03-12 15:52
Re: Remove the kill counter?
Oh do feck off, please.Wicca wrote: If you still want to keep your precious personal Kill ratio, then you are already fixated about making kills, and your e-penis has grown to a position where it hits you in the face.. thats right, facepalm..
Another fantasiser. Go join the real army, man.Now please i will ask all you who is against removing the KDR, to think about the fact that in real life, they dont look at a stat screen, they count the kills in their heads, and check the kills.
My 10 $ haha!
and theres more where that came from![]()
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mp5punk
- Posts: 1219
- Joined: 2008-07-03 22:18
Re: Remove the kill counter?
TAKE IT AWAY ONLY show it at the end, so in game you can confirm kills on your own
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mosinmatt
- Posts: 223
- Joined: 2009-03-02 03:10
Re: Remove the kill counter?
What about limited people not in a squad to just the basic rifleman kits? No medic, no specialist, no leader.
Of course, you get the people that lock their squad when they are the only one in it too.
I would also like to see civilians not count as kills. Maybe even subtract one?
Of course, you get the people that lock their squad when they are the only one in it too.
I would also like to see civilians not count as kills. Maybe even subtract one?
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: Remove the kill counter?
The whole e-penis thing was just for gags... Sorry.. 
And yes i know im am a bit of a fantasiser, but infact, the mod as it is now, wouldnt exist whitout fantasisers.... Thats why we all play this...
Anywho, my main reason for supporting the removal of the kill count, would be that of an approach of the squad gameplay, rather than the individuals accomplishments.
So, if you want a high score, be in a squad, and get the squad score to 10 000 f.example.
Honestly, i like it when i have a good KDR, i like it very much when i am the number one man on the team. But thats not why i play this game, i dont play this to be number one, i play this to be part of a team, and on a team we all do our part, we all pitch in, wheter it is killing an enemy, reviving a teammate, transporting stuff or building Fobs.
I dont want a game where one score is preffered against another, but a game where the squads "compete" to be the best. Wasnt that how ceaser did it with his officers, or was that the centurions? Cant remember.
Anywho, its all about being part of something, you know this whole "My country can beat your country" thing, and i feel like im part of a bigger society. Well in that way, i want people to feel like, hey my squad pitched in there, we did alot of good, im part of thats squad. Instead of the good ol' IM THE BEST PLAYER ON THE SERVER WUHU!!!!!!!!
So, i mean in no way disrespect about e-penises, mine is among the largest here, but thats cause i have big feet
But, i hope you get what im going for. PR is all about the teamwork feeling, the gags and fun, the stress and the feeling of accomplisment when you have overcome an obstacle. Not individual glory.
Isnt there a saying, when the harder you fight for it, the sweater the victory. Or something, well its something along those lines, and succsess shared, is succsess well spent.
(Cant belive im using proverbs on this matter lol)
So for those who still want to have individual scores, give me a really good reason for keeping it. I want squad scores.
Another 10 bucks, in you face!
And yes i know im am a bit of a fantasiser, but infact, the mod as it is now, wouldnt exist whitout fantasisers.... Thats why we all play this...
Anywho, my main reason for supporting the removal of the kill count, would be that of an approach of the squad gameplay, rather than the individuals accomplishments.
So, if you want a high score, be in a squad, and get the squad score to 10 000 f.example.
Honestly, i like it when i have a good KDR, i like it very much when i am the number one man on the team. But thats not why i play this game, i dont play this to be number one, i play this to be part of a team, and on a team we all do our part, we all pitch in, wheter it is killing an enemy, reviving a teammate, transporting stuff or building Fobs.
I dont want a game where one score is preffered against another, but a game where the squads "compete" to be the best. Wasnt that how ceaser did it with his officers, or was that the centurions? Cant remember.
Anywho, its all about being part of something, you know this whole "My country can beat your country" thing, and i feel like im part of a bigger society. Well in that way, i want people to feel like, hey my squad pitched in there, we did alot of good, im part of thats squad. Instead of the good ol' IM THE BEST PLAYER ON THE SERVER WUHU!!!!!!!!
So, i mean in no way disrespect about e-penises, mine is among the largest here, but thats cause i have big feet
But, i hope you get what im going for. PR is all about the teamwork feeling, the gags and fun, the stress and the feeling of accomplisment when you have overcome an obstacle. Not individual glory.
Isnt there a saying, when the harder you fight for it, the sweater the victory. Or something, well its something along those lines, and succsess shared, is succsess well spent.
(Cant belive im using proverbs on this matter lol)
So for those who still want to have individual scores, give me a really good reason for keeping it. I want squad scores.
