[?] green-screen map

Making or wanting help making your own asset? Check in here
Post Reply
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

[?] green-screen map

Post by cyberzomby »

Hey people!

I still need to make a machinima for a school project and inspired by the sir community movie desktop battlefield I wanted to try and put some project reality or battlefield 2 models in my room.

However, I will need a green-screen map for that. I have looked over the internets all morning now and I found a few ways to do it. Edit a current leven to be all green, or just the sky if you need a helicopter for instance. But so far I havent come across an all-green map that is ready for download.

Now I installed the editor yesterday so if there are none I might make one myself (if thats even possible) but I was kinda hoping someone in here already has one?
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [question] green-screen map

Post by cyberzomby »

Thanks! My thoughts exactly :) But since I only started with the editor yesterday didnt know if it was not possible. I think im going to go with copying a texture (detail and low) and making it solid green. Than the sky (hoping it works the same as with those ground-textures) and than green fog :) Or maybe I need a big billboard like static with a green-screen on it so you wont see fog.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [question] green-screen map

Post by AfterDune »

I have a blue-screen map if you want it? It's completely blue and with a video editor, you can key the blue out, no problem. Here's the result of one of the tests I did;



Let me know.
Image
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [question] green-screen map

Post by cyberzomby »

Perfect! If you dont mind sharing it with me I'd love to try out some stuff! Perfect video example as well man! Looks very techy!

EDIT: Blue or green doesnt matter much in the BF world. As long as theres no blue un guy ;)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [question] green-screen map

Post by Rhino »

I've been making one for slick which when finished I'm going to hand out to the community, forgot about it in fact hehe.

Image

Still needs some final touches and thinking of changing the colour from green to something else since the green wont go well with the woodland camo.
Image
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: [question] green-screen map

Post by Rambo Hunter »

Awesome, I can't wait to see what this and good video editing can come up with :D
Maybe something like purple/violet would work better?
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [question] green-screen map

Post by Rhino »

Rambo Hunter wrote:Awesome, I can't wait to see what this and good video editing can come up with :D
Maybe something like purple/violet would work better?
ye that's what we where thinking abouts, was thinking bright Pink also :p
Image
DenvH
Posts: 208
Joined: 2008-01-01 09:17

Re: [question] green-screen map

Post by DenvH »

[R-DEV]Rhino wrote:ye that's what we where thinking abouts, was thinking bright Pink also :p
You could also do the floor bright green and the sky in pink so you wont lose your sence of direction and what is up or down when flying a plane for example... If you got a good editing program like adobe after effects cs3/cs4 you can key out more than 1 color and you would be fine with the 2 tone "green screen".
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [question] green-screen map

Post by cyberzomby »

haha nice one Rhino! And yea woodland could be a problem. Any colour works like you would know. So just get one that does not come back in any models. Pink might cause troubles with skin color.
Post Reply

Return to “PR:BF2 Community Modding”