No, but an invisible object with a radius of death (identical to the .8 molotov actually, just bigger...maybe...), which times out is.LtSoucy wrote:Sorry to ruin everyones hope. you cant make them spawn late, temp dome of death or anything, cant be done in BF2 engine.
Round starts -> object spawns with certain kill radius within which anyone entering (on foot or in vehicle) dies very quickly -> X mins pass -> object times out (exactly how the all-team RPs do now), players are allowed out.
You won't get 'You are leaving the area', but you will die.
Or if you want to do it without deaths, invisible solid objects that cannot be driven or walked through, which time out.