Another 10 bucks, in you face!
Xact Wicca is The Joker. That is all.
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Remove the kill counter?
Doesn't relate, wouldn't make a difference lonewolfing wise (imo), and would clutter the request menu.mosinmatt wrote:What about limited people not in a squad to just the basic rifleman kits? No medic, no specialist, no leader.
Of course, you get the people that lock their squad when they are the only one in it too.
I would also like to see civilians not count as kills. Maybe even subtract one?



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SevenOfDiamonds
- Posts: 215
- Joined: 2006-06-12 17:26
Re: Remove the kill counter?
Walking up to the kill spot and counting bodies and comparing to the possible number seen is always fun. When it comes to; you see six enemies and you confirm five down, that really makes it interesting. Did he walk away and bleed out? or did he walk away and is getting ready to frag the first person around the corner? that all is fun. Not "hey i got 2 kills" "I got 3 kills" "i got 1 kill, lets move on"
I voted to remove it, but squad based scoring shown at the end of the round would work too.
I voted to remove it, but squad based scoring shown at the end of the round would work too.
"They can also be used to provide public service messages: stay away from munitions; units are coming through; stay off the streets because the armored vehicles are dangerous.”
-Scott R. Gourley
-Scott R. Gourley
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Remove the kill counter?
Reason to keep it: Interesting to look at, makes you feel like your achieving something.
Reason to remove it: Wicca doesn´t like it.
Seriously, you think that by removing it it will fix people, and people will suddenly work towards team goals? That just won´t happen. There is 0 relation to teamwork with it.
What stops good players playing together by having it?
We all know why you play the game, and most people are similar, I think there are very few "i wantz leet scores" people compared to what you are saying.
Oh and, its not about people working in squads as you say, but about people working in a team.
So equally, give a reason to remove it, other than this "its good for teamwork" that is used on every single suggestion down to the colour of the menu.
Edit.
The kills don´t need to be shown in the round if that element needs to be taken out, but at the end I say yes.
I just don´t understand the its not how the game should be played argument. I, as a load of other people I expect, admit I do like to see loads of kills, I like to achieve good things, I play other BF2 mods that are very spammy. However I don´t play any of these for the kills, including PR, i play them because they can be fun, the kills or whatnot is just something there that makes you think "hey, I am doing well".
It just doesn´t have anything to do with working in a team, especially since you can´t achieve these "leet kills" without working in a team anyway.
Why do you think I love flying transport helis more than almost anything in game? Because I like to see a few numbers go up on screen? Or because I like to help people, transport them around the map and I like flying, the numbers just show that I am doing well. But I don´t get a helicopter and say to myself "right, get as many points as you can now cos the e-pene is awesum"
Reason to remove it: Wicca doesn´t like it.
Seriously, you think that by removing it it will fix people, and people will suddenly work towards team goals? That just won´t happen. There is 0 relation to teamwork with it.
What stops good players playing together by having it?
We all know why you play the game, and most people are similar, I think there are very few "i wantz leet scores" people compared to what you are saying.
Oh and, its not about people working in squads as you say, but about people working in a team.
So equally, give a reason to remove it, other than this "its good for teamwork" that is used on every single suggestion down to the colour of the menu.
Edit.
The kills don´t need to be shown in the round if that element needs to be taken out, but at the end I say yes.
I just don´t understand the its not how the game should be played argument. I, as a load of other people I expect, admit I do like to see loads of kills, I like to achieve good things, I play other BF2 mods that are very spammy. However I don´t play any of these for the kills, including PR, i play them because they can be fun, the kills or whatnot is just something there that makes you think "hey, I am doing well".
It just doesn´t have anything to do with working in a team, especially since you can´t achieve these "leet kills" without working in a team anyway.
Why do you think I love flying transport helis more than almost anything in game? Because I like to see a few numbers go up on screen? Or because I like to help people, transport them around the map and I like flying, the numbers just show that I am doing well. But I don´t get a helicopter and say to myself "right, get as many points as you can now cos the e-pene is awesum"
Last edited by Alex6714 on 2009-04-08 22:55, edited 1 time in total.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Remove the kill counter?
I'm pretty sure its low on the list of things to do. But I've been always for removing it, but show it at the end. But I understand the positives behind it. I often too at score when joining a squad.

"apcs, like dogs can't look up" - Dr2B Rudd
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waldo_ii
- Posts: 961
- Joined: 2008-04-30 22:58
Re: Remove the kill counter?
