I don’t mind the current two weapon slot style that requires you to think and plan ahead. You can’t just run around like Rambo and kill stuff. On maps like Fallujah West I can get 20-0 just by using my brain and my trusty SAW. No superior reflexes are needed, only good team play and planning. But this tactic consists mostly of covering streets just lying prone. This might help the whole team but not my individual squad.
I am very aware of the engine limitations, and that mounting/resting weapons on static objects probably won’t be made reality but I still think something more can be done to compensate this. I also know that the PR team is doing everything possible to create something close to the real thing and don’t want to sound spoiled.
One game that truly shows us the full tactical potential of mgs might be Red Orchestra. As I stated above the ability to mount on any static object makes it really versatile. This is my dilemma. I find the PR solution to be one excellent form of tactical play that forces you to think and plan ahead. But the older versions gave you that desirable terrain versatility. I wish you had the ability to crouch and stand In the deployed mg slot but still be able to fire your weapon. Maybe movement would be disabled to simulate a mounted position.
Common guys! Lets brainstorm a bit. Maybe we don’t need to kill this darling, just tweak it a bit. Jolly gosh I really like playing the mg kit.







