The ADF Forces Design Plan hasn't been updated for a while and it's hard to get an understanding of how the mod is progressing.
So my question is, how's it going? There seem to be a lot of models floating around along with a few animations.
I understand this question is very "are we there yet" but I'm just so excited about this mod! I'm sure a lot of people would love to have a blast as the Aussies, and if we could get the mod in by 0.9 it would be amazing! Or am I getting ahead of myself?
So discuss, how much more do you think has to come?
Progress of the Mod.
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VisOne
- Posts: 45
- Joined: 2005-05-16 02:59
Re: Progress of the Mod.
Your getting ahead of yourself mate I'm pretty good terms with all of the ADF mod members and while the work is being done its just at their own speed. Also as has being stated more than a few times it slows down while Tonnies away.
Sorry Mate NO 0.9
Sorry Mate NO 0.9
Leader & founding father of the [Jihad All-Stars] Insurgent super team.
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Sights
- Posts: 132
- Joined: 2008-12-25 10:10
Re: Progress of the Mod.
Yeah, I would be very, very surprised if the mod was in by 0.9. You'd want to be looking more into the future than that. However, progress is being made, from what I can tell, so chin up, and just be patient, when it does come out it's going to be quality.
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Pte.Paynter
- Posts: 150
- Joined: 2009-03-03 23:25
Re: Progress of the Mod.
Indeed can't wait to play as a AustralianSights wrote:Yeah, I would be very, very surprised if the mod was in by 0.9. You'd want to be looking more into the future than that. However, progress is being made, from what I can tell, so chin up, and just be patient, when it does come out it's going to be quality.
but for now Happy Gaming
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TempesT
- Posts: 152
- Joined: 2009-04-11 05:08
Re: Progress of the Mod.
I thought Tonnie was back, according to the sticky.
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: Progress of the Mod.
You are correct in that regard, however it takes more than a man to make the mod 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
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TempesT
- Posts: 152
- Joined: 2009-04-11 05:08
Re: Progress of the Mod.
Yeah I know I was just pointing it out
. Don't get me wrong, I would rather you spent alot of time to make the mod good than release it half-cooked. I am perfectly prepared to wait, I just created this because I couldn't get a firm understanding of where the mod was at.
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: Progress of the Mod.
[R-DEV]Chuc wrote:You are correct in that regard, however it takes more than a man to make the mod![]()
I AM THE MAN AND I CAN MAKE A MOD BYMYSELF! JUST YOU WATCH! ITS MYIN ALL MYIN!
lol...
It takes time to create a faction i mean you need to consider all that needs to be done
:weapons (like 50 of the fu**ers lol)
:Vehicles
:Kits
:MAPS (Takes the longest)
:Statics for maps
:Animations
:All the small things like tweaking and little textures like flags and soldiers
:Texturing of all the models
:testing (hrs apon hrs of testing)
Thats just to name a few... so as i have said before and i will say again "It will be done when its done."
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: Progress of the Mod.
So...... 0.9??[R-CON]tonnie15 wrote:IThats just to name a few... so as i have said before and i will say again "It will be done when its done."

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KSorrow
- Posts: 65
- Joined: 2009-04-12 17:39
Re: Progress of the Mod.
I just click every day on that link.
https://www.realitymod.com/forum/f10-pr ... lease.html
(Not to see when the mod has its next release. I just wanna see the patient bear!!)
https://www.realitymod.com/forum/f10-pr ... lease.html
(Not to see when the mod has its next release. I just wanna see the patient bear!!)