I think the kill counter is fine where it is at now, with the delayed response. I mean, the obvious side-effect of it is going to be the mentality of "killkillkillkillkilllreloadkillkillkillkillteabagkillkill," but I honestly do not think it is a problem right now. It might encourage the rambo scenario, but there are enough downsides to dying to keep this from being an issue.
Plus, there are occasions like "Ohh, I wonder how many people were in that helicopter I shot down" or "Dude, intense firefight. Lets see what happened to the squad's kill-death ratio." It is a game, this adds another small enjoyable element to it without having many negative repercussions (sp?)
If it is possible for the counter to update at five-minute intervals (using the round timer), I think that would be the best system.
Plus, there are occasions like "Ohh, I wonder how many people were in that helicopter I shot down" or "Dude, intense firefight. Lets see what happened to the squad's kill-death ratio." It is a game, this adds another small enjoyable element to it without having many negative repercussions (sp?)
If it is possible for the counter to update at five-minute intervals (using the round timer), I think that would be the best system.
|TGXV| Waldo_II


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Gaven
- Posts: 349
- Joined: 2008-08-31 14:31
Re: Remove the kill counter?
It's fine now.
It really doesn't promote any type of game play. It's being used to blame certain types of game play, such as the sniper kit and SF. Kits, kill counter, and that stuff really don't have anything to do with it, players will play like that regardless.
Keep it the way it is, the DEVS could be working on something much more useful than this.
It really doesn't promote any type of game play. It's being used to blame certain types of game play, such as the sniper kit and SF. Kits, kill counter, and that stuff really don't have anything to do with it, players will play like that regardless.
Keep it the way it is, the DEVS could be working on something much more useful than this.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: Remove the kill counter?
Wicca doesnt like it.... Wicca wants to have a squad score. Thats my last pennies there, i have no more money to spare...
Xact Wicca is The Joker. That is all.
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Masterbake
- Posts: 363
- Joined: 2009-03-13 16:34
Re: Remove the kill counter?
PR scoring is already heavily directed at teamwork, IMO it's not just about kills. On some servers there seems to be squads obsessed with firebases. The team should be attacking and they want to get their shovels out at every oppurtunity and just build firebases everywhere. That's my take on it anyway.
Anyone who cares that much about score on PR is a bellend, K/D ratios within each squad/vehicle team are the most important thing and you need the scoreboard to check progress.
Anyone who cares that much about score on PR is a bellend, K/D ratios within each squad/vehicle team are the most important thing and you need the scoreboard to check progress.
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nick20404
- Posts: 1746
- Joined: 2007-06-30 23:36
Re: Remove the kill counter?
Add another kill counter so we can see how many kills we have twice.
Also add a feature that makes fun of people when they have bad k/d ratios.
Better yet, just put a K/d ratio instead of showing kills and deaths. So you can just know what your ratio is.
Also add a feature that makes fun of people when they have bad k/d ratios.
Better yet, just put a K/d ratio instead of showing kills and deaths. So you can just know what your ratio is.
Last edited by nick20404 on 2009-04-13 07:43, edited 2 times in total.
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: Remove the kill counter?
That's a bad thing though, since the removal of the ticket counter the kill/death counter has effectively become a substitute for it. Obviously it's not entirely accurate for several reasons, but it still makes you a little too aware of how much your winning, something that you should need to judge based on what's happened in the game not something you can easily get off the scoreboard.Masterbake wrote:PR scoring is already heavily directed at teamwork, IMO it's not just about kills. On some servers there seems to be squads obsessed with firebases. The team should be attacking and they want to get their shovels out at every oppurtunity and just build firebases everywhere. That's my take on it anyway.
Anyone who cares that much about score on PR is a bellend, K/D ratios within each squad/vehicle team are the most important thing and you need the scoreboard to check progress.
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Masterbake
- Posts: 363
- Joined: 2009-03-13 16:34
Re: Remove the kill counter?
In a game I like the element of knowing if you're winning or losing though, however realistic, and a scoreboard is just the simple way to do that.
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: Remove the kill counter?
You know whether your winning and losing by your situation through the game though, if on qwai river the first things that happen in the first 10 minutes are that you get all flags up to government office while 2 squads are sneaking in on the next flag and both enemy tanks have been taken down while you still have both your TOW humvees up then you know your doing pretty well. Everything in that situation, despite it being reasonable clear your winning, you still don't have the comfort factor of having the numbers to back it up, something I think PR is better without.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Remove the kill counter?
Yeah but its just something that doesn´t affect anything. Some like looking at the scores, some don´t. Then they want them removed so that the people who like looking at them can´t look at them and so that they don´t have to too.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"

