Commander Addition

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Howlin_mad_murdock
Posts: 6
Joined: 2009-01-08 00:59

Commander Addition

Post by Howlin_mad_murdock »

im not sure if some of this is possible but im gonna go away and say it!

The commander should have Blue versions of the contact markers to mark friendlies. This way the team with out the commander wont know where everyone is.

All friendlies not within X ammount of meters or in line of your squads sight should be removed from the map (is this possible).

that is all
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Commander Addition

Post by SkaterCrush »

Howlin_mad_murdock wrote:im not sure if some of this is possible but im gonna go away and say it!

The commander should have Blue versions of the contact markers to mark friendlies. This way the team with out the commander wont know where everyone is.

All friendlies not within X ammount of meters or in line of your squads sight should be removed from the map (is this possible).

that is all
I usually find the commander more of a pain than a gain, we'll thats until he calles the JDAMS in >:{D
Image
Image
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Commander Addition

Post by Rudd »

Howlin_mad_murdock wrote:im not sure if some of this is possible but im gonna go away and say it!

The commander should have Blue versions of the contact markers to mark friendlies. This way the team with out the commander wont know where everyone is.

All friendlies not within X ammount of meters or in line of your squads sight should be removed from the map (is this possible).

that is all
resuggestion

but interesting nonetheless

x meters is possible afaik, but line of sight wouldn't work afaik.
Image
Cpt. Trips
Posts: 314
Joined: 2009-04-08 12:32

Re: Commander Addition

Post by Cpt. Trips »

So you're saying the regular friendly markers should be removed from the game?
Post Reply

Return to “PR:BF2 Suggestions”