Remove the kill counter?
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: Remove the kill counter?
But it does, if you see the opponents deaths are at 278 then you know your about to win for certain, you shouldn't be able to tell with that much certainty how much your team is winning.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Remove the kill counter?
Yeah but does it really matter that much?
Thing is, people leave, join, get kicked, switch, those kills are not at all representative of how many tickets they have lost. Add on to the fact that it doesn´t display vehicle ticket losses and bleed etc...
Thing is, people leave, join, get kicked, switch, those kills are not at all representative of how many tickets they have lost. Add on to the fact that it doesn´t display vehicle ticket losses and bleed etc...
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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BroCop
- Posts: 4155
- Joined: 2008-03-08 12:28
Re: Remove the kill counter?
Agreed. Just leave it as it is
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: Remove the kill counter?
It still has an effect on gameplay, it's not a solid number or anything when it comes to tickets, but it does give you a decent idea. Plus even with the delay you can still tell whether you managed to fully wipe a squad or simply pick off a couple (also while letting their guard down to check their scoreboard all the bloody time) and the rest got revived and things to that effect. Both those kinda reasons affect gameplay and both are examples of why I reckon we'd be better off without it until the rounds end.
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Gaven
- Posts: 349
- Joined: 2008-08-31 14:31
Re: Remove the kill counter?
Well, in real life, there is a thing called intelligence. a modern army usually knows how many they've killed, or can estimate within a small margin of error.AnRK wrote:But it does, if you see the opponents deaths are at 278 then you know your about to win for certain, you shouldn't be able to tell with that much certainty how much your team is winning.
Honestly anrk, the rest of your reasoning really doesn't make a whole lot of sense.
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Owen
- Posts: 21
- Joined: 2009-04-07 23:17
Re: Remove the kill counter?
Well I say we keep it, But instead of showing the Individuals K/D Show the Squads K/D.
Because this game is more to do with Teamwork than just an Individuals performance & if you eliminate the competitiveness of each player trying to more kills than another play in squad then the squad can work together to achieve a better K/D
Because this game is more to do with Teamwork than just an Individuals performance & if you eliminate the competitiveness of each player trying to more kills than another play in squad then the squad can work together to achieve a better K/D
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Remove the kill counter?
I voted yes, but I really wanted it only removed during the came for the kills to be seen at the round end. The idea sounds good to me, but I admit to having some sense of satisfaction seeing the counter go up after a burst from the saw in a squad.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Remove the kill counter?
NO dont remove it, i think its cool, and its easier to see which Sqds got the most kills then in the end of the round, its like a healthy competition, while not the most important thing, since killing doesnt award u much points 
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ubershank47
- Posts: 29
- Joined: 2009-01-27 20:54
Re: Remove the kill counter?
I think teamwork should be more emphasized then a healthy KDR, although fun it gets to peoples heads after awhile which is why some people are complaining about INS atm.
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: Remove the kill counter?
I think.... > > only INS should be worrying about kills. ^_^ Cause if i was a terrorist i'd be like "I KILLED 129 of them!" XD
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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WildBill1337
- Posts: 317
- Joined: 2008-08-02 21:47
Re: Remove the kill counter?
id rather it only display squad kills and squad deaths, so each squad is treated as an individual unit.

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gaurd502
- Posts: 366
- Joined: 2008-03-22 14:59
Re: Remove the kill counter?
Not sure if this goes with this, but using tab should be removed or limited. A lot of times I pull up tab and see that three people have died and figure that's the three guys we just threw grenades at! Could you make it so it doesn't show if players are dead on the other team?
I would be if favor on more squad based scores shown at the end as well.
I would be if favor on more squad based scores shown at the end as well.
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Smuke
- Posts: 877
- Joined: 2007-09-25 16:21
Re: Remove the kill counter?
I agree with some points mentioned here, i think the kill should only count if you 'verify' it, by maybe going up the body and clicking verify. This would add realism with the aspect of people IDing people, they have this feature in ArmA2/ACE, and i really like that and would be a nice addition to PR.
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Wild_Bill: Smuke, you are a true ninja!.
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Kapt. Kroon
- Posts: 122
- Joined: 2009-03-30 03:03
Re: Remove the kill counter?
