110 players PR-server test !

General discussion of the Project Reality: BF2 modification.
503
Posts: 679
Joined: 2008-08-30 02:53

Re: 110 players PR-server test !

Post by 503 »

I think the server is up but it's passworded.
Gore
Retired PR Developer
Posts: 2491
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Re: 110 players PR-server test !

Post by Gore »

Good luck. This could take the game to a much higher level.
Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: 110 players PR-server test !

Post by Peeta »

FYI your server WILL crash when you get the 65th player to join. I will not waste my time reading anything more than the 1st page. Good night, it will be nice to see this locked. If DICE finds out, your server will be shut down if you even succeed, first of all I have a feeling hex-editing the exe and modifying hard-coded limits voids your copy of the game under the license agreement.
Panem Today,
Panem Tomorrow,
Panem Forever.
OldGoat5
Posts: 150
Joined: 2007-08-24 02:54

Re: 110 players PR-server test !

Post by OldGoat5 »

You could unpassword the server incase people want to join right now, it wouldnt hurt would it?
Gore
Retired PR Developer
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Joined: 2008-02-15 21:39

Re: 110 players PR-server test !

Post by Gore »

Fighter wrote:FYI your server WILL crash when you get the 65th player to join. I will not waste my time reading anything more than the 1st page. Good night, it will be nice to see this locked. If DICE finds out, your server will be shut down if you even succeed, first of all I have a feeling hex-editing the exe and modifying hard-coded limits voids your copy of the game under the license agreement.
^^ It's a trap! An EA employee trying to save his money!! Release the hounds. Or Tirak.
General Dragosh
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Joined: 2005-12-04 17:35

Re: 110 players PR-server test !

Post by General Dragosh »

GoreZiad wrote:^^ It's a trap! An EA employee trying to save his money!! Release the hounds. Or Tirak.
Yer dont need the Important people to do it, its enough if i get this one :mrgreen:

*putting on all of my military stuff on me* let the hunt begin :twisted:
[img][/img]Newly ordered sig !


Rudd
Retired PR Developer
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Re: 110 players PR-server test !

Post by Rudd »

this has been tried so many times, I have little hope. But good luck, I'll join your server if I'm around.
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bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: 110 players PR-server test !

Post by bloodthirsty_viking »

ill try if i can, but dont blame me whene the server crashes due to all the ppl running illeagle stuff in hte background-P
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Cheditor
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Joined: 2009-03-01 14:35

Re: 110 players PR-server test !

Post by Cheditor »

Fighter wrote:FYI your server WILL crash when you get the 65th player to join. I will not waste my time reading anything more than the 1st page. Good night, it will be nice to see this locked. If DICE finds out, your server will be shut down if you even succeed, first of all I have a feeling hex-editing the exe and modifying hard-coded limits voids your copy of the game under the license agreement.
Yet your commenting on page 3 lols. And why would DICE care, i think it would be EA worrying most if they even do give it a look.
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: 110 players PR-server test !

Post by IAJTHOMAS »

Cheditor wrote:Yet your commenting on page 3 lols. And why would DICE care, i think it would be EA worrying most if they even do give it a look.
EA own Dice, BF2 is Dice's IP, Dice is a software company, a software company's primary asset is its IP...
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MCI
Posts: 431
Joined: 2007-08-28 21:47

Re: 110 players PR-server test !

Post by MCI »

How did you got 110 slots?
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IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: 110 players PR-server test !

Post by IAJTHOMAS »

That's not difficult, its allow players to join and occupy the slots over 64.

i.e. everything up to 64/110 or 64/128 is fine, but when the 65th guy rocks up things go downhill.

So, has anything new been done here to solve the problems from the earlier attempts? Can't seem to get a clear answer in the above posts.
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: 110 players PR-server test !

Post by charliegrs »

so its sunday, is the server online now?
known in-game as BOOMSNAPP
'
Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: 110 players PR-server test !

Post by Peeta »

charliegrs wrote:so its sunday, is the server online now?
Today is Saturday........
Panem Today,
Panem Tomorrow,
Panem Forever.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: 110 players PR-server test !

Post by Rudd »

Charliegrs is a spaceman from the futuuuuuuuuuuuuuure!

Is there anything different about this test from the previous, I echo that question.

Also, is there much point now? the 1.50 patch is meant to be out by the end of april 09
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JohnTheRipper
Posts: 233
Joined: 2009-03-03 17:32

Re: 110 players PR-server test !

Post by JohnTheRipper »

If this works then you have just made the game one point better then before.
If a bomb lands 20 feet from your position, then I'm coming around for another shot.
P.S. Sorry that I missed the first time.
Xfire Name: johntheripper723
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: 110 players PR-server test !

Post by charliegrs »

charliegrs wrote:so its sunday, is the server online now?
oh lord... please disregard this. hey that means i dont have to go to work tomorrow!! woott
known in-game as BOOMSNAPP
'
hall0
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Joined: 2007-06-09 17:20

Re: 110 players PR-server test !

Post by hall0 »

lol charliegrs :D
Mile5
Posts: 68
Joined: 2007-09-19 14:11

Re: 110 players PR-server test !

Post by Mile5 »

charliegrs wrote:so its sunday, is the server online now?
I'm guessing the server will be opened up at 1300 GMT (1600 EEST). Could the op confirm? :roll:
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Koroush47
Posts: 268
Joined: 2009-02-16 15:00

Re: 110 players PR-server test !

Post by Koroush47 »

If this works...

it would be so damn bad ***!
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