[Model] My First Model's [WIP]

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Pte.Paynter
Posts: 150
Joined: 2009-03-03 23:25

[Model] My First Model's [WIP]

Post by Pte.Paynter »

Hello There this is my first model its stil la [WIP]

Feel free to give me feedback on what I can do better and what you like about them

Thank You

Hope You Enjoy :-D
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Pte.Paynter
Posts: 150
Joined: 2009-03-03 23:25

Re: My First Model's [WIP]

Post by Pte.Paynter »

DeltaFart wrote:Its interesting yes but what is it???
[EN] European Nation M110 Sniper

Still needs some work but thought I'd post it here to see what people think :mrgreen:

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
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chuckduck
Posts: 227
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Re: My First Model's [WIP]

Post by chuckduck »

Looks good, kinda looks German especailly the front end (looks like a G36).
What about textures?
Keep up the good work.
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: My First Model's [WIP]

Post by cyberzomby »

looks nice for a first! But in game models all the really matters I think is: Polycount of a model. I guess what Im trying to say is: The people that matter are equally interested in how heavy the model will be alongside its lookinggoodness.
Pte.Paynter
Posts: 150
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Re: My First Model's [WIP]

Post by Pte.Paynter »

cyberzomby wrote:looks nice for a first! But in game models all the really matters I think is: Polycount of a model. I guess what Im trying to say is: The people that matter are equally interested in how heavy the model will be alongside its lookinggoodness.
I hear ya mate thanks for all the Feedback

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
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Wilkinson
Posts: 1916
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Re: [Model] My First Model's [WIP]

Post by Wilkinson »

What is the polycount by the way? And EXcellent work.
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Pte.Paynter
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Re: [Model] My First Model's [WIP]

Post by Pte.Paynter »

[R-COM]Wilkinson wrote:What is the polycount by the way? And EXcellent work.
The Poly Count Is, [Drum Roll Please] 3595

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Last edited by Pte.Paynter on 2009-04-13 16:21, edited 2 times in total.
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Tonnie
Retired PR Developer
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Re: [Model] My First Model's [WIP]

Post by Tonnie »

My two cents would be that its very blocky/square, needs a bit of smoothing work but for a first model not too bad just watch your poly count...

What i ment about the smoothing groups is that atm it looks like you have taken bits and pieces from diffrent models stuck them together (i am not saying thats what you did tho just stating thats what it looks like lol), so basicly what you need todo is smooth between where it looks like two diffrent models..

Anyway keep up the work mate.

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space
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Re: [Model] My First Model's [WIP]

Post by space »

I presume it based on this:

Image

Your looks quite different - Im not an expert on rifles, but the stock on yours looks like it might be from a competition rifle?

Can you show us what references you used?

The poly count seems high as well, but tbh I dont know what poly count on PR rifles comes to.
As tonnie says, you should work on the smoothing groups - if you watch the "making a gun" 3ds max tuts, that have been posted a few times, they explain how they work.

Good first effort though ;)
chuckduck
Posts: 227
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Re: [Model] My First Model's [WIP]

Post by chuckduck »

If anyone is wondering what that rifle, is i think its mean to be fictional. I looks like its based on dfferent guns and taken the god bits from them and added them all together.

Remember a EU M1110 is different to what the Americans call a M1110.
Apart from the British they basically use the same names as the US.

Looks good
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Pte.Paynter
Posts: 150
Joined: 2009-03-03 23:25

Re: [Model] My First Model's [WIP]

Post by Pte.Paynter »

chuckduck wrote:If anyone is wondering what that rifle, is i think its mean to be fictional. I looks like its based on different guns and taken the god bits from them and added them all together.

Remember a EU M1110 is different to what the Americans call a M1110.
Apart from the British they basically use the same names as the US.


Looks good
Yes and no that picture is what I'm looking off of but making little changes to it that I think would make more beautiful :o ops:
that's what I'm doing atm :shock: l


[quote=""'[R-CON"]space;991800']I presume it based on this:

Image

Your looks quite different - Im not an expert on rifles, but the stock on yours looks like it might be from a competition rifle?

Can you show us what references you used?

The one you have posted already and a few other ones

The poly count seems high as well, but tbh I don't know what poly count on PR rifles comes to. indeed I just posted it as its my very first model I have done in a very long time :o ops:

As Tonnie says, you should work on the smoothing groups - if you watch the "making a gun" 3ds max tuts, that have been posted a few times, they explain how they work.


Good first effort though ;) [/quote]

Yes that will be done in my next post thanks for all the feedback :p


Thank you. :razz:
[R-CON]tonnie15 wrote:My two cents would be that its very blocky/square, needs a bit of smoothing work but for a first model not too bad just watch your poly count...

What i meant about the smoothing groups is that atm it looks like you have taken bits and pieces from different models stuck them together (i am not saying that's what you did tho just stating that's what it looks like lol), so basically what you need to do is smooth between where it looks like two different models..


Anyway keep up the work mate.
I know I'm making it different from what it should look like to make it different from all the rest. I thank you for your post on the blockyness that will be fixed on my next WIP update.


Thank You. :-P

[quote="DeltaFart""]European Nation M110? Thats a new one?...?....?[/quote]

Yes and no my model is different then the actual gun due to me wanting to be different than all the other modelers out there :shock:

Thank you for all you comments keep them coming

Update in a few weeks thank you.

:shock: :shock: :shock: :shock: :shock:
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Polka
Posts: 6245
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Re: [Model] My First Model's [WIP]

Post by Polka »

So this was infact not his model?

edit: I need to get eyes, good night.
Last edited by Polka on 2009-04-14 19:48, edited 1 time in total.
Reason: AAAAAAHHH
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cyberzomby
Posts: 5336
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Re: [Model] My First Model's [WIP]

Post by cyberzomby »

hmm not sure :P I still dont get it

He looked at that rifle and changed it so it looked better right?
Priby
Posts: 2379
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Re: [Model] My First Model's [WIP]

Post by Priby »

cyberzomby wrote:hmm not sure :P I still dont get it

He looked at that rifle and changed it so it looked better right?
I think he took diffrent parts of rifles he likes, putted them in a bowl, mixed the f*ck out of them and what did he get: PENIS!!!

Nah, you know what i mean..
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Pte.Paynter
Posts: 150
Joined: 2009-03-03 23:25

Re: [Model] My First Model's [WIP]

Post by Pte.Paynter »

Priby wrote:I think he took diffrent parts of rifles he likes, putted them in a bowl, mixed the f*ck out of them and what did he get: PENIS!!!

Nah, you know what i mean..
Like I have said before i went from that model then I added bits and peaces that I like more and yes that's indeed my Model

Thank You
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