''Somebody just stole my f*cking kill!''Smuke wrote:I agree with some points mentioned here, i think the kill should only count if you 'verify' it, by maybe going up the body and clicking verify. This would add realism with the aspect of people IDing people, they have this feature in ArmA2/ACE, and i really like that and would be a nice addition to PR.
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Sparatan117
- Posts: 113
- Joined: 2009-03-12 07:51
Re: Remove the kill counter?
I think this thread has been here longer than .85 >.<
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STORM-Mama
- Posts: 735
- Joined: 2008-02-19 08:10
Re: Remove the kill counter?
True. Not to mention that some people would ignore squad orders just because they are so desperate to run up to corpses and verify their kills.Kapt. Kroon wrote:''Somebody just stole my f*cking kill!''
The best solution is to only show the score at the end of the round. The kill-counter wouldn't disappear, at the same time as it won't be a sitraction while you're on the battlefield. Also, you would have something to look forward to at the end of the round, seeing how many heads you popped
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: Remove the kill counter?
i think that just show the squad score as this would stop people trying to kill and get them to focos on team work
i think they should try this out for the nest patch see how it goes
i think they should try this out for the nest patch see how it goes
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dominator200
- Posts: 179
- Joined: 2009-04-24 12:52
Re: Remove the kill counter?
well if u remove the kill counter u mite aswell remove the entire score counter in my opinion
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Lt.Blackmore
- Posts: 66
- Joined: 2008-04-30 04:43
Re: Remove the kill counter?
Please for the love of teamwork Remove the kill counter until the round is over! IM SICK OF HEARING PEOPLE IN MY SQUAD GOING "YEAH IM 22-5 DOING BETTER THAN YOU!'
My god this game is not about kills KEY WORD *TEAMWORK!!!!!!!!*.
Agreeing with KillonSight95 here Their is no HARM to the mod if you Remove it for the next Patch, Cause if for some weird reason it get's rid of the little 8 year old's that came from COD4 and started ruining the PR experience we all had back in teh day I am Pretty sure everyone that plays PR would love you for removing it.
My god this game is not about kills KEY WORD *TEAMWORK!!!!!!!!*.
Agreeing with KillonSight95 here Their is no HARM to the mod if you Remove it for the next Patch, Cause if for some weird reason it get's rid of the little 8 year old's that came from COD4 and started ruining the PR experience we all had back in teh day I am Pretty sure everyone that plays PR would love you for removing it.
Last edited by Lt.Blackmore on 2009-07-06 03:17, edited 1 time in total.
Reason: More INFO!!! OMG!
Reason: More INFO!!! OMG!
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NoxNoctum
- Posts: 133
- Joined: 2009-04-10 05:49
Re: Remove the kill counter?
I like the idea of having a squad K/D ratio instead of an individual one.
Like others have said, getting kills is a big part of the game on AAS at least since most tickets go down because of that. Showing squad K/D though would I think encourage people to work together as a UNIT to get the drop on the enemy instead of just lonewolfing it to pick a few people off.
Giving extra points for doing "teamwork" things though won't work.
It doesn't matter if kills are worth 1 "point" and capping a flag is worth 10,000. People look at the K/D ratio and that's what they worry about.
No one goes around bragging about how l33t they are cause they set up 3 FBs, captured 2 flags and got 7,432 points.
A squad K/D ratio is a VERY VERY good idea (show it only at the end of the round though). Either that or remove the scoreboard entirely (which I wouldn't mind in the least). Anyone on here played Red Orchestra on a server with scoreboard disabled and no death messages? Amazing experience.
Like others have said, getting kills is a big part of the game on AAS at least since most tickets go down because of that. Showing squad K/D though would I think encourage people to work together as a UNIT to get the drop on the enemy instead of just lonewolfing it to pick a few people off.
Giving extra points for doing "teamwork" things though won't work.
It doesn't matter if kills are worth 1 "point" and capping a flag is worth 10,000. People look at the K/D ratio and that's what they worry about.
No one goes around bragging about how l33t they are cause they set up 3 FBs, captured 2 flags and got 7,432 points.
A squad K/D ratio is a VERY VERY good idea (show it only at the end of the round though). Either that or remove the scoreboard entirely (which I wouldn't mind in the least). Anyone on here played Red Orchestra on a server with scoreboard disabled and no death messages? Amazing experience.
Last edited by NoxNoctum on 2009-07-06 03:19, edited 1 time in total.

