Commander Suggestion

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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xseeyax
Posts: 228
Joined: 2007-03-14 20:15

Commander Suggestion

Post by xseeyax »

Hello everyone I just had an idea for the commander and it might seem a little vanillaish but just a thought. Wondering what you guys think if you could deploy an asset with firebases like an antenna that would allow the commander to use the satellite view within like a 100 meter radius of that firebase. Now I've NEVER played a role of commander in pr except for like back on .4 in my own server and the satellite view was taken out I don't know if it has been put back in or what but let me know what you guys think thanks. :)
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aperson444
Posts: 276
Joined: 2008-06-17 19:28

Re: Commander Suggestion

Post by aperson444 »

It has not been put in. That is a good good idea. Perhaps only 1 can be deployed per map in one location, and only a small radius could be visible. Or perhaps if not satellite, just do something like UAV.
xseeyax
Posts: 228
Joined: 2007-03-14 20:15

Re: Commander Suggestion

Post by xseeyax »

Yeah 1 per map sounds like a good idea so the commander can monitor the health of the firebase or something like that.
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{UK}Suzeran
Posts: 126
Joined: 2009-03-17 17:07

Re: Commander Suggestion

Post by {UK}Suzeran »

my and many other dudes have been hashing this out take a look!

Dude yesterday i started playin commander again just to check my self. Now i was commander 3hrs needless to say our team won the round 400 tickets to 0, as they had no commander. Now i spent all my time filtering requests between squads acting as HEADQUARTERS kinda role. Now it was quite fun and as ppl came to repect my judgements and saw i was not a total incompatant they began to trust.

Mumble is not often not found on publics, moreso it is often used on tournaments or scrimage. So it seems to me, nomatter how commander is reworked he could do with added TAC (see exellent back posts) abilities. So he can have fun THIS seems CLEAR to me, an most of the ppl here.

Maybe REAR HQ role comander could just remain unchanged as it is a major recode. This new mobile commander, would be ideal for smaller maps, infantry maps and insurgencies. Alowing the exhisting CO to "get outta the house". This is the DAWN of T.A.C. squad!!!!!!

link to thread sorry long post >>> https://www.realitymod.com/forum/f18-pr ... post985019
summary -
-Scrimage and Tournament use mumble why do they argue about the role of commander being diversifyed often?
-TAC (mobile commander) voip to all sqauad leaders is represented by radio pack
-acess to intel represented by use of laptop already detailed as havin load delay and blood mist if injured.
-gun is old spec ops' carrbine sighted and zeroed to 250M, to avoid pistol gungho ness
- NO KIT TRANSFER - POINTS SCORING RELATED TO PROXIMITY TO FB/COP/ENEMY KILLS ????
-Command Trailer and Firebase allow Build Order & Call in of mortars or Aircraft (like that huh)
-TAC kit is available to commander from CO post/ ??? (dificult to have 2 chiefs)
-TAC Commander/RO is a specialised officer kit
-Finally TAC commander is available on either smaller maps or scenarios this would be great!

-TAC squad just a normal squad not much recoding squad ruled By TAC officer kit! most likely to contain , marksmen and medics by choice.

QUOTE FROM FUBAR++ (a good GUY) on redefining commander
"Military headquarters take many forms depending on the size and nature of the formation they command. Typically however they fall into the Tac, Main and Rear types (particularly within NATO).

The tac (short for tactical) headquarters is a small collection of staff and communicators. Usually very mobile, they exist to allow the Commander to get forward in an operations and command the key parts of it from a position where they can see the ground and influence their immediate subordinates.

The main headquarters is far less mobile and is often involved in both the planning and execution of operations. There are a number of staff assembled here from various staff branches to advise the Commander and control the various aspects of planning or the conduct of discreet operations. A main headquarters will usually have a Chief of Staff who coordinates the staff effort.

The rear headquarters is some distance from the battle or front line in conventional operations, its function is to ensure the logistical support to front line troops, it does this by providing medical, material, equipment & combat supplies by vehicle to where they are most needed."
Last edited by {UK}Suzeran on 2009-04-06 23:40, edited 1 time in total.
Reason: thread link!
{UK}Suzeran
Posts: 126
Joined: 2009-03-17 17:07

Re: Commander Suggestion

Post by {UK}Suzeran »

sorry the COMMANDER NEEDS not to be LIKE A telephone xchange on public omg!
Hellbrawler
Posts: 264
Joined: 2008-08-05 02:06

Re: Commander Suggestion

Post by Hellbrawler »

And give the commander a predator that he can control! :-D I'd have a blast being commander if this happened.
smee
Posts: 516
Joined: 2007-11-15 10:43

Re: Commander Suggestion

Post by smee »

Give the commander back UAV, or predator. Once every 20mins, have it for Military forces. Or at least Sat view.

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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Commander Suggestion

Post by arjan »

^
Offtopic: that voice sounds fake? sounds like they have made his voice sound more badass :razz:
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